**It's only the dreamers who ever move mountains.**
<imgsrc="https://user-images.githubusercontent.com/16416509/119117854-3e4e2b80-ba5c-11eb-8236-ce6cfd2b6b07.png"title="Original Concept Art for Games that made us dream. Copyright Blizzard, Blizzard, Riot Games, Joymax in that order."/>
Mirror is a **high level** Networking library for **Unity 2019/2020 LTS**, compatible with different **low level** [Transports](https://github.com/vis2k/Mirror#low-level-transports).
Mirror is for indie games & small [MMOs](https://www.youtube.com/watch?v=mDCNff1S9ZU), made by the developers of [uMMORPG](https://assetstore.unity.com/packages/templates/systems/ummorpg-components-edition-159401) and [Cubica](https://www.youtube.com/watch?v=D_f_MntrLVE).
Mirror is **[stable](https://mirror-networking.gitbook.io/docs/general/tests)** &**[production](https://www.oculus.com/experiences/quest/2564158073609422/)** ready.
* Player Hosted: [Free Epic Relay](https://github.com/FakeByte/EpicOnlineTransport)!
We need Mirror for our own games, which is why we will never charge anything.
Funded only by [Donations](https://github.com/sponsors/vis2k) from our [fantastic community](https://discordapp.com/invite/N9QVxbM) of over 10,000 people.
Get **Unity 2020 LTS**, download [Mirror on the Asset Store](https://assetstore.unity.com/packages/tools/network/mirror-129321), open one of the examples & press Play!
The [BigBoxVR](https://www.bigboxvr.com/) team started using Mirror in February 2019 for what eventually became one of the most popular Oculus Rift games.
In addition to [24/7 support](https://github.com/sponsors/vis2k) from the Mirror team, BigBoxVR also hired one of our engineers.
**Population: ONE** was recently [acquired by Facebook](https://uploadvr.com/population-one-facebook-bigbox-acquire/).
Nudge Nudge Games' first title: the colorful, post-apocalyptic open world sandbox game [Nimoyd](https://store.steampowered.com/app/1313210/Nimoyd__Survival_Sandbox/) is being developed with Mirror.
Set in the Australian Outback, Dinkum is a relaxing farming & survival game. Made by just one developer, Dinkum already reached 1000+ "Overwhelmingly Positive" reviews 1 week after its early access release.
James Bendon initially made the game with UNET, and then [switched to Mirror](https://www.playdinkum.com/blog/2019/1/11/devlog-13-biomes-and-traps) in 2019.
[![a glimpse of luna](https://user-images.githubusercontent.com/16416509/178148229-5b619655-055a-4583-a1d3-18455bde631f.jpg)](https://www.glimpse-luna.com/)
The turn based, monster taming **MMORPG** [Untamed Isles](https://store.steampowered.com/app/1823300/Untamed_Isles/) is currently being developed by [Phat Loot Studios](https://untamedisles.com/about/).
After their successful [Kickstarter](https://www.kickstarter.com/projects/untamedisles/untamed-isles), the New Zealand based studio is aiming for a 2022 release date.
[Wildlife Studio's](https://wildlifestudios.com/) hit Zooba made it to rank #5 of the largest battle royal shooters in the U.S. mobile market.
The game has over **50 million** downloads on [Google Play](https://play.google.com/store/apps/details?id=com.wildlife.games.battle.royale.free.zooba&gl=US), with Wildlife Studios as one of the top 10 largest mobile gaming companies in the world.
[Northwood Studios'](https://store.steampowered.com/developer/NWStudios/about/) first title: the multiplayer horror game SCP: Secret Laboratory was one of Mirror's early adopters.
Released in December 2017, today it has more than **140,000** reviews on [Steam](https://store.steampowered.com/app/700330/SCP_Secret_Laboratory/?curator_clanid=33782778).
[Naïca](https://naicaonline.com/) is a beautiful, free to play 2D pixel art MMORPG.
The [France based team](https://naicaonline.com/en/news/view/1) was one of Mirror's early adopters, releasing their first public beta in November 2020.
[Laurum Online](https://play.google.com/store/apps/details?id=com.project7.project7beta) - a 2D retro mobile MMORPG with over 500,000 downloads on Google Play.
<ahref="https://store.steampowered.com/app/535630/One_More_Night/"><imgsrc="https://cdn.akamai.steamstatic.com/steam/apps/535630/header.jpg?t=1584831320"height="100"title="One more night"/></a>
Therefore it is important for us to follow the [KISS principle](https://en.wikipedia.org/wiki/KISS_principle) in order for our games to survive, so that we can still fix networking bugs 10 years from now if needed.