.. |
_Common
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CanvasNetworkManagerHUD: fixed indent
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2024-09-21 16:29:36 -04:00 |
AdditiveLevels
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fix(PlayerController): Applied ReadOnly Attributes
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2024-01-02 14:37:35 -05:00 |
AdditiveScenes
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fix(PlayerController): Applied ReadOnly Attributes
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2024-01-02 14:37:35 -05:00 |
Basic
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fix(BasicNetManager): Removed singleton
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2023-12-30 07:22:20 -05:00 |
Benchmark
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Scenes renamed, see description. (#3625)
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2023-10-18 12:12:08 +02:00 |
BenchmarkIdle
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fix(MirrorBenchmarkIdle): Spawn Amount Correction
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2024-01-22 15:28:26 -05:00 |
BenchmarkStinkySteak
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Reverted SphereMoveY prefab changes.
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2024-01-22 09:00:49 +00:00 |
Billiards
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Billiards example: fix ForceMode and add maxForce
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2023-10-25 15:07:37 +02:00 |
BilliardsPredicted
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feature: PredictedRigidbody visual interpolation object (#3675)
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2023-12-01 11:13:38 +01:00 |
CCU
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Scenes renamed, see description. (#3625)
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2023-10-18 12:12:08 +02:00 |
CharacterSelection
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fix(PlayerController): Applied ReadOnly Attributes
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2024-01-02 14:37:35 -05:00 |
Chat
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feat(Chat Example): Bidirectional sync of networkAddress
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2024-01-01 10:23:24 -05:00 |
CouchCoop
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fix(RandomColor): Consolidated to Common
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2023-11-19 10:14:12 -05:00 |
Discovery
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Scenes renamed, see description. (#3625)
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2023-10-18 12:12:08 +02:00 |
LagCompensation
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Scenes renamed, see description. (#3625)
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2023-10-18 12:12:08 +02:00 |
MultipleAdditiveScenes
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fix(PlayerController): Applied ReadOnly Attributes
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2024-01-02 14:37:35 -05:00 |
MultipleMatches
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MatchController: syntax
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2024-01-04 20:54:00 -05:00 |
Pong
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Scenes renamed, see description. (#3625)
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2023-10-18 12:12:08 +02:00 |
RigidbodyBenchmark
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Scenes renamed, see description. (#3625)
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2023-10-18 12:12:08 +02:00 |
RigidbodyPhysics
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Scenes renamed, see description. (#3625)
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2023-10-18 12:12:08 +02:00 |
Room
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fix(Room Example): Updated Reward Script
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2024-01-21 16:18:56 -05:00 |
Snapshot Interpolation
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Scenes renamed, see description. (#3625)
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2023-10-18 12:12:08 +02:00 |
SyncDirection
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Scenes renamed, see description. (#3625)
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2023-10-18 12:12:08 +02:00 |
Tanks
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Initial Push
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2024-01-16 08:58:48 +00:00 |
TankTheftAuto
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Renamed example scene to better explain its purpose. (#3717)
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2024-01-05 14:26:11 +01:00 |
VR
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Examples/VR link
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2023-06-20 16:17:53 +08:00 |
_Common.meta
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Examples/Common renamed to Examples/_Common to be more obvious
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2023-11-15 11:26:46 +01:00 |
AdditiveLevels.meta
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Revert merge master to master
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2022-01-28 22:31:38 -05:00 |
AdditiveScenes.meta
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Revert merge master to master
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2022-01-28 22:31:38 -05:00 |
Basic.meta
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Revert merge master to master
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2022-01-28 22:31:38 -05:00 |
Benchmark.meta
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Revert merge master to master
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2022-01-28 22:31:38 -05:00 |
BenchmarkIdle.meta
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Examples: added BenchmarkIdle demo to test with 80% idle objects
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2023-08-03 12:34:17 +08:00 |
BenchmarkStinkySteak.meta
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feature: Stinkysteak benchmark (#3690)
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2023-12-05 09:52:15 +01:00 |
Billiards.meta
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feature: Multiplayer Billiards demo (#3583)
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2023-08-13 09:54:21 +02:00 |
BilliardsPredicted.meta
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Examples: BilliardsPredicted. copy of Billiards demo, to apply prediction features onto in the future.
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2023-08-17 22:11:41 +02:00 |
CCU.meta
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feature: CCU test demo
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2022-10-31 09:23:26 +01:00 |
CharacterSelection.meta
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feature: New Example - Character Selection and customisation. (#3593)
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2023-09-07 21:57:22 +02:00 |
Chat.meta
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Revert merge master to master
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2022-01-28 22:31:38 -05:00 |
CouchCoop.meta
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Example: Couch Co-Op (#3589)
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2023-08-25 14:15:49 +08:00 |
Discovery.meta
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Revert merge master to master
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2022-01-28 22:31:38 -05:00 |
LagCompensation.meta
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feature: Lag Compensation V1 (#3534)
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2023-07-05 12:08:20 +02:00 |
Mirror.Examples.asmdef
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breaking: AsmDef Updates (#3388)
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2023-02-20 04:56:52 +01:00 |
Mirror.Examples.asmdef.meta
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Revert merge master to master
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2022-01-28 22:31:38 -05:00 |
MultipleAdditiveScenes.meta
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Revert merge master to master
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2022-01-28 22:31:38 -05:00 |
MultipleMatches.meta
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Revert merge master to master
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2022-01-28 22:31:38 -05:00 |
Pong.meta
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Revert merge master to master
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2022-01-28 22:31:38 -05:00 |
RigidbodyBenchmark.meta
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feature: NetworkRigidbody Benchmark demo
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2023-06-16 12:26:59 +08:00 |
RigidbodyPhysics.meta
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Revert merge master to master
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2022-01-28 22:31:38 -05:00 |
Room.meta
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Revert merge master to master
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2022-01-28 22:31:38 -05:00 |
Snapshot Interpolation.meta
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Snapshot Interpolation visual example (#3171)
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2022-06-09 10:53:49 +08:00 |
SyncDirection.meta
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feature: SyncDirection (V2) to easily support client auth components without extra Rpcs/Cmds. previously OnSerialize was only server-to-client direction. (#3244)
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2022-10-19 23:54:54 +02:00 |
Tanks.meta
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Revert merge master to master
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2022-01-28 22:31:38 -05:00 |
TankTheftAuto.meta
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Renamed example scene to better explain its purpose. (#3717)
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2024-01-05 14:26:11 +01:00 |
VR.meta
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Examples/VR link
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2023-06-20 16:17:53 +08:00 |