Mirror/doc/Components/Authenticators/index.md
2020-02-17 23:10:47 -05:00

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# Authentication
When you have a multiplayer game, often you need to store information about your player for later games, keep game stats or communicate with your friends. For all these use cases, you often need a way to uniquely identify a user. Being able to tell users apart is called authentication. There are several methods available, some examples include:
- Ask the user for username and password
- Use a third party oath or OpenID identity provider, such as Facebook, Twitter, Google
- Use a third party service such as PlayFab, GameLift or Steam
- Use the device id, very popular method in mobile
- Use Google Play in Android
- Use Game Center in IOS
- Use a web service in your website
In addition to the Authenticators listed below, you can make your own! Check out this [Guide](../../Guides/Authentication.md) for details.
## Authenticators
- [Basic Authenticator](Basic.md)
Mirror includes a Basic Authenticator in the Mirror / Authenticators folder which just uses a simple username and password.