vis2k
|
35ab00f4eb
|
NetworkBehaviourTests: SerializeAndDeserializeObjectsAll
|
2020-03-07 20:42:52 +01:00 |
|
vis2k
|
d703072768
|
NetworkBehaviour.DeSerializeObjectsDelta made internal so it can be tested
|
2020-03-07 20:42:42 +01:00 |
|
vis2k
|
d5b7802ae3
|
NetworkBehaviourTests: SerializeAndDeserializeObjectsAll
|
2020-03-07 20:38:58 +01:00 |
|
vis2k
|
2ff53580ba
|
NetworkBehaviour: DeSerializeObjectsAll made internal so we can test it
|
2020-03-07 20:38:46 +01:00 |
|
vis2k
|
07530a301f
|
NetworkBehaviourTests: DirtyObjectBits
|
2020-03-07 20:31:30 +01:00 |
|
vis2k
|
a4e0b32713
|
NetworkBehaviour.DirtyObjectBits made internal so it can be tested
|
2020-03-07 20:31:19 +01:00 |
|
vis2k
|
f12048a5c8
|
NetworkBehaviourTests: ClearAllDirtyBitsClearsSyncObjectsDirtyBits
|
2020-03-07 20:21:06 +01:00 |
|
vis2k
|
81c86d3d80
|
NetworkBehaviourTests: ClearAllDirtyBitsClearsSyncVarDirtyBits
|
2020-03-07 20:15:57 +01:00 |
|
vis2k
|
258d3bed02
|
NetworkBehaviourTests: GetSyncVarNetworkIdentityOnClientNull
|
2020-03-07 18:57:06 +01:00 |
|
vis2k
|
29035aaa7e
|
NetworkBehaviourTests: GetSyncVarNetworkIdentityOnClient
|
2020-03-07 18:56:54 +01:00 |
|
vis2k
|
c84cbe38de
|
NetworkBehaviourTests: GetSyncVarNetworkIdentityOnServerNull
|
2020-03-07 18:56:45 +01:00 |
|
vis2k
|
ed71ab0824
|
NetworkBehaviourTests: GetSyncVarNetworkIdentityOnServer
|
2020-03-07 18:56:34 +01:00 |
|
vis2k
|
b81a48ff36
|
NetworkBehaviourTests: SetSyncVarNetworkIdentityZeroNetId
|
2020-03-07 18:54:04 +01:00 |
|
vis2k
|
abcecf1eaf
|
NetworkBehaviourTests: SetSyncVarNetworkIdentityNull
|
2020-03-07 18:53:56 +01:00 |
|
vis2k
|
356a054109
|
NetworkBehaviourTests: SetSyncVarNetworkIdentityWithValidObject
|
2020-03-07 18:53:47 +01:00 |
|
vis2k
|
006d3d5660
|
NetworkBehaviourTests: GetSyncVarGameObjectOnClientNull
|
2020-03-07 18:36:47 +01:00 |
|
vis2k
|
01a16581b3
|
NetworkIdentityTests: GetSyncVarGameObjectOnClient
|
2020-03-07 18:35:26 +01:00 |
|
vis2k
|
8acdd76699
|
NetworkBehaviourTests: GetSyncVarGameObjectOnServerNull
|
2020-03-07 18:31:28 +01:00 |
|
vis2k
|
c6c1a36559
|
NetworkBehaviourTests: GetSyncVarGameObjectOnServer
|
2020-03-07 18:29:54 +01:00 |
|
vis2k
|
f51e587c67
|
remove old empty Telepathy.dll + meta file. This causes a confusing 'failed to parse meta file' warning in Unity 2019.3, and we don't need it anymore anyway. UNET never had Telepathy.
|
2020-03-07 18:02:44 +01:00 |
|
vis2k
|
7006313aad
|
NetworkBehaviourTests: SetSyncVarGameObjectZeroNetId
|
2020-03-07 18:00:12 +01:00 |
|
vis2k
|
9ff2a60e7a
|
NetworkBehaviourTests: SetSyncVarGameObjectWithoutNetworkIdentity
|
2020-03-07 17:57:04 +01:00 |
|
vis2k
|
be422c9fda
|
NetworkBehavourTests: SetSyncVarGameObjectNull
|
2020-03-07 17:40:45 +01:00 |
|
vis2k
|
ab8da21853
|
tests: syncInterval 0 for isdirty to work
|
2020-03-07 17:40:37 +01:00 |
|
vis2k
|
87eecc5d3f
|
clean up too
|
2020-03-07 17:38:16 +01:00 |
|
vis2k
|
971a499a82
|
NetworkBehaviourTests: SetSyncVarGameObjectWithValidObject
|
2020-03-07 17:36:42 +01:00 |
|
vis2k
|
9687168ea4
|
NetworkBehaviourTests: SyncVarNetworkIdentityEqualUnspawnedIdentityZeroNetIdIsTrue
|
2020-03-07 14:55:22 +01:00 |
|
vis2k
|
e4e540c602
|
NetworkBehaviourTests: SyncVarNetworkIdentityEqualUnspawnedIdentity
|
2020-03-07 14:55:20 +01:00 |
|
vis2k
|
a9f83bb8bc
|
NetworkBehaviourTests: SyncVarNetworkIdentityEqualValidIdentityWithSameNetId
|
2020-03-07 14:55:18 +01:00 |
|
vis2k
|
1408e8de42
|
NetworkBehaviourTests: SyncVarNetworkIdentityEqualValidIdentityWithDifferentNetId
|
2020-03-07 14:55:16 +01:00 |
|
vis2k
|
c9a3a0dceb
|
NetworkBehaviourTests: SyncVarNetworkIdentityEqualNull
|
2020-03-07 14:55:14 +01:00 |
|
vis2k
|
f9c9e140f5
|
NetworkBehaviourTests: SyncVarNetworkIdentityEqualZeroNetIdNullIsTrue
|
2020-03-07 14:55:11 +01:00 |
|
vis2k
|
cdf86ee3c8
|
NetworkBehaviour.SyncVarNetworkIdentityEqual made internal so it can be tested. will be made static soon anyway.
|
2020-03-07 14:55:09 +01:00 |
|
vis2k
|
a67db0df86
|
NetworkBehaviourTests: SyncVarGameObjectEqualUnspawnedGOZeroNetIdIsTrue
|
2020-03-07 14:45:54 +01:00 |
|
vis2k
|
b400f4a04a
|
NetworkBehaviourTests: SyncVarGameObjectEqualUnspawnedGO
|
2020-03-07 14:45:51 +01:00 |
|
vis2k
|
5506503da4
|
NetworkBehaviourTests: SyncVarGameObjectEqualValidGOWithSameNetId
|
2020-03-07 14:45:49 +01:00 |
|
vis2k
|
a3ae46f8f4
|
NetworkBehaviourTests: SyncVarGameObjectEqualValidGOWithDifferentNetId
|
2020-03-07 14:45:47 +01:00 |
|
vis2k
|
46a13a2c2a
|
NetworkBehaviourTests: SyncVarGameObjectEqualZeroNetIdAndGOWithoutIdentityComponentIsTrue
|
2020-03-07 14:45:45 +01:00 |
|
vis2k
|
8edad03328
|
NetworkBehaviourTests: SyncVarGameObjectEqualZeroNetIdNull
|
2020-03-07 14:45:43 +01:00 |
|
vis2k
|
08f426970a
|
NetworkBehaviourTests: SyncVarGameObjectEqualWithoutIdentityComponent
|
2020-03-07 14:45:41 +01:00 |
|
vis2k
|
949ce8288c
|
NetworkBehaviourTests: SyncVarGameObjectEqualNull
|
2020-03-07 14:45:39 +01:00 |
|
vis2k
|
fa707832a9
|
NetworkBehaviour.SyncVarGameObjectEqual made internal so we can test it. We will make this static soon anyway.
|
2020-03-07 14:45:37 +01:00 |
|
vis2k
|
7c4ea0d08b
|
NetworkBehaviour.GetRpcHandler renamed to GetDelegate
|
2020-03-07 14:01:57 +01:00 |
|
vis2k
|
bf1ac3279b
|
improve previous test
|
2020-03-07 13:58:52 +01:00 |
|
vis2k
|
3acdd97fee
|
NetworkBehaviourTests: GetRpcHandler
|
2020-03-07 13:56:09 +01:00 |
|
vis2k
|
cdd7055b66
|
clean up last test too
|
2020-03-07 13:50:45 +01:00 |
|
vis2k
|
00ef376f2d
|
NetworkBehaviourTests: RegisterDelegate improved
|
2020-03-07 13:48:20 +01:00 |
|
vis2k
|
f22188ff0b
|
NetworkBehaviourTests: RegisterDelegateDoesntOverwrite
|
2020-03-07 13:43:35 +01:00 |
|
vis2k
|
7071794e46
|
NetworkBehaviour.InvokeDelegate: fix error message saying the same function twice instead of the new function
|
2020-03-07 13:43:27 +01:00 |
|
vis2k
|
88640c9d89
|
NetworkBehaviour.RegisterDelegate: improve syntax
|
2020-03-07 13:43:00 +01:00 |
|