vis2k
477fe61a14
movement example: fix movement in builds by using navmeshagent; use better model (tank)
2019-03-17 21:05:12 +01:00
MichalPetryka
b67b3e4304
fix: Stop calling ClientDisconnect on host ( #597 )
...
* Stop calling ClientDisconnect on host
* Update NetworkConnection.cs
* Update NetworkServer.cs
2019-03-17 19:37:21 +01:00
MrGadget
78504533f3
Fix Scene Handling ( #463 )
...
* Fix Scene Handling
Line 361: Passing false prevents the switch to offline scene...pass true instead to forceReload paramater.
Line 588: Never assume Network Manager is in Scene 0 of Build Settings...it often is not.
* Reverted GetActiveScene
Will make separate PR
* Added code to unwind DontDestroyOnLoad
* Fixed typo in comment
* Removed the unwinding of DDOL
2019-03-17 19:32:49 +01:00
vis2k
7efeaa980c
not public
2019-03-17 14:35:53 +01:00
vis2k
d72a10b4a9
pong: NetworkManagerPong handles ball spawn and despawn
2019-03-17 14:34:59 +01:00
vis2k
7e9b3efa7d
pong: fixed racket spawn position after reconnecting
2019-03-17 14:24:15 +01:00
vis2k
6d8d9f2998
pong: racket uses * Time.fixedDeltaTime
2019-03-17 14:14:22 +01:00
vis2k
a3209add85
pong ball uses continous collision detection and interpolation to fix going through walls
2019-03-17 14:08:08 +01:00
vis2k
f360e5070c
pong ball velocity only starts when both players are connected
2019-03-17 14:07:24 +01:00
vis2k
c956148982
pong ball position centered
2019-03-17 14:02:42 +01:00
vis2k
46dd15d4a4
spawn scene object not found message shows sceneID as hex
2019-03-17 09:54:44 +01:00
vis2k
6af6b1780e
Update README.md
2019-03-16 22:11:15 +01:00
MrGadget
f64eb8be0b
Should be fixedDeltaTime in FixedUpdate ( #605 )
2019-03-16 13:15:32 -05:00
MrGadget
d09c7cddc0
Fixed typos ( #604 )
2019-03-16 12:57:17 -05:00
MrGadget
54c964c232
Made Lists available to inheritors ( #603 )
...
* Made Lists available to inheritors
* Update NetworkLobbyManager.cs
Made them public
2019-03-16 15:47:33 +01:00
rodolphito
0b83c9feb9
Add scale to spawn payload. ( #599 )
2019-03-16 11:57:59 +01:00
vis2k
a03ce4f24c
italic
2019-03-16 11:26:57 +01:00
vis2k
e6a8d85ca4
better reference
2019-03-16 11:26:31 +01:00
vis2k
8140f7347c
markdown quote
2019-03-16 11:25:45 +01:00
vis2k
3a78d96b28
forgot a
2019-03-16 11:23:51 +01:00
vis2k
50a81a5f35
better
2019-03-16 11:23:25 +01:00
vis2k
d7317cb94b
better
2019-03-16 11:06:07 +01:00
vis2k
cb10ac70d6
better
2019-03-16 11:05:40 +01:00
vis2k
1d61bf3581
more spaces
2019-03-16 11:04:43 +01:00
vis2k
bbbcd140c8
better
2019-03-16 11:04:31 +01:00
vis2k
5ec48fd321
improve quote
2019-03-16 11:03:45 +01:00
vis2k
4b0b53a4d9
Mirror Mantra
2019-03-16 11:03:03 +01:00
vis2k
99795ceeaa
improve donations
2019-03-16 10:50:57 +01:00
vis2k
b3b602086a
sort
2019-03-16 10:49:44 +01:00
vis2k
fc8f817317
ninja websockets link
2019-03-16 10:49:30 +01:00
vis2k
f2caf96121
better
2019-03-16 10:48:59 +01:00
vis2k
cef8ccbf01
update readme transports
2019-03-16 10:48:48 +01:00
vis2k
c4566cc8e8
comma
2019-03-16 10:45:40 +01:00
vis2k
f2d3a63521
shorter
2019-03-16 10:45:23 +01:00
vis2k
dbf72d50b2
better
2019-03-16 10:44:38 +01:00
vis2k
92c002cfa4
improve installation
2019-03-16 10:43:47 +01:00
vis2k
fd7f3771a3
fix empty whitespace
2019-03-16 10:40:35 +01:00
vis2k
02d23256e0
update exapmles text
2019-03-16 10:40:26 +01:00
vis2k
7deb5f6541
lien break
2019-03-16 10:38:43 +01:00
vis2k
ca04ea4fda
update stress test link
2019-03-16 10:38:20 +01:00
vis2k
4e099fab54
improve readme by merging documentation and migration guide. usage guide renamed to installation.
2019-03-16 10:37:29 +01:00
MrGadget
23d83afcd2
Set date for 1.6 release
2019-03-15 00:30:34 -04:00
vis2k
4193574864
[TargetRPC] optional connection parameter for easier usage while still allowing for previous usage ( #592 )
...
* [TargetRPC] optional connection parameter for easier usage while still allowing for previous usage
* allow for parameterless targetrpc too
* syntax
* Add Helpers.ReaderParameters change from HLAPI 2019.2 package just to be sure
2019-03-14 14:52:32 +01:00
vis2k
c0aaf23742
update docs nettransform
2019-03-14 14:30:13 +01:00
vis2k
8b3ddc9b0d
Update index.md
2019-03-14 14:23:20 +01:00
vis2k
1824e8db80
sceneID buildIndex byte replaced with scenePath hash and sceneID converted to long to fix #571 , #577
2019-03-14 11:26:19 +01:00
vis2k
ca69cb9c14
log sceneid as hex
2019-03-14 11:15:51 +01:00
vis2k
de9d31f6b6
syntax
2019-03-14 11:01:42 +01:00
vis2k
e962fd2f35
sceneID random generation excludes 0 because 0 is for random sceneIDs
2019-03-14 11:01:12 +01:00
rodolphito
8391236d92
Fixed typo ( #595 )
2019-03-13 23:01:26 -05:00