Commit Graph

748 Commits

Author SHA1 Message Date
vis2k
df9c996ccc Use actual type instead of var 2018-12-31 00:19:25 +01:00
vis2k
c5b2d0f1c8 Use actual type instead of var 2018-12-31 00:18:32 +01:00
vis2k
202948f320 MonoBehaviourProcessor comment added 2018-12-31 00:17:30 +01:00
vis2k
0ee375215b Weaver: removed unused MakeGenericType function 2018-12-31 00:14:32 +01:00
vis2k
97a30e9599 Weaver: removed unused MakeHostInstanceGeneric function 2018-12-31 00:14:10 +01:00
vis2k
ac2361611b Syntax 2018-12-31 00:12:47 +01:00
vis2k
b88eaf527c Use string instead of var 2018-12-31 00:12:39 +01:00
vis2k
29f55fed48 Removed unused Weaver ResolveInheritanceHierarchy function 2018-12-31 00:10:25 +01:00
vis2k
ea1e571ccd NetworkIdentity: group fields together 2018-12-30 23:55:27 +01:00
vis2k
e2cd6977d6 Syntax 2018-12-30 23:51:52 +01:00
vis2k
db9244a977 Syntax 2018-12-30 23:50:14 +01:00
vis2k
3cf87c8238 NetworkManager.UpdateScene: use && instead of early return 2018-12-30 23:47:47 +01:00
vis2k
fa02b01f7b NetworkManager.StartHost: use actual type instead of var 2018-12-30 23:44:50 +01:00
vis2k
49a5ed7b2b NetworkManager.RegisterClientMessages: use actual type instead of var 2018-12-30 23:44:05 +01:00
vis2k
b1e7938160 NetworkServer.DestroyPlayerForConnection: use actual type instead of var 2018-12-30 23:38:22 +01:00
vis2k
c2008654b4 SendSpawnMessage: added a comment about missing msg.rotation for scene objects 2018-12-30 23:36:52 +01:00
vis2k
b7e80514b5 NetworkServer.SetClientReadyInternal moved into SetClientReady because we can't override it anyway 2018-12-30 23:25:12 +01:00
vis2k
3ef7df8a72 NetworkServer.SendToClientOfPlayer simplified: doesn't loop through all connections anymore, which was crazy 2018-12-30 23:09:08 +01:00
vis2k
8031f7b55c Removed empty line 2018-12-30 23:02:26 +01:00
vis2k
3d99ce2928 NetworkServer.InternalUpdate moved into Update because we can't inherit from it anymore anyway 2018-12-30 23:02:11 +01:00
vis2k
a0aa55da97 NetworkServer.InternalDisconnectAll moved into DisconnectAll. The class can't be inherited from anymore, no need for an internal version here. 2018-12-30 23:00:36 +01:00
vis2k
de59e32ce3 NetworkServer.SpawnObjects: use foreach in second loop too 2018-12-30 22:52:38 +01:00
vis2k
1418fb66b7 NetworkServer.SpawnObjects: use foreach in first loop 2018-12-30 22:51:47 +01:00
vis2k
df7c66e4c7 Syntax 2018-12-30 22:08:58 +01:00
vis2k
418fc02b3f Syntax 2018-12-30 22:08:20 +01:00
vis2k
39098090b6 Fixed comment 2018-12-30 22:07:30 +01:00
vis2k
5e90fc1c37 NetworkServer.SetClientReadyInternal: use bool instead of var and proper naming 2018-12-30 22:06:50 +01:00
vis2k
c87cd7b351 NetworkServer.localConnection: remove unnecessary cast 2018-12-30 21:53:25 +01:00
vis2k
fbf5994159 NetworkServer.SetClientReadyInternal: use bool instead of var and use proper naming 2018-12-30 20:33:04 +01:00
vis2k
3c6e2f65ad Removed unnecessary empty line 2018-12-30 20:26:25 +01:00
vis2k
cca2f7a77f Syntax 2018-12-30 20:25:35 +01:00
vis2k
bd0558924e NetworkBehaviour: removed GetCmdHashHandlerName which was used by NetworkIdentity.HandleRemoteCall. This function made not much sense because if the function with that hash couldn't be invoked then the function's name won't be found to display for the error message anyway. 2018-12-30 20:23:06 +01:00
vis2k
4ae6d21418 Removed old comment 2018-12-30 20:12:07 +01:00
vis2k
8854eba284 NetworkIdentity.HandleRemoteCall uses NetworkBehaviour.InvokeHandlerDelegate; Removed unnecessary GetInvokerFunctionForHash afterwards. 2018-12-30 20:07:46 +01:00
vis2k
fa893c0ff1 NetworkIdentity.HandleRemoteCall: check componentIndex == -1 case too 2018-12-30 19:01:16 +01:00
vis2k
98dc229e98 NetworkIdentity.HandleRemoteCall function that is reused by HandleSyncEvent/Command/Rpc now 2018-12-30 18:56:43 +01:00
vis2k
8947e9d974 ClientScene.OnRPCMessage: removed redundant error message because HandleRPC already has one 2018-12-30 18:44:35 +01:00
vis2k
c560cf4bf2 NetworkBehaviour.GetCmdHashHandlerName simplified 2018-12-30 18:39:14 +01:00
vis2k
ba6e34ab9b NetworkBehaviour.InvokeHandlerDelegateOfType renamed to InvokeHandlerDelegate for simplicity 2018-12-30 18:36:21 +01:00
vis2k
e573acd33e NetworkBehaviour.InvokeCommand/Rpc/SyncEventDelegate wrapper functions removed. 2018-12-30 18:35:32 +01:00
vis2k
24b700b266 NetworkBehaviour.RegisterCommand/Rpc/EventDelegate use RegisterDelegate function now 2018-12-30 18:28:56 +01:00
vis2k
d1b0d78bde NetworkBehaviour: removed unnecessary GetInvokerForHashCommand/ClientRpc/SyncEvent wrapper functions 2018-12-30 18:28:56 +01:00
vis2k
4c2fdc51bf UNetInvokeType moved to UNetwork.cs so that NetworkBehaviour is less cluttered and so that it can be used from other classes more easily. 2018-12-30 18:28:56 +01:00
vis2k
5bf7244533 NetworkBehaviour.GetInvokerForHash actually returns the invoker and a new GetInvokerFunctionForHash function returns the function. Can be reused in InvokeHandlerDelegateOfType now too. 2018-12-30 18:28:48 +01:00
vis2k
376cfebcdf Syntax 2018-12-30 18:04:56 +01:00
vis2k
77fe8e0145 NetworkBehaviour.InvokeCommand/Rpc/SyncEventDelegate all use InvokeHandlerDelegateOfType function now 2018-12-30 18:03:26 +01:00
vis2k
0924e2f144 NetworkBehaviour.InvokeSyncEventDelegate: added missing IsInstanceOfType check that the other invokes have 2018-12-30 17:59:54 +01:00
vis2k
c52e36af57 NetworkBehaviour.GetInvokerForHash simplified 2018-12-30 17:42:36 +01:00
vis2k
c9f68f4b73 NetworkBehaviour.SendRPCInternal/SendTargetRPCInternal: improved error messages 2018-12-30 17:36:40 +01:00
vis2k
aed13e68e2 NetworkBehaviour: removed unused GetCmdHashPrefixName function 2018-12-30 17:31:24 +01:00