Commit Graph

4004 Commits

Author SHA1 Message Date
James Frowen
4cf77ca7c7
sync vars now work with overriden OnSerialize (#1985)
Co-authored-by: MrGadget <chris@clevertech.net>
2020-06-11 12:27:42 -04:00
James Frowen
7056d5eb9e
hooks are called on initialState too (#1986) 2020-06-11 12:24:52 -04:00
James Frowen
784b626dca
docs: replacing paragraph on return with is dirty (#1987)
* replacing paragraph on return with is dirty

the return value is not currently used in mirror
OnSerialize is currently only called when IsDrity is true

* Update doc/Guides/Sync/index.md

Co-authored-by: MrGadget <chris@clevertech.net>
2020-06-11 12:24:05 -04:00
James Frowen
acbb0db6f3
updating example and adding comments (#1984)
- SyncVars is generated inside SerializeSyncVars now
2020-06-11 12:22:50 -04:00
James Frowen
781e8070de
fixing using statments (#1983) 2020-06-10 21:56:44 +01:00
Chris Langsenkamp
ae3dc04fb9 fix: Removed unused variable 2020-06-10 12:57:46 -04:00
James Frowen
b92da91d7a
fix: Allowing overrides for virtual commands to call base method (#1944)
* adding override method that calls base

* trying to debug instruction for call to base

* extra tests

* adding tests for client and target Rpc

* adding fix for calls to base class

Since networkbehaviour parents are processed first we can just fix the
method when we see it in SubstituteMethod
2020-06-10 16:11:29 +02:00
James Frowen
2ce5880646
breaking: moving static code from NetworkBehaviour to its own class (#1951)
* moving static code from NetworkBehaviour to its own class

* Replacing calls in tests to use new RemoteCallHelper

* updating references to types in weaver

* adding version 15 defines

* renaming function
2020-06-10 16:10:54 +02:00
James Frowen
7e93030849
feat: adding script that displays ping (#1975)
* adding script that displays ping

* fixing style

* adding mirror icon

* Update Assets/Mirror/Components/NetworkPingDisplay.cs

Co-authored-by: MrGadget <chris@clevertech.net>

* adding DisallowMultipleComponent

* adding docs on NetworkPingDisplay

Co-authored-by: MrGadget <chris@clevertech.net>
2020-06-10 14:31:13 +01:00
James Frowen
3db57e5f61
fix: making weaver include public fields in base classes in auto generated Read/Write (#1977)
* adding test to check if data is sent

* test for generating writer for inherited class

* adding extension method for FindAllPublicFields
2020-06-10 15:12:36 +02:00
Chris Langsenkamp
df76cb6eb4 doc: Updated DataTypes 2020-06-09 11:16:27 -04:00
FirstGearGames
a4a5888572
Video link removed. Path changing soon. (#1980) 2020-06-09 10:47:55 -04:00
FirstGearGames
96fceb1931
Removed dead link to video. (#1979) 2020-06-09 10:47:37 -04:00
Chris Langsenkamp
fdc65ebe29 doc: Updated RemoteActions 2020-06-09 10:46:54 -04:00
Chris Langsenkamp
2c9030333c doc: Updated DataTypes 2020-06-09 10:06:02 -04:00
Chris Langsenkamp
e73267f41b doc: Updated ChangeLog 2020-06-09 09:27:53 -04:00
Chris Langsenkamp
797c693fe8 doc: Updated Deprecations 2020-06-09 09:27:33 -04:00
James Frowen
dfa2e7aff6
fixing typo (#1976) 2020-06-09 12:26:27 +01:00
James Frowen
e39b91efca
removing extra null check (#1974)
if transform is not null then gameObject will also be not null
2020-06-09 11:32:50 +02:00
Chris Langsenkamp
986975d65e Set Tanks example to Round Robin 2020-06-08 10:02:19 -04:00
James Frowen
69e58cc870
checking this instead of this.gameobject (#1973) 2020-06-08 08:54:34 +02:00
James Frowen
927c4dede5
fix: Replacing ClearDelegates with RemoveDelegates for test (#1971)
* making ClearDelegates Obsolete

* returning hash from Registering function

* fixing tests
2020-06-08 08:54:00 +02:00
Chris Langsenkamp
14a851fde1 Removed unused variable 2020-06-07 20:12:31 -04:00
Chris Langsenkamp
745741e000 Refinements to player controllers in examples 2020-06-07 20:12:11 -04:00
Chris Langsenkamp
198b2bd605 Refined playercontroller in MultipleAdditiveScenes example 2020-06-07 14:27:38 -04:00
James Frowen
55736eba5e
breaking: adding option to receive NetworkConnectionToClient in Comand (#1970)
* moving exists check to its own function

* moving order and adding whitespace

* adding SenderConnection Attribute

* adding weaver tests for SenderConnection Attribute

* tests for sender connection

* updating valid method to work with sender connection

* using RemoteCallType in read write calls

* adding sender connection to CallCmd

* updating CmdDelegate

* adding NetworkConnection to invokeFunction

* updating old tests

* removing SenderConnectionAttribute

* typo

* adding version 14 defines
2020-06-07 11:25:21 +01:00
James Frowen
822b04155d
fix: Better errors when trying to replace existing assetid (#1827)
* allowing assetId to be set at runtime

* removing ignore from tests

* adding errors and warning for settings assetId

* adding tests for settings assetId

* not allowing assetId to be replaced

* fixing test

* giving error when old assetId was not empty

* moving test to runtime
moving base classes to common

* moving more tests to runtime

* changing tests to give error when assetid is changed

* removing un-needed check

* removing NewAssetId tests
2020-06-06 23:09:46 +02:00
James Frowen
fee522b1cf
making log warning (#1969) 2020-06-06 22:56:52 +02:00
vis2k
67c604959c 2k Demo: enable GPU Instancing for Monster & Player materials to reduce batches from 8k to 26 when drawing all 2k monsters 2020-06-06 11:06:11 +02:00
MrGadget
864fdd5fdc
feat: Add excludeOwner option to ClientRpc (#1954)
* WIP

* WIP

* WIP

* WIP

* feat: Add excludeOwner option to ClientRpc

* removed default value

* Fixed tests

* Update Assets/Mirror/Editor/Weaver/Processors/RpcProcessor.cs

Co-authored-by: James Frowen <jamesfrowendev@gmail.com>

* adding weaver test for exlude owner

* adding test for call to exclude owner

* adding comment back

* removing ClientRpcInfo

we don't need ClientRpcInfo as client rpc is only called server side
so we don't need to double check exlucde owner, weaver can handle it

* removing extra register

* fixing test compile errors

* Update Assets/Mirror/Tests/Editor/Weaver/WeaverClientRpcTests~/ClientRpcThatExcludesOwner.cs

* doc: fixed typos in readme

* doc: Updated ChangeLog

* doc: Updated docs for Command ignoreAuthority option

* doc: Updated ChangeLog

* fixing typo in comment (#1963)

* Removed YouTube link. Link is changing soon. (#1962)

* Removed YouTube link. Link is changing soon. (#1961)

* Removed YouTube link. Link is changing soon. (#1960)

* Removed YouTube link. Link is changing soon. (#1959)

* Removed YouTube link. Links are changing. (#1958)

* Removed YouTube link. Links are changing. (#1957)

* Update NetworkBehavior.md (#1956)

* fixed comment typo

* doc: Updated Migration guide example

Co-authored-by: James Frowen <jamesfrowendev@gmail.com>
Co-authored-by: FirstGearGames <firstgeargames@gmail.com>
2020-06-05 21:49:36 +02:00
Chris Langsenkamp
b4d0296434 Removed stray // 2020-06-05 02:24:56 -04:00
Chris Langsenkamp
e601cb99ff doc: Updated Migration guide example 2020-06-04 08:32:00 -04:00
Chris Langsenkamp
1a1eec9c14 fixed comment typo 2020-06-03 10:34:51 -04:00
FirstGearGames
27ffb4d946
Update NetworkBehavior.md (#1956) 2020-06-03 10:29:11 -04:00
FirstGearGames
09e01fa818
Removed YouTube link. Links are changing. (#1957) 2020-06-03 10:28:52 -04:00
FirstGearGames
6f6c8b9d7e
Removed YouTube link. Links are changing. (#1958) 2020-06-03 10:28:27 -04:00
FirstGearGames
5c0cc561b0
Removed YouTube link. Link is changing soon. (#1959) 2020-06-03 10:28:06 -04:00
FirstGearGames
f83f87fc12
Removed YouTube link. Link is changing soon. (#1960) 2020-06-03 10:27:50 -04:00
FirstGearGames
95baa53b4f
Removed YouTube link. Link is changing soon. (#1961) 2020-06-03 10:27:35 -04:00
FirstGearGames
ab21af4db1
Removed YouTube link. Link is changing soon. (#1962) 2020-06-03 10:27:21 -04:00
James Frowen
2444275401
fixing typo in comment (#1963) 2020-06-03 15:11:57 +01:00
Chris Langsenkamp
bc9659a148 doc: Updated ChangeLog 2020-06-02 13:09:18 -04:00
Chris Langsenkamp
a389a74175 doc: Updated docs for Command ignoreAuthority option 2020-06-02 11:09:15 -04:00
Chris Langsenkamp
a1c8338485 doc: Updated ChangeLog 2020-06-02 11:08:28 -04:00
Chris Langsenkamp
3a4ea4645d doc: fixed typos in readme 2020-06-02 10:42:50 -04:00
James Frowen
e6311ecb37
adding better error message for ResolveMethod (#1950) 2020-05-31 19:35:22 +02:00
James Frowen
e736f41470
moving exists check to its own function (#1948)
* moving exists check to its own function

* moving order and adding whitespace
2020-05-31 19:35:06 +02:00
James Frowen
62257d8c4f
fix: better error for Command, ClientRpc and TargetRpc marked as abstract (#1947)
* weaver test for virtual and abstract commands

* adding error for abstract methods

* adding base class for command tests and renaming file

* adding tests for virutal commands

* renaming classes to make more sense

* removing whitespace

* adding tests for Client Target Rpc too

* fixing compile error

* fixing message and typo

* removing line

* renaming namespace and base class to be used by Rpc

* tests for calling Rpc

* tests for virtual rpc

* fixing typo
2020-05-30 19:17:29 +02:00
James Frowen
cace9ab840
Refactor weaver 4 (#1946)
* white space

* renaming parameter name

* renaming parameter name

* making comment look the same as the one in writeArguments

* removing NetworkBehaviourType2 to make code simplier

* whitesapce
2020-05-30 17:38:34 +02:00
James Frowen
b4acf7d9a2
feat: Adding onLocalPlayerChanged to ClientScene for when localPlayer is changed (#1920)
* adding onLocalPlayerChanged event

* Update Assets/Mirror/Runtime/ClientScene.cs

Co-authored-by: MrGadget <chris@clevertech.net>

Co-authored-by: MrGadget <chris@clevertech.net>
2020-05-30 15:45:49 +02:00