MrGadget
64f5a67d3c
fix(CharacterSelection Example): Separate SceneCamera script ( #3888 )
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* CharSelection: Separate SceneCamera script
* SceneCamera: SetPositionAndRotation
* Code Cleanup
2024-09-21 16:32:53 -04:00
MrGadget
adc13e809e
fix(Extensions): UNITY_2021_3_OR_NEWER
2024-09-21 16:32:53 -04:00
MrGadget
ca66ed749f
fix(Extensions): Added SetPositionAndRotation ( #3887 )
2024-09-21 16:32:52 -04:00
JesusLuvsYooh
58c4a3f5cc
Updated ReadMe for CharacterSelection example. ( #3886 )
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Kudos to Gadget for seeing it.
2024-09-21 16:32:52 -04:00
MrGadget
a90224ae3d
chore(CI): releaserc handle perf commits
2024-09-21 16:32:52 -04:00
MrGadget
58c1dfeda3
NetworkClient: Organize methods
2024-09-21 16:32:52 -04:00
MrGadget
845cfd3adb
chore(CI): Suppress Hosting folder
2024-09-21 16:32:52 -04:00
mischa
0ace32ebdf
perf: Weaver automatically uses VarInt compression for all integers in [SyncVar]/[Command]/[Rpc]/SyncList/NetworkMessage/etc. ( #3870 )
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* perf: NetworkReader/Writer: read/write collection size headers as VarInt for significant bandwidth reduction!
* Weaver: when defining multiple Readers/Writers of same type, choose the one with priority suffix
* perf: NetworkReader/Writer: define weaver preferred VarInt compression for integers
* [WeaverPriority] attribute and more tests
* remove unused
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Co-authored-by: mischa <info@noobtuts.com>
2024-09-21 16:32:52 -04:00
MrGadget
f8680ecdcc
feat(NetworkServer): Improved ReplacePlayerForConnection ( #3885 )
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- ReplacePlayerOptions: KeepAuthority, KeepActive, Unspawn, Destroy
- NetworkServer tests updated
- Examples updated and work correctly
Eliminates need to make a coroutine to replace & destroy player.
2024-09-21 16:32:52 -04:00
MrGadget
7859b223d9
fix(NetworkClient): InvokeIdentityCallbacks call OnStartClient first ( #3884 )
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- This is for host client to match logical call order as remote client
2024-09-21 16:32:52 -04:00
mischa
adcb83eb8a
fix: NetworkServer.BroadcastToConnectio can now recover from null entries instead of slowing down perf with log messages forever [credits: BigBoxVR/CF]
2024-09-21 16:32:52 -04:00
MrGadget
26ea98469c
chore(CI): RunUnityTests - updated unityVersions
2024-09-21 16:32:52 -04:00
MrGadget
ef88e88adc
fix(TankAuthority): Player pos 1m up
2024-09-21 16:32:52 -04:00
mischa
2c7b0d15de
perf: NetworkReader/Writer: read/write collection size headers as VarInt for significant bandwidth reduction! ( #3868 )
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Co-authored-by: mischa <info@noobtuts.com>
2024-09-21 16:32:52 -04:00
MrGadget
8d2015bf89
chore: Example Controllers Code Cleanup
2024-09-21 16:32:52 -04:00
MrGadget
7ec0f07453
chore(CI): RunUnityTests - updated unityVersions
2024-09-21 16:32:52 -04:00
MrGadget
3e771ab471
fixed platform collider
2024-09-21 16:32:52 -04:00
MrGadget
6ca20ba239
release: Mirror 90.0.0
2024-09-21 16:32:52 -04:00
MrGadget
51a2056082
CI - Include Hosting folder
2024-09-21 16:32:52 -04:00
JesusLuvsYooh
c7786a5b56
fix: Examples colliders and missing namespace. ( #3881 )
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* fix: Example scene and prefab colliders fixed.
No idea what happened, but some box colliders seem to be double the default size.
* Namespace to couch coop scripts.
2024-09-21 16:32:52 -04:00
MrGadget
48e7bbfa91
TopDownShooterLighting
2024-09-21 16:32:52 -04:00
MrGadget
f7c255925c
TopDownShooter 2019 Updates
2024-09-21 16:32:52 -04:00
MrGadget
136bf579e2
fix(TopDownShooter): simplify Flashlight code
2024-09-21 16:32:52 -04:00
mischa
38a05a0925
fix: TimeSnapshotMessage doesn't require authority anymore to avoid disconnecting connections where the unreliable message arrived before the reliable authority message
2024-09-21 16:32:52 -04:00
MrGadget
ae44268fb3
Examples - Lighting
2024-09-21 16:32:52 -04:00
MrGadget
297a9014f4
Examples - Lighting
2024-09-21 16:32:51 -04:00
MrGadget
a2566d0c4d
Examples - Lighting
2024-09-21 16:32:51 -04:00
MrGadget
ff2f42cba1
fix(Example Prefabs): Reset for 2019 ( #3880 )
2024-09-21 16:32:51 -04:00
MrGadget
914beea1ed
fix(PlayerTest Example): Compatible with 2019 ( #3879 )
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* Terrain 2019
* Lighting
* Baked Lighting
* Lighting color
* Terrain Data
2024-09-21 16:32:51 -04:00
MrGadget
73ce5476b2
fix(Examples): Restored example scenes to 2019 compatibility ( #3878 )
2024-09-21 16:32:51 -04:00
MrGadget
361ae1f405
fix(Example Prefabs): Reset sendIntervalMultiplier to 1
2024-09-21 16:32:51 -04:00
mischa
75c2487299
Benchmarks: reset send interval multipliers back to 1, otherwise it'll give misleading results
2024-09-21 16:32:51 -04:00
mischa
5b772a32f3
NetworkTransformReliable: remove unused 'lastClientCount'
2024-09-21 16:32:51 -04:00
mischa
ca27f3d6c9
NetworkServer/Client Broadcast: consistent syntax
2024-09-21 16:32:51 -04:00
mischa
cfebe511fa
NetworkClient/Server Broadcast: make this easier to read
2024-09-21 16:32:50 -04:00
MrGadget
de3bf5d375
fix(NetworkManager): offlineSceneLoadDelaySeconds -> offlineSceneLoadDelay and Range 0-60
2024-09-21 16:32:50 -04:00
mischa
e623c32a0c
feature: NetworkManager gentle offline scene transition after disconnect. allows studios to show a 'Connection Lost!' message for a few seconds before entering a potentially minute long black screen scene load ( #3875 )
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Co-authored-by: mischa <info@noobtuts.com>
2024-09-21 16:32:50 -04:00
MrGadget
40b95572a2
chore(CI): RunUnityTests - updated unityVersions
2024-09-21 16:32:50 -04:00
mischa
f2c318af49
Revert "Edgegap Plugin: switch to Package Manager dependency ( #3845 )"
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This reverts commit 890f4e6c0b
.
2024-09-21 16:32:50 -04:00
mischa
b9e9caa844
Edgegap Plugin: switch to Package Manager dependency ( #3845 )
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* remove Hosting/Edgegap
* pull in the plugin via package manager
* 1.0.7
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Co-authored-by: mischa <info@noobtuts.com>
2024-09-21 16:32:50 -04:00
mischa
3caa2cff11
Revert "Benchmark: visRange 999 + NT Reliable"
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This reverts commit 3f82e7cd11
.
2024-09-21 16:32:50 -04:00
MrGadget
e7484bbd1f
fix: Tank Prefabs and Controllers restore compressRotation
2024-09-21 16:32:50 -04:00
MrGadget
0614d2ca5b
fix(TankTheftAuto): Removed old Canvas UI
2024-09-21 16:32:49 -04:00
mischa
579554b0b4
Benchmark: visRange 999 + NT Reliable
2024-09-21 16:32:49 -04:00
mischa
9bb17e67bc
NetworkReader/Writer: all types of collections are now encoded via count-offsetting (null=0, []=1) for consistency and to prepare for VarUInt compression (this way we won't need zig zag VarInt) ( #3869 )
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* better comments about count offsetting
* NetworkReader/Writer: all types of collections are now encoded via count-offsetting (null=0, []=1) for consistency and to prepare for VarUInt compression (this way we won't need zig zag VarInt)
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Co-authored-by: mischa <info@noobtuts.com>
2024-09-21 16:32:49 -04:00
MrGadget
14f387f752
fixed broken tests
2024-09-21 16:32:49 -04:00
MrGadget
780445a237
fix(Tanks): NT bufferResetMultiplier 5 -> 3
2024-09-21 16:32:49 -04:00
JesusLuvsYooh
86ad8cb03d
chore(CI): Old code removed from NetworkTransformUnreliable ( #3867 )
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* NetworkTransformUnreliable, removed old code.
* NetworkTransformUnreliable, removed old code.
Missed some, sneaky bugger.
* NetworkTransformUnreliable, tests updated (badly).
Needs looking over.
2024-09-21 16:32:49 -04:00
MrGadget
0bee9bbccb
fix(Tanks): Updated Tanks Example
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- Send Rate 30
- NT Multiplier 3
2024-09-21 16:32:49 -04:00
Richard Possnett
35c1055e24
feat(SimpleWebTransport): Allow https URI scheme ( #3850 )
2024-09-21 16:32:49 -04:00