* Component-based Authentication
* Capitalized IsAuthenticated
* Added isAuthenticated to NetworkConnection
* Removed activeAuthenticator as unnecessary
* Removed unnecessary using
* Added more comments
* Documentation
* Added cs to code blocks in doc
* fixed typo in doc
* Doc improvements
* Fixed another typo in doc
* Removed HideInInspector
* Updated doc and image
* Fixed comment
* Added inspector header and tooltips
* Fixed typo
* Add AuthenticationData object
* Add a bullet point in the doc about AuthenticationData
* Updated screenshot image
* Added HelpURL attribute
* Added Initializers for both Server and Client
* Fixed doc grammar and phrasing
* Forgot to add the ClientInitialize in StartHost
* Updated doc with info about the initializers
* Changed initializers from bool to void.
* Eliminated the abstract model and renamed to NetworkAuthenticator and made all methods virtual
* Fixed comment
* Fixed typo
* Doc cleanup
* Doc Cleanup
* authenticator RemoveAllListeners in StopServer and StopClient
* Update Assets/Mirror/Runtime/NetworkManager.cs
Co-Authored-By: vis2k <info@noobtuts.com>
* Changes requested by Vis
* reverted conflicting change
* Revert "reverted conflicting change"
This reverts commit f65870e073.
* UnityEditor.Undo.RecordObject
* made the name camelCase
* Added internal methods and On prefix to methods
* Reverted this change so it can be done in a separate PR
* Moved authenticator calls to after runInBackground
* Add built-in timeout feature
* Changed UnityEditor.Undo.RecordObject to use gameobject
* Convert to Abstract, add Basic Authenticator, update docs.
* Removed timeout, against my better judgement.
* Removed the rest of timeout, still against my better judgement
* Fixed event listener mappings
* Renamed and consolidated methods
* updated doc and image
* made OnClientAuthenticate and OnServerAuthenticate abstract
* Updated Debug log msgs
* changed to authenticator != null
* Renamed to NetworkAuthenticator
* Change Lobby to Room with Obsoletes
* Changed folder from Lobby to Room
* Updated docs
* reverted leftover debu.log line
* Fixed OfflineGUI
* Changed the obsolete classes to inherit from the new ones.
* Fixed SyncVar hook
* Moved doc files to docfx folder
* load csproj
* doc generation
* Run docfx
* Add docfx
* Deploy docs to mirror-networking.com
* use deploy phase
* deploy whole generated site
* Fixed the semantic release command
* Is last \ required?
* show debug log
* using lftp for site deploy
* Testing lftp
* Show current folder
* try -e command option
* Show me the files
* use plain ftp
* use choco install instead of cinst
* fix ssl certificate validation
* fix username
* Upload site to xmldocs folder
* no need to archive docs
* No need for debug output
* Fix file permissions
* show me .htaccess
* Show me contents
* Wipe out folder to fix permissions
* Set file permissions
* Fix file permissions
* complete toc list
* Migrated intro page
* Remove old docs
* Update link to docs
* Add link to github
* Only update docs for stuff in master
* This is a powershell command
* Update doc/articles/Concepts/Communications/RemoteActions.md
* Update doc/articles/Concepts/VisibilityCustom.md
* Update doc/articles/Concepts/Authority.md
* Update doc/articles/Concepts/GameObjects/SpawnObjectCustom.md
* Update doc/articles/Concepts/Authority.md
* Update doc/articles/Classes/SyncVars.md
* No need to run semver twice