Commit Graph

  • 98d192aa84 fix: Updated example scenes and prefabs v92.3.1 MrGadget 2024-09-30 04:13:14 -0400
  • b72f22e146 Notes added by 'git notes add' semantic-release-bot 2024-09-30 08:04:56 +0000
  • 70351d96f4 feat: Updated example controllers RuntimeData struct for inspector folding v92.3.0 MrGadget 2024-09-30 03:49:43 -0400
  • cdfcd2c861 Notes added by 'git notes add' semantic-release-bot 2024-09-28 11:08:45 +0000
  • 53d8812281 fix(ReadOnlyAttribute): Now supports properties too v92.2.4 MrGadget 2024-09-28 06:54:04 -0400
  • f392393cdb chore(CI): RunUnityTests - updated unityVersion MrGadget 2024-09-27 12:58:32 -0400
  • 9cace50233 fix(Telepathy Server): More robust error handling in GetClientAddress MrGadget 2024-09-27 12:50:33 -0400
  • 7327b43d36
    Merge c529ef5030 into 38e2842abc Robin Rolf 2024-09-27 17:47:22 +0800
  • f4212c4db2 fix: Improve SimpleWeb.jslib to fit more platforms “michaelwuwar” 2024-09-27 09:59:09 +0800
  • 8d32f72033
    Merge branch 'MirrorNetworking:master' into master Michael Wu 2024-09-26 21:06:26 +0800
  • 49c459b913 fix: Improve SimpleWeb.jslib to fit more platforms “michaelwuwar” 2024-09-26 21:04:57 +0800
  • 4544520135 Notes added by 'git notes add' semantic-release-bot 2024-09-26 09:40:51 +0000
  • 38e2842abc
    fix(Batching): add timestamp safety check to ensure all messages in the batch have the same timestamp (#3902) v92.2.3 mischa 2024-09-26 11:25:46 +0200
  • 02033fc410 fix(Batching): add timestamp safety check to ensure all messages in the batch have the same timestamp mischa 2024-09-25 14:24:51 +0200
  • ade3d063b7 remove batching! quaker-nobatching mischa 2024-09-24 15:26:00 +0200
  • 1f5693e21f jitter repro mischa 2024-09-24 15:34:49 +0200
  • 9743945c3e Revert "accept any channel" quake-jitter-squash2 mischa 2024-09-24 15:27:01 +0200
  • fdc653b273 remove batching = fixed!!!!!! mischa 2024-09-24 15:26:00 +0200
  • 549f47486e disable redundancy mischa 2024-09-24 15:13:17 +0200
  • cc1d59dc6c accept any channel mischa 2024-09-24 15:11:29 +0200
  • 22bdb40d4d completely remove dynamic adjustment calculation mischa 2024-09-24 14:39:56 +0200
  • 143c14471f client local timeline is now STABLE, only synced once, always += local delta mischa 2024-09-24 14:36:55 +0200
  • 216c549c1a dont remove old time snapshots mischa 2024-09-24 14:35:25 +0200
  • accfde276e only ever insert ONE timesnapshot mischa 2024-09-24 14:32:57 +0200
  • 36410b2886 remove any dynamic adjustment. still jitter. mischa 2024-09-24 14:17:44 +0200
  • f5f68a70f8 disable il2cpp = faster testing mischa 2024-09-24 14:01:07 +0200
  • cab33f9493 move isnert and sample next to each other mischa 2024-09-24 13:59:01 +0200
  • 67657100aa visualize networktime.time delta in height mischa 2024-09-24 13:33:11 +0200
  • bbc908b349 simplify mischa 2024-09-24 13:14:31 +0200
  • e4ac08735e remove timestampAdjustment, offset mischa 2024-09-24 12:58:13 +0200
  • c4f49ec5d4 no inheritance from ntbase mischa 2024-09-24 12:56:02 +0200
  • e29ab56a20 quake jitter single commit, no compression, always sync, no corrections mischa 2024-09-24 12:48:53 +0200
  • 41d350ee26 PlayerTest: Better camera and spawn points quake-jitter MrGadget 2024-09-24 05:51:23 -0400
  • f60d48bc19 PlayerTest: Spawns NTR and NTU alongside Hybrid MrGadget 2024-09-24 05:08:08 -0400
  • 6f78b24f3e Notes added by 'git notes add' semantic-release-bot 2024-09-24 08:28:03 +0000
  • 2b0603f741
    fix(ThreadedTransport): sleep detection (#3901) v92.2.2 mischa 2024-09-24 10:13:14 +0200
  • d4d9abce86 Notes added by 'git notes add' semantic-release-bot 2024-09-24 07:10:21 +0000
  • a13a00215f fix(BasicAuthenticator): Use correct type in HashSet v92.2.1 MrGadget 2024-09-24 02:55:55 -0400
  • 1a47714ea2 fix(ChatAuthenticator): Use correct type in HashSet MrGadget 2024-09-24 02:55:01 -0400
  • 731f9e36ff Notes added by 'git notes add' semantic-release-bot 2024-09-23 18:04:01 +0000
  • 682bba2509
    feat: Ping/Traffic/FPS Graphs (#3897) v92.2.0 Robin Rolf 2024-09-23 18:47:20 +0100
  • 6d315fd0cb obvious naming mischa 2024-09-23 12:11:21 +0200
  • c1166e3192 default enable mischa 2024-09-23 12:10:57 +0200
  • f294c85797 gracefully end instead of hibernate mischa 2024-09-23 11:16:41 +0200
  • dc09b1dca8 Notes added by 'git notes add' semantic-release-bot 2024-09-23 09:29:13 +0000
  • 13ecd3d449 feature(ThreadedTransport): sleep detection, automatically shuts down thread mischa 2024-09-21 13:09:17 +0200
  • 927bdccf6e feature(WorkerThread): Tick() returns bool to allow the thread function to stop the thread gracefully v92.1.0 mischa 2024-09-23 11:10:56 +0200
  • f66ac2c474 mirror icon on scripts Robin Rolf 2024-09-22 21:01:37 +0000
  • 9a629515dd 2019 mats Robin Rolf 2024-09-22 21:01:12 +0000
  • be16cc7c99 PlayerTest: Updated Scene and PlayerHybrid - Spawn x -20000 staggered - Camera offset more - AutoRun on by default - Show UI off by default MrGadget 2024-09-22 16:39:45 -0400
  • 0f3af4785d Naming/commenting/material diagnostic Robin Rolf 2024-09-22 18:16:52 +0000
  • b512579dbe don't enforce blank lines, bit odd sometimes Robin Rolf 2024-09-22 17:58:51 +0000
  • cdc49808c8 also for for-loops (and all other constructs) Robin Rolf 2024-09-22 17:50:59 +0000
  • 671cbcbcfd No braces if not needed Robin Rolf 2024-09-22 17:44:10 +0000
  • a3c644d997 explicit type in new() Robin Rolf 2024-09-22 17:37:49 +0000
  • dc519963f0 implicit private Robin Rolf 2024-09-22 17:31:42 +0000
  • 89bc419195 naming & naming rule tweaks Robin Rolf 2024-09-22 16:49:13 +0000
  • 2c216de275 code style Robin Rolf 2024-09-22 16:29:43 +0000
  • 2ded1a2236 unity 2019 prefabs Robin Rolf 2024-09-22 16:14:18 +0000
  • daae89aa6f Updated SyncData NT-Hybrid MrGadget 2024-09-21 16:37:33 -0400
  • 49ff6ec01a Updated SyncData MrGadget 2024-09-21 16:34:43 -0400
  • dc72cb4cf0 Updated NT-HybridV2 MrGadget 2024-09-21 16:29:28 -0400
  • 92569cb5c2 feature(NetworkTransform): ServerTeleport() function (#3899) mischa 2024-09-21 13:23:43 +0200
  • d792facef1 breaking: Removed old obsoletes (#3900) MrGadget 2024-09-21 07:23:23 -0400
  • 2bf19058e1 fix(SWT): Improved logging MrGadget 2024-09-20 12:47:20 -0400
  • 6fad347bc0 fix(SWT): Improved logging MrGadget 2024-09-20 10:59:55 -0400
  • d8ad113212 Semantic: Updated Dependencies MrGadget 2024-09-20 10:09:06 -0400
  • 58eae87355 UnityPack.csx: fixed typo in comments MrGadget 2024-09-20 10:08:26 -0400
  • 9294c061c0 chore(CI): RunUnityTests - updated unityVersion MrGadget 2024-09-20 09:14:01 -0400
  • ad7802461c feat: Unity 6 Compatibility (#3820) MrGadget 2024-09-20 07:00:24 -0400
  • 7fa4d312ae fix(SWT): Reduced allocations in logging MrGadget 2024-09-20 04:35:30 -0400
  • af97b197af fix(SWT): Reduced allocations in logging MrGadget 2024-09-20 04:24:04 -0400
  • 049c8e1486 chore(Tests): Improved Sync Collection tests MrGadget 2024-09-20 01:32:08 -0400
  • 264737302a Snapshot Interpolation: add comment for easier understanding mischa 2024-09-19 23:08:28 +0200
  • 6009dad1af chore(ci): fix .releaserc MrGadget 2024-09-18 22:09:20 -0400
  • 4efe32e8ad fix(ControllerBase): Remove Application.isFocused check - AutoRun should work even if not focused MrGadget 2024-09-18 21:54:03 -0400
  • 37ccb473a3 fix(NetworkTransformBase): timelineOffset default true MrGadget 2024-09-18 19:40:50 -0400
  • b437f91767 fix(TankControllerBase): Reset move / turn speeds OnDisable MrGadget 2024-09-18 19:39:40 -0400
  • 86ad3b2c2d fix(PlayerControllerBase): Reset move / turn speeds OnDisable MrGadget 2024-09-18 19:39:17 -0400
  • 7772a471c8 chore(ci): suppress comments on PR's MrGadget 2024-09-18 19:19:09 -0400
  • fd62020d96 fix(EdgegapLobby Example): Removed old navmesh MrGadget 2024-09-18 09:39:17 -0400
  • 01bcbfbf53 fix(EdgegapLobby Example): Fixed scene camera, ground, spawns, navmesh MrGadget 2024-09-18 09:33:14 -0400
  • 1d54c8d2c8 fix: Edgegap Lobby Error continues to Connecting (#3898) Robin Rolf 2024-09-18 14:36:12 +0100
  • e411e75e7c TankTurretBase: fixed comment in HandleTurning MrGadget 2024-09-17 22:36:59 -0400
  • f2541d4729 fix(TankControllerBase): Turning is now persisted when AutoRun is enabled. MrGadget 2024-09-17 22:33:23 -0400
  • ca217ed59f PlayerControllerBase: fixed comment in HandleTurning MrGadget 2024-09-17 22:31:02 -0400
  • 708a0121d3 fix(Examples): Updated Tank prefabs with Cooldown MrGadget 2024-09-17 16:19:05 -0400
  • 5b5aa16f32 fix(TankTurretBase): Added Cooldown MrGadget 2024-09-17 16:18:25 -0400
  • 1b3d2f4fd3 fix(PlayerTest Example): Changed Player Prefab MrGadget 2024-09-17 15:58:23 -0400
  • 5927b49e0e fix(PlayerControllerBase): Turning is now persisted when AutoRun is enabled. MrGadget 2024-09-17 15:57:13 -0400
  • fd8f6b88ba chore(CI): RunUnityTests - updated unityVersion MrGadget 2024-09-13 13:00:07 -0400
  • f18e70e4be fix: NetworkIdentity.OnDestroy cyclic memory leak mischa 2024-09-11 22:22:46 +0200
  • 3d33fd3077 chore(CI): RunUnityTests - updated unityVersion MrGadget 2024-09-07 16:34:03 -0400
  • 25fa9fe0be fix(Examples): Scenes and Prefabs updated NT Base SendIntervalMultiplier removed MrGadget 2024-09-07 16:29:00 -0400
  • 6f4b1ae64e chore(CI): RunUnityTests - updated unityVersion MrGadget 2024-09-07 11:20:16 -0400
  • 03fca3a25c remove old comment mischa 2024-09-05 12:13:07 +0200
  • e7ad351a98 update comment mischa 2024-09-04 10:14:24 +0200
  • da60920caa chore(CI): RunUnityTests - updated unityVersion MrGadget 2024-09-03 18:10:55 -0400
  • f33ed68a1b breaking: NetworkTransform sendIntervalMultiplier replaced by syncInterval math (#3895) mischa 2024-09-02 22:03:38 +0200
  • 2cdf811671 style(ConnectionQuality): Fix indention (#3896) DANILIAMMO 2024-09-02 11:30:25 +0000