mischa
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cff10a7cf1
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include baseline tick#
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2024-10-28 11:17:06 +01:00 |
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mischa
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275ec86a99
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shorter naming
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2024-10-28 11:17:06 +01:00 |
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mischa
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098a9a55f8
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naming
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2024-10-28 11:17:06 +01:00 |
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mischa
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f4f444413d
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comment
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2024-10-28 11:17:06 +01:00 |
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mischa
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769fc9d981
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server calls reliable baselien rpc
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2024-10-28 11:17:06 +01:00 |
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mischa
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ae79b878c7
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split
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2024-10-28 11:17:06 +01:00 |
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mischa
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3a0ecd79d0
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UpdateServer checks if should sync in general
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2024-10-28 11:17:06 +01:00 |
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mischa
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431105c852
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UpdateServer split into parts
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2024-10-28 11:17:06 +01:00 |
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mischa
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1499640d5d
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add unreliableBaselineRate
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2024-10-28 11:17:06 +01:00 |
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mischa
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c3f15251af
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Benchmark: no AOI, no vsync
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2024-10-28 11:17:06 +01:00 |
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mischa
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e805e96f23
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Benchmark: use NT Q2022
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2024-10-28 11:17:06 +01:00 |
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mischa
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82b1c29729
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rename
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2024-10-28 11:17:06 +01:00 |
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Michael W.
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27a32cb275
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NetworkTransformUnreliable 2022 (custom) version as base for Quake
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2024-10-28 11:17:06 +01:00 |
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mischa
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68c7d14a16
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Benchmark: monsters move with 10% probability to make sure we can detect change detection in NT
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2024-10-28 11:16:58 +01:00 |
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JesusLuvsYooh
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df7a343d7e
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fix: Robot Kyle Optimized (#3934)
4mb png normal map down to 0.4mb jpg
overall RobotKyle folder down from ~7mb to 1.5mb
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2024-10-27 09:00:39 -04:00 |
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MrGadget
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d347600468
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chore(CI): RunUnityTests - updated unityVersion
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2024-10-25 10:37:55 -04:00 |
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MrGadget
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2983c45f1f
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Updated NetworkRoomManager Script Template
- Added static singleton
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2024-10-25 06:24:39 -04:00 |
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mischa
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9a2bf46774
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feat: Half Floats (#3932)
* System.Half
* reader/writer
* remove unused namespaces
* old c# support
* remove unnecessary nint
* 2019 fixes
---------
Co-authored-by: mischa <info@noobtuts.com>
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2024-10-25 10:15:37 +02:00 |
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MrGadget
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549b222ec0
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Updated SyncDictinoary doc
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2024-10-24 19:14:03 -04:00 |
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MrGadget
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4e07f3a348
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fix(Examples): Updated Spawn Points
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2024-10-24 03:19:42 -04:00 |
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MrGadget
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19296d5d21
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fix(PlayerControllerRBBase): Unity 6 compatibility
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2024-10-24 02:28:54 -04:00 |
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MrGadget
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01b9260768
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fix(Examples): Typo in ControllerUIBase name
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2024-10-24 02:03:14 -04:00 |
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MrGadget
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74a430f647
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chore(CI): RunUnityTests - updated unityVersion
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2024-10-23 18:05:27 -04:00 |
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MrGadget
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de2ed26eee
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fix(PerlineNoise): fixed error for Undo
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2024-10-23 17:51:07 -04:00 |
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MrGadget
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b39d7bd8d2
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fix: Renamed PlayerControllerKRB to PlayerControllerRB
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2024-10-23 17:15:30 -04:00 |
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MrGadget
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06f3bca80b
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Perlin Noise script
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2024-10-23 17:14:36 -04:00 |
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MrGadget
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d55faa864c
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PlayerTest: Perlin terrain
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2024-10-23 17:14:09 -04:00 |
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MrGadget
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5fbd83279e
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fix: PlayerKRB inputs in Update
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2024-10-23 16:23:06 -04:00 |
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MrGadget
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fbab75dfc8
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feat(Examples): Added PlayerControllerKRB
- Uses Kinematic Rigidbody instead of Character Controller
- Prefabs added to PlayerTest example
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2024-10-23 15:35:06 -04:00 |
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MrGadget
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9ffa5523ca
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PlayerTest: Moved spawn points
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2024-10-23 15:32:24 -04:00 |
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mischa
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f74d072165
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Benchmark/Tanks example: name players for easier debugging
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2024-10-18 14:18:42 +02:00 |
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MrGadget
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fdc9369de4
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chore(CI): RunUnityTests - updated unityVersion
|
2024-10-17 11:41:59 -04:00 |
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MrGadget
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dd2a1dae23
|
chore(CI): RunUnityTests - updated unityVersion
|
2024-10-16 12:39:34 -04:00 |
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mischa
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835daa30eb
|
funding.json v2
|
2024-10-16 15:39:37 +02:00 |
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mischa
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fbe5351e5c
|
funding.json
|
2024-10-16 15:36:42 +02:00 |
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mischa
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fe9bbcb6ac
|
fix: #2536 NetworkServer won't accept connections while listen=false
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2024-10-16 12:37:24 +02:00 |
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mischa
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7ab1b394be
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breaking: NetworkServer.dontListen renamed to 'listen' to avoid double negative "dontListen=false" to listen
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2024-10-16 12:37:24 +02:00 |
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mischa
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13db82b347
|
formatting
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2024-10-15 12:46:43 +02:00 |
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mischa
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ef5fc77728
|
NetworkServer.IsConnectionAllowed: log address too
|
2024-10-15 12:45:27 +02:00 |
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MrGadget
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86302503da
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Code Cleanup: SyncSet
Consistent order of things
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2024-10-15 06:02:50 -04:00 |
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MrGadget
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c23914ca2b
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Code Cleanup: SyncList, SyncSet, SyncDictionary
Consistent order of things in all three
|
2024-10-15 05:34:18 -04:00 |
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MrGadget
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cd81e9dcdb
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SyncList: fixed comment typo
|
2024-10-15 05:26:00 -04:00 |
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mischa
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a3027b29ed
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Update README.md
|
2024-10-14 18:25:42 +02:00 |
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mischa
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f306135333
|
Update README.md
|
2024-10-14 18:25:08 +02:00 |
|
mischa
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b1b9474dad
|
Update README.md
|
2024-10-14 18:24:36 +02:00 |
|
mischa
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413694af3c
|
feat(netgraph): universal NetworkGraph with bandwidth + ping in one (#3922)
* feature(netgraph): universal NetworkGraph with bandwidth + ping in one
* unity 2019 prefab
---------
Co-authored-by: mischa <info@noobtuts.com>
Co-authored-by: Robin Rolf <imer@imer.cc>
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2024-10-14 18:20:18 +02:00 |
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mischa
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1fffa5bb6d
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netgraph: NetworkGraph renamed to Bandwidth graph because it only shows bandwidth
|
2024-10-14 13:56:47 +02:00 |
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mischa
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b98b9d56b5
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netgraph: NetworkGraph adjusted to fit Y labels better
|
2024-10-14 13:56:44 +02:00 |
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mischa
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2bf70f3bc9
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both for now
|
2024-10-14 12:42:31 +02:00 |
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mischa
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b57984ab59
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SyncList: keep old OnChange parameters to not break projects
|
2024-10-14 12:42:31 +02:00 |
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