Commit Graph

5995 Commits

Author SHA1 Message Date
mischa
8225f97d5d Prediction: move Debug.DrawLine before the recalculations 2024-01-08 17:42:50 +01:00
mischa
f51af69499 Prediction: move snapping above insertion because insertion would've been useless if snapped 2024-01-08 17:42:48 +01:00
mischa
19a47e67b2 Prediction: disable correction message logging 2024-01-08 17:07:28 +01:00
mischa
011ce5a331 comments 2024-01-08 11:56:07 +01:00
mischa
a843232a86 adjust defaults 2024-01-08 11:43:04 +01:00
mischa
ba16e2f949 fix(PredictedRigidbody): now snaps into place below a velocity threshold to fix dancing rigidbodies near rest position due to prediction fighting with corrections 2024-01-08 11:34:50 +01:00
MrGadget
e32914969f
feat(NetworkClient): Add RegisterHandler with ChannelId (#3728)
- Same as NetworkServer...allows NetworkMessage handlers to have a channelId param

This is NetworkServer's version:
```cs
public static void RegisterHandler<T>(Action<NetworkConnectionToClient, T, int> handler, bool requireAuthentication = true)
    where T : struct, NetworkMessage
{
    ushort msgType = NetworkMessageId<T>.Id;
    if (handlers.ContainsKey(msgType))
    {
        Debug.LogWarning($"NetworkServer.RegisterHandler replacing handler for {typeof(T).FullName}, id={msgType}. If replacement is intentional, use ReplaceHandler instead to avoid this warning.");
    }

    // register Id <> Type in lookup for debugging.
    NetworkMessages.Lookup[msgType] = typeof(T);

    handlers[msgType] = NetworkMessages.WrapHandler(handler, requireAuthentication, exceptionsDisconnect);
}
```
2024-01-08 10:37:47 +01:00
MrGadget
1299676d79
fix(Multiplexer): Avoid KeyNotFoundException in OriginalId (#3723)
Fixes: #3719
2024-01-08 09:53:08 +01:00
MrGadget1024
c38603b0c5 fix(NetworkServer): RemovePlayerForConnection use NetworkConnectionToClient
- This has to be an oversight - all callers are passing NetworkConnectionToClient
2024-01-07 11:16:15 -05:00
mischa
7ff1fd0dfe fix(KCP): KcpClient RawSend may throw ConnectionRefused SocketException when OnDisconnected calls SendDisconnect(), which is fine 2024-01-07 12:53:47 +01:00
mischa
df918ecf9f fix(Prediction): InsertCorrection would produce NaN multipliers, spreading through prediction code 2024-01-07 12:37:45 +01:00
mischa
febcce9513 perf: PredictedRigidbody ghost visibility update now only runs every 200ms 2024-01-06 12:30:11 +01:00
mischa
3a34dba5ed perf: PredictedRigidbody now caches original renderers instead of calling GetComponentsInChildren every frame 2024-01-06 12:23:05 +01:00
mischa
4eb9a255a0 PredictedRigidbody: UpdateVisualCopy helper function 2024-01-06 12:23:02 +01:00
mischa
0cc4726728 fix(InterestManagement): calling OnEnable multiple times doesn't show an error anymore 2024-01-06 11:57:13 +01:00
JesusLuvsYooh
be6c6c7c64
Renamed example scene to better explain its purpose. (#3717)
* Renamed example scene to better explain its purpose.

Made Mirror Better

* TanksCoop Scripts and folders renamed.

* Removed the s

Removed the s
2024-01-05 14:26:11 +01:00
MrGadget1024
92bec39f1a MatchController: syntax 2024-01-04 20:54:00 -05:00
MrGadget1024
912b170989 style(NetworkMatch): removed private 2024-01-04 13:59:14 -05:00
MrGadget1024
5b65afd68d doc(MatchInterestManagement): comments 2024-01-04 13:59:13 -05:00
MrGadget
0c46045130
perf(NetworkAnimator): ClientRpc includeOwner False (#3716)
No need to send the Trigger message back to the owner since we already called animator.SetTrigger
- RpcOnAnimationTriggerClientMessage
- RpcOnAnimationResetTriggerClientMessage
2024-01-04 18:57:46 +01:00
MrGadget
882bc6d2b6
fix(NetworkManager): No Auth Required for NotReadyMessage (#3715) 2024-01-03 19:33:48 +01:00
mischa
9a9fadbbf2 fix(KCP): V1.40 [2024-01-03]
- added [KCP] to all log messages
- fix: #3704 remove old fix for #2353 which caused log spam and isn't needed anymore since the
  original Mirror issue is long gone
- fix: KcpClient.RawSend now returns if socket wasn't created yet
- fix: https://github.com/MirrorNetworking/Mirror/issues/3591 KcpPeer.SendDisconnect now rapid
  fires several unreliable messages instead of sending reliable. Fixes disconnect message not
  going through if the connection is closed & removed immediately after.
2024-01-03 14:17:54 +01:00
mischa
7faa7a31f7
fix: #2852 NetworkAnimator now always serializes and deserializes the exact amount of data, and logs errors if runtime counts are mismatching (#3711)
* fix: #2852 NetworkAnimator now serializes animator.layerCount to make a mismatch in OnDeserialize impossible.

* parameters.length too
2024-01-03 10:42:08 +01:00
MrGadget1024
80ebeed7a1 NetworkRoomManager: Silenced Debug Logs 2024-01-02 21:59:58 -05:00
MrGadget
66b38852d5
perf(Match Interest Mgmt): Complete Overhaul (#3707)
* perf(Match Interest Mgmt) Use Dictionary instead of spawned
This is better than iterating all spawned objects and doing TryGetComponent in Update.

* undo rename

* Simplified OnRebuildObservers

* Overhauled Match Interest Mgmt
- no more looping dictionaries
- no more TryGetComponent in hot path
- NetworkMatch component drives the updates

* Cleanup

* syntax

* Merged UpdateDirtyMatches & UpdateMatchObjects into OnMatchChanged

* NetworkMatch - Added isServer check

* MatchInterestManagement: Better matchObjects cleanup
- moved match removal to LateUpdate
- added matchCount for debugging

* Added comment

Co-authored-by: Robin Rolf <imer@imer.cc>

* Formatting

Co-authored-by: Robin Rolf <imer@imer.cc>

* Updated OnMatchChanged / matchCount -> ushort
- Depends on ReadOnlyAttribute

* matchCount -> internal

* matchCount Header

---------

Co-authored-by: Robin Rolf <imer@imer.cc>
2024-01-02 20:21:00 -05:00
MrGadget1024
d2ad0b851b fix(MultipleMatches): Applied ReadOnly Attributes 2024-01-02 14:39:14 -05:00
MrGadget1024
ee8fda05fd fix(PlayerController): Applied ReadOnly Attributes 2024-01-02 14:37:35 -05:00
MrGadget1024
6a8502b8ed fix(NetworkRoomPlayer): Applied ReadOnly Attributes 2024-01-02 14:36:50 -05:00
MrGadget1024
d494ac28b7 fix(NetworkRoomManager): Applied ReadOnly Attributes 2024-01-02 14:36:18 -05:00
MrGadget
a5e4247e82
feat: Add ReadOnly Attribute and Drawer (#3712) 2024-01-02 16:25:28 +01:00
mischa
53da58a32a syntax 2024-01-02 13:38:27 +01:00
mischa
3f5f9bd9eb NetworkAnimator: OnDeserialize more obvious syntax 2024-01-02 13:32:17 +01:00
mischa
35d1387c7a NetworkAnimator: OnSerialize more obvious syntax (parameter is always true due to the 'if initialstate' above it) 2024-01-02 13:30:53 +01:00
mischa
7c87da9bc7 NetworkAnimator: OnSerialize syntax 2024-01-02 13:27:43 +01:00
mischa
275d5ad797 fix: #3710: NetworkServer.SendToAll/Observers/ReadyObservers now validates packet size while <T> is still known 2024-01-02 13:14:43 +01:00
mischa
732c4ebdab fix: #2810 NetworkAnimator now initializes state in OnEnable too 2024-01-02 11:40:10 +01:00
MrGadget1024
325cc15f5b feat(Chat Example): Bidirectional sync of networkAddress 2024-01-01 10:23:24 -05:00
MrGadget1024
e1195391c6 fix(MultipleMatches): MatchGUI Toggle OnValueChanged > OnToggleClicked 2024-01-01 07:53:05 -05:00
mischa
56a1aa096f fix: #3708 Kcp Stophost() null reference exception 2024-01-01 09:40:39 +01:00
MrGadget1024
4285a9b123 MatchController Prefab: resized Text element 2023-12-31 17:27:52 -05:00
MrGadget1024
a54c8bd9bd fix(NetworkManager): OnConnectionQualityChanged silenced log spam 2023-12-30 07:37:59 -05:00
MrGadget1024
4c295a80b6 fix(ChatNetworkManager): Removed singleton 2023-12-30 07:22:20 -05:00
MrGadget1024
1ccf954bbd fix(AdditiveLevelsNetworkManager): Simplified singleton 2023-12-30 07:22:20 -05:00
MrGadget1024
1430027e99 fix(NetworkRoomManagerExt): Simplified singleton 2023-12-30 07:22:20 -05:00
MrGadget1024
a322f009c6 fix(AuthorityNetworkManager): Removed singleton 2023-12-30 07:22:20 -05:00
MrGadget1024
112d6f4040 fix(MatchNetworkManager): Removed singleton 2023-12-30 07:22:20 -05:00
MrGadget1024
01be4fe67d fix(MultiSceneNetManager): Removed singleton 2023-12-30 07:22:20 -05:00
MrGadget1024
ae6a6355b1 fix(BasicNetManager): Removed singleton 2023-12-30 07:22:20 -05:00
MrGadget1024
143dede60d fix(AdditiveNetworkManager): Removed singleton 2023-12-30 07:22:20 -05:00
MrGadget1024
a425736bda fix(NetworkManagerCharacterSelection): Simplified singleton 2023-12-30 07:22:20 -05:00
MrGadget
a8a2e01b89
fix(NT Base): Consolidate NT fields to NT Base (#3706)
- Compress Rotation
- Only Sync On Change
2023-12-24 10:29:30 +01:00
MrGadget1024
b9601b9e7f perf(Examples): Enabled NT Compress Rotation 2023-12-24 04:02:32 -05:00
mischa
0d64d4718f fix: #3704 remove old fix for #2353 which caused log spam and isn't needed anymore since the original Mirror issue is long gone 2023-12-23 22:17:20 +01:00
JesusLuvsYooh
4caa831bdb
fix: Rotation compression using world when null value (#3705)
Fixes spazzing out of rotations, which was caused by flicking between compressed quaternion and world rotation.
Happened only if using NetworkTransformUnreliable, local worldspace and quat compression.
2023-12-23 21:34:37 +01:00
mischa
e46aff53d1 Prediction: only show ghosts while not inside the target object 2023-12-19 15:07:14 +01:00
mischa
88c7fa78c1 fix(NetworkPingDisplay): increase default width so rtt number isn't cut off 2023-12-19 14:46:32 +01:00
mischa
58148e02e5 fix(Prediction): PredictedRigidbodyVisual rotation interpolation now works 2023-12-19 14:12:06 +01:00
mischa
3d87b3f0c3 PredictedRigidbody: force SyncDirection so users can't configure it wrongly 2023-12-19 13:32:22 +01:00
mischa
f1cf4f6067 fix(Prediction): PredictedRigidbody now copies all materials, not just the first 2023-12-19 13:06:33 +01:00
mischa
0864676948 perf(PredictedRigidbody): get mesh renderer only once 2023-12-19 13:06:30 +01:00
mischa
12e73d3619 fix(Prediction): PredictedRigidbody now sets all materials to ghost material, not just one 2023-12-19 12:58:02 +01:00
mischa
91e028fbb4 MIRROR_86_OR_NEWER 2023-12-12 10:37:33 +01:00
MrGadget
5132fa8bfc
feat(HUD): Support for MultiplexTransport Port (#3662)
* Moved Multiplex to Core

* Updated Available and ToString in Transports
- Available now uses `#if UNITY_WEBGL` because `Application.platform != RuntimePlatform.WebGLPlayer;` doesn't work in Editor
- ToString was shortened and includes port for presentation in HUD

* NetworkManagerHUD: Added support for MultiplexTransport

* Moved Multiplex back to Transports

* Implemented PortTransport in Multiplex

* NetworkManagerHUD: reverted width change

* Revamped Port handler

* Changed LogError to LogWarning in Port setter

* Moved ToString change to separate PR

* Use Utils.IsHeadless

* Use Utils.IsDebug

* Removed console logging
2023-12-12 10:23:35 +01:00
MrGadget1024
b2d2cae776 perf(PlayerController): Changed 4 examples to NT-Reliable
- Tanks, Benchmark, CCU, and Pong examples all still use NT-Unreliable
2023-12-11 18:44:03 -05:00
mischa
c1be7b30e3 fix(Edgegap Plugin): fix NRE when reloading assets 2023-12-11 12:06:36 +01:00
mischa
a27a0aedc3 fix script icons 2023-12-11 12:06:33 +01:00
mischa
3e30c44864 Examples/Common: scripts moved into Scripts/ 2023-12-11 11:58:05 +01:00
mischa
67f32f2d90
feature: Edgegap Plugin V2 (#3692)
* Edgegap Plugin V2 from https://github.com/dylanh724/edgegap-unity-plugin-v2/tree/feat/plugin-v2.2

* fix things

* fix warnings

* fix u2020 support

* fix nre

* fix logo hardcoded path

* fix clipboard image hardcoded path and remove fonts

* syntax

* fix unity 2019/2020 breaking all editor UIs

* fix NRE on first open due to old window

* fix 2019 asserts

* link to our documentation

* disable warning

* fix unity 2019 unsupported syntax error

* Mirror.Hosting.asmdef: fix missing ref

* fix: remove all fonts to avoid the errors

* readme: two click hosting

* readme

* better

* fix 2019 errors

* fix U2020 async warning

---------

Co-authored-by: mischa <16416509+vis2k@users.noreply.github.com>
2023-12-09 11:02:01 +01:00
Clayton Hunsinger
608429c314
perf: SyncVar hook invocations no longer instantiate a new action delegate on every call (#3615)
Co-authored-by: Clayton Hunsinger <clayton@talofagames.com>
2023-12-06 15:28:54 +01:00
MrGadget
ab99215e68
feat(NetworkManager): Ability to toggle auto-start in Editor (#3694)
* feat(NetworkManager): Ability to toggle auto-start in Editor

* use Application.isEditor

---------

Co-authored-by: mischa <info@noobtuts.com>
2023-12-06 14:27:46 +01:00
MrGadget
92b99335d8
fix(ConnectionQuality): Move Connection Quality to Network Client (#3693)
* fix(ConnectionQuality): Move Connection Quality to Network Client
- Added zero as disable value
- Added Tooltip and Range to NetworkManager.connectionQualityInterval
- Obsoleted NetworkManager.OnConnectionQualityChanged
- Added temporary event wireups for OnConnectionQualityChanged
- Removed Action and overrides from NetworkManager template

* Removed stray blank line

* Added ConnectionQualityMethod Selection
- Enum added to ConnectionQuality
- Fields added to NetworkManager and NetworkClient
- Switch added to NetworkClient.UpdateConnectionQuality

* Use right params for Pragmatic

* Renamed Fields in NetworkManager
2023-12-06 10:06:31 +01:00
MrGadget1024
dd1923e4fd fix: Reset Scenes for 2019+ 2023-12-05 17:00:31 -05:00
MrGadget1024
d477189a97 fix(StinkySteak): Cannot use shortened new() in older Unity 2023-12-05 16:38:43 -05:00
MrGadget1024
b6f86ac3e7 Revert "fix(Examples): Updated scenes and lighting"
This reverts commit e2d63a88b0.
2023-12-05 16:33:45 -05:00
MrGadget1024
f04a2a915c fix(ConnectionQuality): reordered enums 2023-12-05 11:49:38 -05:00
MrGadget1024
c85f591b33 NetworkPingDisplay: Changed width to 100 2023-12-05 11:46:51 -05:00
MrGadget1024
2ddbf8c993 NetworkPingDisplay: Changed connectionQuality to hyphens 2023-12-05 11:46:07 -05:00
MrGadget1024
f05fcd0cab Removed GUI Console from Basic example 2023-12-05 11:42:45 -05:00
MrGadget1024
a3cb76019e fix(GUIConsole): Changed position / layout
- No longer clashes with the standard HUD
2023-12-05 11:31:40 -05:00
MrGadget1024
65fc3dbcb9 fix(GUIConsole): default hotkey changed to tick (Back Quote)
- F keys are mostly assigned to various things in browsers
2023-12-05 11:28:18 -05:00
MrGadget1024
7b55fe99cc HUD: make wdith a variable
- prepares for GUIConsole changes
2023-12-05 11:26:03 -05:00
mischa
f1bb7e4543
feature: Stinkysteak benchmark (#3690)
* wip

* add dependencies

* OnGUI

* timer license updated
2023-12-05 09:52:15 +01:00
MrGadget1024
e2d63a88b0 fix(Examples): Updated scenes and lighting 2023-12-04 19:41:03 -05:00
MrGadget1024
c834c227c6 Removed leftover empty folder metas 2023-12-04 06:19:41 -05:00
JesusLuvsYooh
49e5f767a6
feat: Compress network transform rotation boolean. (#3677)
* Compress Rotation Boolean

* Remove whatever the heck that was.

* Tidy Up

* Tidy Up 2

* You didnt see this.

* NT Unreliable Quaternion Compression

* Update NetworkTransformUnreliable.cs

---------

Co-authored-by: mischa <16416509+miwarnec@users.noreply.github.com>
2023-12-03 22:55:14 +01:00
MrGadget
c980fd9f91
feat(Utils): Add IsWebGL and IsDebug (#3688)
* fix(Utils): Add IsWebGL and IsDebug

* Constants
2023-12-03 22:53:28 +01:00
Andrew Allbright
02d12c12f2
Remove 'Empty' files that are older than 1 year (#3682) 2023-12-03 22:50:25 +01:00
MrGadget
f701ae1fda
fix(Utils): Fix IsHeadless to work in editor for Unity 2021+ (#3680) 2023-12-03 20:07:51 +01:00
MrGadget
c1699f8157
fix(KCP): Added port to ToString (#3683) 2023-12-03 20:07:16 +01:00
JesusLuvsYooh
16dbeb1707
feat: NetworkTransform obsolete define removal. (#3687) 2023-12-03 20:01:03 +01:00
MrGadget1024
eb0839674d fix(MultipleAdditiveScenes): Fixed missing RandomColor script on Player 2023-12-03 13:49:03 -05:00
MrGadget1024
f0b469410d fix: Reset walls 2023-12-03 13:43:26 -05:00
MrGadget
3136e6e752
Code Formatting in NT scripts (#3681) 2023-12-03 09:57:11 -05:00
MrGadget
93d7bd1889
fix(KCP): Use compiler symbols in Available (#3668)
* fix(KCP): Use compiler symbols in Available

* Added Comments
2023-12-03 08:50:43 -05:00
MrGadget
98dcffb701
fix(Telepathy): Use compiler symbols in Available (#3667)
* fix(Telepathy): Use compiler symbols in Available

* Added Comments
2023-12-03 08:50:19 -05:00
mischa
acd6b61c48
feature: PredictedRigidbody visual interpolation object (#3675)
* disable gizmo icons

* add latency simulation

* visual rb wip

* prefabs and materials

* self destroy

* lower transparency

* fix nre

* teleport multiplier

* teleport based on collider size

* better default

* auto create visual copy

* icon

* warn if no rend

* copy settings

* showghost option

* fix red reset to center

* under development warning
2023-12-01 11:13:38 +01:00
mischa
e955d341c7 Revert "fix(MultiplexTransport): OnValidate check that SimpleWebTransport is last"
This reverts commit f863b27a86.
2023-11-29 10:55:21 +01:00
MrGadget1024
f863b27a86 fix(MultiplexTransport): OnValidate check that SimpleWebTransport is last
- Warns user if SimpleWebTransport isn't last
- Prevents confusion caused by transports being out of order
2023-11-28 11:49:49 -05:00
MrGadget1024
b7bfee3a91 Added comments as requested 2023-11-27 09:37:45 -05:00
MrGadget
c621049080
fix(NetworkManager): Remove check for editor in Start (#3670)
IsHeadless returns false for null graphics device in editor so isEditor check is never reached, let alone evaluated.
2023-11-27 09:31:39 -05:00