vis2k
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e8015dfc80
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typos
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2019-12-30 09:12:24 +01:00 |
|
vis2k
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87376ae3af
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SendTargetRPCInternal: disallow all connections to server, not just the local client one
|
2019-12-29 22:07:47 +01:00 |
|
vis2k
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53aa0bcc19
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improve comments
|
2019-12-29 21:42:42 +01:00 |
|
vis2k
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ee1807c85c
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remove empty line
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2019-12-29 21:36:07 +01:00 |
|
Paul Pacheco
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7258823a3c
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Test that OnStartServer is propagated by NI
|
2019-12-27 19:20:01 -06:00 |
|
Julien Heimann
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3c0bc28228
|
feat: generate serializers for IMessageBase structs (#1353)
* Allow Weaver to add bodies to IMessageBase structs with empty de/serialize methods
* Update Assets/Mirror/Editor/Weaver/Processors/MessageClassProcessor.cs
Co-Authored-By: Paul Pacheco <paulpach@gmail.com>
* applied suggested changes
* adjusted empty method check
* Update Assets/Mirror/Editor/Weaver/Processors/MessageClassProcessor.cs
formatting
Co-Authored-By: vis2k <info@noobtuts.com>
Co-authored-by: Paul Pacheco <paulpach@gmail.com>
Co-authored-by: vis2k <info@noobtuts.com>
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2019-12-27 10:12:28 -06:00 |
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MrGadget
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b34ae51965
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Replace License.txt (#1360)
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2019-12-26 09:51:56 -06:00 |
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vis2k
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4cc4279d7d
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fix: #1359. Revert "Destroy objects owned by this connection when disconnecting (#1179)"
This reverts commit 8931944005 .
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2019-12-26 13:43:02 +01:00 |
|
MrGadget
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8e77da3424
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Call OnClientConnect in FinishLoadScene (#1357)
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2019-12-26 10:07:37 +01:00 |
|
MrGadget
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ba3f855c98
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Add Meta Files (#1358)
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2019-12-26 10:07:08 +01:00 |
|
Paul Pacheco
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d7a58d25d4
|
fix: destroy owned objects (#1352)
* fix: destroy owned objects
fix #1346
Broken in PR #1206
alternative to #1351
* fix nre
* Simplify
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2019-12-23 19:25:16 -06:00 |
|
Paul Pacheco
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d83efbbd8d
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Test connect and send
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2019-12-23 19:06:14 -06:00 |
|
Paul Pacheco
|
e7abf4e7c7
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Test transport events
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2019-12-23 18:06:00 -06:00 |
|
Paul Pacheco
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fe39459181
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Test ClientSend
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2019-12-23 17:44:03 -06:00 |
|
Paul Pacheco
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ad115af845
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Test ClientDisconnect
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2019-12-23 17:37:50 -06:00 |
|
Paul Pacheco
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947c473a3d
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Test ClientConnected
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2019-12-23 17:23:58 -06:00 |
|
Paul Pacheco
|
3e0802607a
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Test connecting with uri
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2019-12-23 16:44:40 -06:00 |
|
Paul Pacheco
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1eff4ed4e6
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Test connect
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2019-12-23 16:36:13 -06:00 |
|
Paul Pacheco
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caece9ecde
|
Fully initialize multiplex for testing
|
2019-12-23 16:29:40 -06:00 |
|
Paul Pacheco
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a132a9c47a
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Test available method
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2019-12-23 16:26:25 -06:00 |
|
Paul Pacheco
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c6af3c39f7
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Add NSubstitute
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2019-12-23 16:19:03 -06:00 |
|
Paul Pacheco
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b55cf957a8
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refactor: move ninja websocket in it's own assembly
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2019-12-23 16:03:09 -06:00 |
|
Paul Pacheco
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885e1f4c73
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test: Mocking library for testing (#1350)
* Include mocking libraries
* reimported nsubstitute dlls
* Only include as part of test assemblies
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2019-12-23 14:51:20 -06:00 |
|
Paul Pacheco
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9f2dca56f0
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refactor: compatibility with 2019.3
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2019-12-23 13:40:16 -06:00 |
|
Paul Pacheco
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a800064d8a
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test: Test packing floats into ushort
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2019-12-23 12:52:39 -06:00 |
|
Paul Pacheco
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ad2bee222a
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test: removing pair test
|
2019-12-23 12:25:14 -06:00 |
|
Paul Pacheco
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f12fa2f51a
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test: Simplify tests
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2019-12-23 12:21:50 -06:00 |
|
Paul Pacheco
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60cfea0d14
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test: copyto tests
|
2019-12-23 11:37:53 -06:00 |
|
MrGadget
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abd2af9001
|
Made loadingSceneAsync public (#1349)
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2019-12-23 08:32:15 +01:00 |
|
MrGadget
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58f573729f
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Allow Custom Scene Handling (#1329)
|
2019-12-22 19:59:35 +01:00 |
|
MichalPetryka
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3d94f4b6c7
|
Remove trailing whitespace and fix encodings (#1342)
|
2019-12-22 11:58:52 +01:00 |
|
vis2k
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307f129bd7
|
remove trailing whitespaces
|
2019-12-22 11:13:18 +01:00 |
|
vis2k
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4c6805cf86
|
update comment
|
2019-12-22 11:12:45 +01:00 |
|
vis2k
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45a8e6367b
|
Telepathy updated to latest version
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2019-12-22 09:33:26 +01:00 |
|
vis2k
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93d3511266
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add comment
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2019-12-22 09:24:31 +01:00 |
|
vis2k
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54498403a5
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fix: potential exploits / out of sync issues where clients with different transports might see different game states because of different max message sizes when using FallbackTransport. (#1331)
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2019-12-22 09:18:51 +01:00 |
|
Paul Pacheco
|
9926472d98
|
feat: Chat example (#1305)
* Add chat example
* Update Assets/Mirror/Examples/Chat/Scripts/ChatNetworkManager.cs
Co-Authored-By: MrGadget <chris@clevertech.net>
* Update Assets/Mirror/Examples/Chat/Scripts/Player.cs
Co-Authored-By: MrGadget <chris@clevertech.net>
* Update Assets/Mirror/Examples/Chat/Scripts/ChatWindow.cs
Co-Authored-By: MrGadget <chris@clevertech.net>
* Update Assets/Mirror/Examples/Chat/Scripts/Player.cs
Co-Authored-By: MrGadget <chris@clevertech.net>
* Update Assets/Mirror/Examples/Chat/Scripts/Player.cs
Co-Authored-By: MrGadget <chris@clevertech.net>
* Update Assets/Mirror/Examples/Chat/Scripts/Player.cs
Co-Authored-By: MrGadget <chris@clevertech.net>
* Change package to chat
* Update Assets/Mirror/Examples/Chat/Scripts/ChatNetworkManager.cs
Co-Authored-By: MrGadget <chris@clevertech.net>
* Update Assets/Mirror/Examples/Chat/Scripts/ChatNetworkManager.cs
Co-Authored-By: MrGadget <chris@clevertech.net>
* Update Assets/Mirror/Examples/Chat/Scripts/ChatNetworkManager.cs
Co-Authored-By: MrGadget <chris@clevertech.net>
* Update Assets/Mirror/Examples/Chat/Scripts/ChatNetworkManager.cs
Co-Authored-By: MrGadget <chris@clevertech.net>
* Update Assets/Mirror/Examples/Chat/Scripts/ChatWindow.cs
Co-Authored-By: MrGadget <chris@clevertech.net>
* UI FIxes
* Lighting
* Fixed ScrollView
* Fixed username assignment
* removed commented line
* Layout refinement
* remove empty lines
Co-Authored-By: MrGadget <chris@clevertech.net>
* fixed which element was enabled
* Strip unprintable characters
* reverted ASCI filter
Co-authored-by: MrGadget <chris@clevertech.net>
|
2019-12-21 13:22:02 -06:00 |
|
vis2k
|
b3127beb89
|
fix: MultiplexTransport GetMaxMessageSize NullReferenceException when called on server. And fixes potential exploits / out of sync issues where clients with different transports might see different game states because of different max message sizes. (#1332)
|
2019-12-21 08:09:33 -06:00 |
|
MrGadget
|
9a0127aadc
|
Remove usings (#1327)
* Removed extraneous usings
* Removed extraneous usings
* Removed extraneous usings
|
2019-12-21 10:26:22 +01:00 |
|
MrGadget
|
ea4fc93159
|
Add return to ClientConnect(Uri) (#1326)
|
2019-12-20 21:46:52 +01:00 |
|
MrGadget
|
0e705d4aa0
|
Remove all extraneous blank lines (#1325)
|
2019-12-20 21:46:16 +01:00 |
|
MrGadget
|
b479b8ee51
|
Put the return back in ClientConnect (#1324)
|
2019-12-20 21:16:45 +01:00 |
|
MrGadget
|
1be4de3f63
|
Adjust cameras for server view (#1318)
|
2019-12-19 08:06:00 +01:00 |
|
Chris Langsenkamp
|
a5d369f96c
|
fixed comment
|
2019-12-18 16:53:09 -05:00 |
|
MrGadget
|
abf5cdcf36
|
feat: Add roomPlayer parameter to OnRoomServerCreateGamePlayer (#1317)
* Adds roomPlayer parameter to OnRoomServerCreateGamePlayer
* fixed template
|
2019-12-17 10:16:14 +01:00 |
|
vis2k
|
6fb8a32f5b
|
remove NetworkIdentityEditor because it's not really needed after removing local player authority (which required special checks to only show one option at a time). Also fixes #1289 (#1309)
|
2019-12-16 08:50:47 +01:00 |
|
Paul Pacheco
|
a2e17108b6
|
display the whole connection
|
2019-12-13 08:03:15 -06:00 |
|
Paul Pacheco
|
dbe064393a
|
fix: error when there are no network behaviors (#1303)
Use the lazy network behaviors cache everywhere, so this can never be null
|
2019-12-12 20:28:31 -06:00 |
|
MrGadget
|
ca4ff9b6b2
|
Fix Delayed Disconnect (#1302)
|
2019-12-12 20:02:23 -06:00 |
|
MrGadget
|
3684033f6a
|
Restore clientAuthorityCallback (#1298)
|
2019-12-12 19:31:11 -06:00 |
|