Commit Graph

7356 Commits

Author SHA1 Message Date
vis2k
860afef8a1 Unity 2021.3.17 LTS 2023-01-28 23:41:39 +09:00
vis2k
7d2d21ac2c fix: #3365 NetworkClient.OnTransportDisconnected now always invokes OnDisconnected, even during connecting phase 2023-01-28 23:41:14 +09:00
vis2k
e21d42a324 syntax 2023-01-28 23:14:09 +09:00
vis2k
c389a526a9 kcp2k V1.28 [2023-01-28]
- fix: KcpClient.Connect now resolves hostname before creating peer
  https://github.com/MirrorNetworking/Mirror/issues/3361
2023-01-28 23:11:33 +09:00
JesusLuvsYooh
56a01c3941
Application.isFocused check on tanks Update input. (#3364) 2023-01-28 11:37:23 +01:00
vis2k
0312bf7103 fix: #3362 BootstrapIdentity now initializes isClient/isLocalPlayer flags before calling OnStartAuthority 2023-01-28 13:20:21 +09:00
vis2k
25ef55413c BootstrapIdentity: local player code simplified 2023-01-28 13:13:13 +09:00
vis2k
77c915eb34 NetworkClient: CheckForLocalPlayer merged into BootstrapIdentity 2023-01-28 13:10:22 +09:00
vis2k
4d8c74593d NetworkClient.ChangeOwner: remove dependency on CheckForLocalPlayer to prepare merging CheckForLocalPlayer into BootstrapIdentity 2023-01-28 13:03:38 +09:00
vis2k
7cea78fae5 syntax 2023-01-28 12:54:34 +09:00
vis2k
a48f0af43b NetworkClient.CheckForStartClient merged into BootstrapIdentity 2023-01-28 12:49:15 +09:00
vis2k
b6cee2aae2 remove unnecessary HostMode.ActivateHostScene function.
this would call OnStartClient for scene objects if .isClient was false.
however, NetworkManager.FinishStartHost calls NetworkServer.SpawnObjects first.
which always sets isClient = true for all scene objects.
2023-01-28 12:47:37 +09:00
vis2k
bb6c0de495 NetworkServer.SpawnObject: add explanation 2023-01-28 12:34:38 +09:00
vis2k
547da088b1 syntax 2023-01-28 12:33:48 +09:00
vis2k
99360ffbcb NetworkClient.BootstrapIdentity helper function to move OnStartAuthority/Client/LocalPlayer callers in one place 2023-01-28 12:15:23 +09:00
vis2k
e9e3874205 fix: NetworkClient.OnHostClientSpawn now sets AOI visibility before invoking user callbacks. 2023-01-28 12:07:45 +09:00
MrGadget1024
7318dfed3f fix: Use GUID's in AsmDef's
- Unity also appled changes per 2021.3.17

See https://docs.unity3d.com/2021.3/Documentation/Manual/class-AssemblyDefinitionImporter.html#asmdef-references
2023-01-27 04:27:15 -05:00
MrGadget1024
900c23a173 fix: Removed invalid reference from KCP AsmDef 2023-01-27 04:17:57 -05:00
MrGadget1024
79718d0638 fix: Added SimpleWebTransport to Mirror.Transports AsmDef 2023-01-27 04:13:56 -05:00
MrGadget1024
f16e1973c0 Additive Levels Offline Scene resaved 2023-01-26 03:28:29 -05:00
mischa
0a2d05b0e4
Update SECURITY.md 2023-01-26 06:27:53 +01:00
vis2k
5802fec712 SHA-1 comments 2023-01-26 01:41:34 +09:00
vis2k
01d0ae1a6b SimpleWebTransport: add SHA1 comments 2023-01-26 01:31:15 +09:00
mischa
604503fa15
Update SECURITY.md 2023-01-25 13:20:52 +01:00
mischa
62ca179346
Update README.md 2023-01-25 13:19:02 +01:00
mischa
da6d4bb8ff
Update SECURITY.md 2023-01-25 13:18:08 +01:00
mischa
3ceadaca40
Create SECURITY.md 2023-01-25 13:16:57 +01:00
mischa
7a9a861821
Update README.md 2023-01-25 13:12:43 +01:00
mischa
f49ff9b996
Update README.md 2023-01-25 13:08:44 +01:00
mischa
696113c2fd
Update README.md 2023-01-25 13:06:55 +01:00
MrGadget1024
debc78310d AdditiveLevels Example - Portal.cs typo 2023-01-24 15:16:46 -05:00
mischa
02369e0fd5
Update README.md 2023-01-24 18:34:47 +01:00
MrGadget1024
22ac763199 NetworkTransformBase - OnClientAuthorityChanged is Server Only 2023-01-20 19:32:06 -05:00
MrGadget1024
2239bb0245 NetworkTransformBase - syntax 2023-01-20 19:29:27 -05:00
MrGadget1024
e1799166c0 main.yml - fixed name 2023-01-20 02:34:29 -05:00
MrGadget1024
235eb62f80 Refactor workflows 2023-01-20 02:31:13 -05:00
MrGadget1024
1208e9e32e main.yml - ignore paths 2023-01-20 01:57:00 -05:00
MrGadget1024
befefeb9bf main.yml - unityVersion 2020.3.44 2023-01-20 01:46:31 -05:00
MrGadget1024
dd5d7cab01 fix: NetworkTransform classes - methods in call order 2023-01-19 07:26:56 -05:00
MrGadget
af0bacf8ae
NetworkTransformBase - Reset when changing authority (#3357) 2023-01-19 12:04:14 +01:00
MrGadget1024
7313710e47 main.yml - Unity 2022.2.2f1 2023-01-18 09:30:07 -05:00
MrGadget1024
16b60e80f3 PlayerCamera - Added warnings for no MainCamera 2023-01-18 09:10:48 -05:00
mischa
db3e594ddc
Update README.md 2023-01-17 09:44:33 +01:00
mischa
180c14657b
Update README.md 2023-01-17 09:43:08 +01:00
mischa
3137c6b0f5
Update README.md 2023-01-17 09:42:26 +01:00
MrGadget1024
a35c0dbd9a fix: ChangeOwner now adds/removes from owned hashset
We do this in spawn and destroy already.
2023-01-16 07:30:39 -05:00
MrGadget1024
3e7837cebd Revert "Added License, Notice, Version files"
This reverts commit 585be60d38.
2023-01-14 11:01:42 -05:00
MrGadget1024
585be60d38 Added License, Notice, Version files 2023-01-14 11:01:14 -05:00
MrGadget
a024753a42
fix: Fixes #3317 - NetworkTransformReliable: don't send last snapshot (#3355) 2023-01-14 11:34:28 +01:00
MrGadget
875b34540a
fix: #3351 - Reset Statics in NS, NC, and NC_TimeInterpolation (#3353)
* fix: Fix #3351 - NetworkClient_TimeInterpolation reset statics
- Fixes #3351

* NetworkServer - reset actualTickRate

* NetworkClient - reset lastSendTime

* NetworkClient_TimeInterpolation - reverted reset of bufferTimeMultiplier
- added comment as to why we're not resetting it.
2023-01-13 22:11:43 +01:00