Commit Graph

4554 Commits

Author SHA1 Message Date
MrGadget1024
b14daba289 Removed Telepathy from example that I added by accident 2020-11-14 15:43:14 -05:00
James Frowen
417818d4d6
weaver import typeRefernce when generating readers (#2427)
Importing typeRefernce once before we generate reader
2020-11-14 12:50:21 -06:00
MrGadget1024
2e2fecb20a Minor code cleanup in PlayerControllers 2020-11-14 11:48:28 -05:00
James Frowen
f7b0b88247 removing invalid cref 2020-11-14 16:28:32 +00:00
Paul Pacheco
037ac55937
fix: using mathematics in commands and rpcs (#2425)
Generating readers and writers for structs in other assemblies
could sometimes cause a
```
System.ArgumentException: Member 'xxx' is declared in another module and needs to be imported
```
This in particular affected unity mathematics.

fixes #2406
2020-11-14 10:25:48 -06:00
Paul Pacheco
59ed64f9d0
feat: Provide user friendly error with undefined reader/writer (#2423)
Previously this just gave NRE, which does not help the user address the problem.

provides a better error for #2411
2020-11-14 08:46:53 -06:00
MrGadget1024
d5e162c0d0 Removed Server Only scene object from MultipleAdditiveScenes example 2020-11-14 02:26:19 -05:00
MrGadget1024
7ea55ce935 Added server checks to ZoneHandler 2020-11-14 01:00:06 -05:00
MrGadget1024
e9286b8259 Added server checks to Spawner 2020-11-14 00:58:42 -05:00
MrGadget1024
263b88d24d Removed Server Only Scene Object from Room Example
Spawner now has static property and methods and doesn't need to be on any networked object.
2020-11-14 00:03:19 -05:00
MrGadget1024
474b2ddf06 Removed Server Only Scene Object from Additive Scenes Example 2020-11-13 23:01:30 -05:00
vis2k
218492a921 NetworkServerTests: UpdateDetectsNullEntryInSpawned 2020-11-13 20:13:35 +01:00
vis2k
b957ab7818 better name 2020-11-13 20:10:45 +01:00
vis2k
d21d501bd0 NetworkServerTests: UpdateWithNullEntryInSpawned 2020-11-13 20:05:41 +01:00
vis2k
0f96e8ce6b
Pool<T>; NetworkReader/WriterPools simplified by using Pool<T> (#2414)
* Pool & Tests

* NetworkWriterPool simplified: uses Pool<T>

* NetworkReaderPool simplified: uses Pool<T>
2020-11-13 19:22:03 +01:00
JesusLuvsYooh
3e21f76d4a
Round trip time bool and tooltip. (#2419)
* Round trip time bool and tooltip.

I've added this RTT boolean and a tooltip, might clear up some confusion for future users.
Many believe ping is time to server, and rtt is ping pong.

* Round trip time bool and tooltip.

I've added this RTT boolean and a tooltip, might clear up some confusion for future users.
Many believe ping is time to server, and rtt is ping pong.

* Round trip time bool and tooltip.

I've added this RTT boolean and a tooltip, might clear up some confusion for future users.
Many believe ping is time to server, and rtt is ping pong.

* Round trip time bool and tooltip.

I've added this RTT boolean and a tooltip, might clear up some confusion for future users.
Many believe ping is time to server, and rtt is ping pong.
2020-11-12 17:02:57 +01:00
vis2k
561d4c7876
Update README.md 2020-11-12 16:59:26 +01:00
MrGadget1024
78141fb7c2 doc: Updated Network Manager doc 2020-11-12 09:37:03 -05:00
MrGadget1024
69ba07bdfd doc: Updated ChangeLog 2020-11-11 18:34:58 -05:00
MrGadget1024
71c4ec30db doc: Updated ChangeLog 2020-11-11 18:18:22 -05:00
Paul Pacheco
22e72a55f5
Update release notes with breaking:xxxx comments (#2418)
Generate release notes for breaking:xxxx commits
2020-11-11 12:22:07 -06:00
JesusLuvsYooh
a50c9893e9
docs: adding namespaces to be consistent (#2416)
* QuickStart: Added name spaces for each script.

Added name spaces for each script, to keep it consistent theme throughout.
2020-11-11 15:46:25 +00:00
vis2k
cb53b15b82
Update README.md 2020-11-11 14:56:52 +01:00
vis2k
ed87ad1a3f
Update README.md 2020-11-11 14:56:39 +01:00
MrGadget1024
35b61749d1 Updated PreprocessorDefine & ProjectSettings version to 28
This should have been done with PR #2413
2020-11-11 08:53:43 -05:00
vis2k
ba37871938
Update README.md 2020-11-11 14:33:03 +01:00
vis2k
bbc15ba3d6
Update README.md 2020-11-11 14:32:44 +01:00
vis2k
61ee54f842
Update README.md 2020-11-11 14:32:20 +01:00
vis2k
950808b691
Update README.md 2020-11-11 14:31:51 +01:00
vis2k
074bec35d0
Update README.md 2020-11-11 14:31:34 +01:00
vis2k
28aa181f3b
Update README.md 2020-11-11 14:28:33 +01:00
vis2k
537396ec04
Update README.md 2020-11-11 14:26:49 +01:00
vis2k
d2f049686a
Update README.md 2020-11-11 14:24:58 +01:00
vis2k
7e68a19bec
Update README.md 2020-11-11 14:24:21 +01:00
vis2k
07eb61110a
Update README.md 2020-11-11 14:21:16 +01:00
vis2k
6d7bd07326
Update README.md 2020-11-11 14:20:40 +01:00
vis2k
54172ef8d3
Update README.md 2020-11-11 14:19:51 +01:00
vis2k
906ae0747d
Update README.md 2020-11-11 14:18:38 +01:00
vis2k
9c6c5d760c
breaking: Force networkmessage as struct everywhere. Redundant MessagePacker.GetId(type) not needed anymore (#2413)
* breaking: Force NetworkMessage as struct everywhere

* Redundant GetId(type) is not needed anymore
2020-11-11 09:48:03 +01:00
James Frowen
6d4aeaf3e3 fix(SimpleWebTransport): Error event should now correctly be called 2020-11-11 00:42:47 +00:00
MrGadget1024
5084d395b3 doc: Updated Authenticators doc 2020-11-10 19:12:56 -05:00
MrGadget1024
581dacaaa5 Updated PreprocessorDefine & ProjectSettings version to 27
This should have been done in PR #2400
2020-11-10 18:26:26 -05:00
MrGadget1024
0fdf54dd34 Updated metas for Icosphere 2020-11-10 18:06:33 -05:00
MrGadget1024
2f9b423d41 Added tooltip 2020-11-10 17:48:16 -05:00
vis2k
1ecf57a2f0 Tests: remove unnecessary empty NetworkMessage serialization methods. Weaver takes care of it. 2020-11-10 10:27:35 +01:00
vis2k
2b02fa0130 kcp2k V1.2: smaller fixes, max message size increased from 1200 bytes to 145KB 2020-11-09 21:15:36 +01:00
Martin Bozek
4bb202fddc
feat: Change NetworkPingDisplay settings at runtime (#2396)
* making fields public
* adding format for text
* updating style each frame to update when it is changed
2020-11-09 18:11:13 +00:00
VojtechBruza
9adf164b06
Update Start.md (#2410)
Correct typo
2020-11-09 09:38:05 -05:00
JesusLuvsYooh
a57c47d5f6
Adjusted KCP tooltip typo. (#2409)
Changed the default 100ms to 10ms
Double checked with Vis in Discord  "tooltip is meant to say 10ms."
Already seen one screenshot of a Discord user that set this from 10 to 100, due to the typo, believing 100 was meant to be default and not 10.
2020-11-09 08:24:12 -05:00
MrGadget1024
fd8c227812 Renamed private method to correct spelling. 2020-11-08 21:36:22 -05:00