vis2k
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8787910d34
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add comment
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2019-12-31 09:30:29 +01:00 |
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vis2k
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2971345f37
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NetworkManager.StartServer: scene change check moved into IsServerOnlineSceneChangeNeeded
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2019-12-31 09:26:13 +01:00 |
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Paul Pacheco
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39817fcf00
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docs: refer to the correct RegisterHandler method
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2019-12-30 13:17:40 -06:00 |
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Chris Langsenkamp
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3a17699c23
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Cleared Spawn Prefabs - not needed
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2019-12-30 13:15:21 -05:00 |
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vis2k
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892acf272c
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explain SetupLocalConnection order properly
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2019-12-30 18:47:24 +01:00 |
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vis2k
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cfe9520f7c
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add comments
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2019-12-30 17:37:44 +01:00 |
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Chris Langsenkamp
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53b160e480
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Update NetworkBehaviour Template
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2019-12-30 09:47:44 -05:00 |
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vis2k
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3e28b10dcb
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syntax
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2019-12-30 13:33:02 +01:00 |
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vis2k
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d712cd0303
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fix: NetworkTransform clientAuthority works again via clientAuthority option that is configurable in inspector. this had to be fixed after we removed local authority.
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2019-12-30 11:09:18 +01:00 |
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vis2k
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e8015dfc80
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typos
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2019-12-30 09:12:24 +01:00 |
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vis2k
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87376ae3af
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SendTargetRPCInternal: disallow all connections to server, not just the local client one
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2019-12-29 22:07:47 +01:00 |
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vis2k
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53aa0bcc19
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improve comments
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2019-12-29 21:42:42 +01:00 |
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vis2k
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ee1807c85c
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remove empty line
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2019-12-29 21:36:07 +01:00 |
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Paul Pacheco
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7258823a3c
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Test that OnStartServer is propagated by NI
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2019-12-27 19:20:01 -06:00 |
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Julien Heimann
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3c0bc28228
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feat: generate serializers for IMessageBase structs (#1353)
* Allow Weaver to add bodies to IMessageBase structs with empty de/serialize methods
* Update Assets/Mirror/Editor/Weaver/Processors/MessageClassProcessor.cs
Co-Authored-By: Paul Pacheco <paulpach@gmail.com>
* applied suggested changes
* adjusted empty method check
* Update Assets/Mirror/Editor/Weaver/Processors/MessageClassProcessor.cs
formatting
Co-Authored-By: vis2k <info@noobtuts.com>
Co-authored-by: Paul Pacheco <paulpach@gmail.com>
Co-authored-by: vis2k <info@noobtuts.com>
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2019-12-27 10:12:28 -06:00 |
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MrGadget
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b34ae51965
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Replace License.txt (#1360)
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2019-12-26 09:51:56 -06:00 |
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vis2k
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4cc4279d7d
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fix: #1359. Revert "Destroy objects owned by this connection when disconnecting (#1179)"
This reverts commit 8931944005 .
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2019-12-26 13:43:02 +01:00 |
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MrGadget
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8e77da3424
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Call OnClientConnect in FinishLoadScene (#1357)
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2019-12-26 10:07:37 +01:00 |
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MrGadget
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ba3f855c98
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Add Meta Files (#1358)
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2019-12-26 10:07:08 +01:00 |
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Paul Pacheco
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d7a58d25d4
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fix: destroy owned objects (#1352)
* fix: destroy owned objects
fix #1346
Broken in PR #1206
alternative to #1351
* fix nre
* Simplify
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2019-12-23 19:25:16 -06:00 |
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Paul Pacheco
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d83efbbd8d
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Test connect and send
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2019-12-23 19:06:14 -06:00 |
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Paul Pacheco
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e7abf4e7c7
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Test transport events
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2019-12-23 18:06:00 -06:00 |
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Paul Pacheco
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fe39459181
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Test ClientSend
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2019-12-23 17:44:03 -06:00 |
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Paul Pacheco
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ad115af845
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Test ClientDisconnect
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2019-12-23 17:37:50 -06:00 |
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Paul Pacheco
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947c473a3d
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Test ClientConnected
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2019-12-23 17:23:58 -06:00 |
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Paul Pacheco
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3e0802607a
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Test connecting with uri
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2019-12-23 16:44:40 -06:00 |
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Paul Pacheco
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1eff4ed4e6
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Test connect
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2019-12-23 16:36:13 -06:00 |
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Paul Pacheco
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caece9ecde
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Fully initialize multiplex for testing
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2019-12-23 16:29:40 -06:00 |
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Paul Pacheco
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a132a9c47a
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Test available method
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2019-12-23 16:26:25 -06:00 |
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Paul Pacheco
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c6af3c39f7
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Add NSubstitute
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2019-12-23 16:19:03 -06:00 |
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Paul Pacheco
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b55cf957a8
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refactor: move ninja websocket in it's own assembly
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2019-12-23 16:03:09 -06:00 |
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Paul Pacheco
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885e1f4c73
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test: Mocking library for testing (#1350)
* Include mocking libraries
* reimported nsubstitute dlls
* Only include as part of test assemblies
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2019-12-23 14:51:20 -06:00 |
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Paul Pacheco
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9f2dca56f0
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refactor: compatibility with 2019.3
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2019-12-23 13:40:16 -06:00 |
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Paul Pacheco
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a800064d8a
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test: Test packing floats into ushort
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2019-12-23 12:52:39 -06:00 |
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Paul Pacheco
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ad2bee222a
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test: removing pair test
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2019-12-23 12:25:14 -06:00 |
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Paul Pacheco
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f12fa2f51a
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test: Simplify tests
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2019-12-23 12:21:50 -06:00 |
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Paul Pacheco
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60cfea0d14
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test: copyto tests
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2019-12-23 11:37:53 -06:00 |
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MrGadget
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abd2af9001
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Made loadingSceneAsync public (#1349)
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2019-12-23 08:32:15 +01:00 |
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MrGadget
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58f573729f
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Allow Custom Scene Handling (#1329)
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2019-12-22 19:59:35 +01:00 |
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MichalPetryka
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3d94f4b6c7
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Remove trailing whitespace and fix encodings (#1342)
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2019-12-22 11:58:52 +01:00 |
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vis2k
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307f129bd7
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remove trailing whitespaces
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2019-12-22 11:13:18 +01:00 |
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vis2k
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4c6805cf86
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update comment
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2019-12-22 11:12:45 +01:00 |
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vis2k
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45a8e6367b
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Telepathy updated to latest version
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2019-12-22 09:33:26 +01:00 |
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vis2k
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93d3511266
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add comment
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2019-12-22 09:24:31 +01:00 |
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vis2k
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54498403a5
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fix: potential exploits / out of sync issues where clients with different transports might see different game states because of different max message sizes when using FallbackTransport. (#1331)
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2019-12-22 09:18:51 +01:00 |
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Paul Pacheco
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9926472d98
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feat: Chat example (#1305)
* Add chat example
* Update Assets/Mirror/Examples/Chat/Scripts/ChatNetworkManager.cs
Co-Authored-By: MrGadget <chris@clevertech.net>
* Update Assets/Mirror/Examples/Chat/Scripts/Player.cs
Co-Authored-By: MrGadget <chris@clevertech.net>
* Update Assets/Mirror/Examples/Chat/Scripts/ChatWindow.cs
Co-Authored-By: MrGadget <chris@clevertech.net>
* Update Assets/Mirror/Examples/Chat/Scripts/Player.cs
Co-Authored-By: MrGadget <chris@clevertech.net>
* Update Assets/Mirror/Examples/Chat/Scripts/Player.cs
Co-Authored-By: MrGadget <chris@clevertech.net>
* Update Assets/Mirror/Examples/Chat/Scripts/Player.cs
Co-Authored-By: MrGadget <chris@clevertech.net>
* Change package to chat
* Update Assets/Mirror/Examples/Chat/Scripts/ChatNetworkManager.cs
Co-Authored-By: MrGadget <chris@clevertech.net>
* Update Assets/Mirror/Examples/Chat/Scripts/ChatNetworkManager.cs
Co-Authored-By: MrGadget <chris@clevertech.net>
* Update Assets/Mirror/Examples/Chat/Scripts/ChatNetworkManager.cs
Co-Authored-By: MrGadget <chris@clevertech.net>
* Update Assets/Mirror/Examples/Chat/Scripts/ChatNetworkManager.cs
Co-Authored-By: MrGadget <chris@clevertech.net>
* Update Assets/Mirror/Examples/Chat/Scripts/ChatWindow.cs
Co-Authored-By: MrGadget <chris@clevertech.net>
* UI FIxes
* Lighting
* Fixed ScrollView
* Fixed username assignment
* removed commented line
* Layout refinement
* remove empty lines
Co-Authored-By: MrGadget <chris@clevertech.net>
* fixed which element was enabled
* Strip unprintable characters
* reverted ASCI filter
Co-authored-by: MrGadget <chris@clevertech.net>
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2019-12-21 13:22:02 -06:00 |
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vis2k
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b3127beb89
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fix: MultiplexTransport GetMaxMessageSize NullReferenceException when called on server. And fixes potential exploits / out of sync issues where clients with different transports might see different game states because of different max message sizes. (#1332)
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2019-12-21 08:09:33 -06:00 |
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MrGadget
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9a0127aadc
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Remove usings (#1327)
* Removed extraneous usings
* Removed extraneous usings
* Removed extraneous usings
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2019-12-21 10:26:22 +01:00 |
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MrGadget
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ea4fc93159
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Add return to ClientConnect(Uri) (#1326)
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2019-12-20 21:46:52 +01:00 |
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MrGadget
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0e705d4aa0
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Remove all extraneous blank lines (#1325)
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2019-12-20 21:46:16 +01:00 |
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