Commit Graph

8697 Commits

Author SHA1 Message Date
mischa
9743945c3e Revert "accept any channel"
This reverts commit cc1d59dc6c.
2024-09-24 15:27:01 +02:00
mischa
fdc653b273 remove batching = fixed!!!!!! 2024-09-24 15:26:00 +02:00
mischa
549f47486e disable redundancy 2024-09-24 15:13:17 +02:00
mischa
cc1d59dc6c accept any channel 2024-09-24 15:11:29 +02:00
mischa
22bdb40d4d completely remove dynamic adjustment calculation 2024-09-24 14:39:56 +02:00
mischa
143c14471f client local timeline is now STABLE, only synced once, always += local delta 2024-09-24 14:36:55 +02:00
mischa
216c549c1a dont remove old time snapshots 2024-09-24 14:35:25 +02:00
mischa
accfde276e only ever insert ONE timesnapshot 2024-09-24 14:32:57 +02:00
mischa
36410b2886 remove any dynamic adjustment. still jitter. 2024-09-24 14:17:44 +02:00
mischa
f5f68a70f8 disable il2cpp = faster testing 2024-09-24 14:01:07 +02:00
mischa
cab33f9493 move isnert and sample next to each other 2024-09-24 13:59:01 +02:00
mischa
67657100aa visualize networktime.time delta in height 2024-09-24 13:33:11 +02:00
mischa
bbc908b349 simplify 2024-09-24 13:14:31 +02:00
mischa
e4ac08735e remove timestampAdjustment, offset 2024-09-24 13:12:14 +02:00
mischa
c4f49ec5d4 no inheritance from ntbase 2024-09-24 12:56:02 +02:00
mischa
e29ab56a20 quake jitter single commit, no compression, always sync, no corrections 2024-09-24 12:51:32 +02:00
mischa
5cc8050d47 Low Level Preparations 2024-09-19 13:39:20 +02:00
mischa
bbaece8df4 NetworkIdentity:ServerDirtyMasks split into Spawn and Broadcast to prepare for Unreliable sync 2024-09-19 13:39:20 +02:00
mischa
32939d129e NetworkIdentity: SerializeServer split into Spawn and Broadcast to prepare for Unreliable sync method 2024-09-19 13:39:20 +02:00
mischa
43365aee5a feature(NetworkTransform): ServerTeleport() function 2024-09-19 13:37:37 +02:00
MrGadget
1cc18e67c5 TankTurretBase: fixed comment in HandleTurning 2024-09-17 22:36:59 -04:00
MrGadget
d67a087265 fix(TankControllerBase): Turning is now persisted when AutoRun is enabled. 2024-09-17 22:33:23 -04:00
MrGadget
e467be0d90 PlayerControllerBase: fixed comment in HandleTurning 2024-09-17 22:31:02 -04:00
MrGadget
4158a5e6fe fix(Examples): Updated Tank prefabs with Cooldown 2024-09-17 16:19:05 -04:00
MrGadget
7bdffa0be3 fix(TankTurretBase): Added Cooldown 2024-09-17 16:18:25 -04:00
MrGadget
56cc8fbd4e fix(PlayerTest Example): Changed Player Prefab 2024-09-17 15:58:23 -04:00
MrGadget
c8a2d3d2a8 fix(PlayerControllerBase): Turning is now persisted when AutoRun is enabled. 2024-09-17 15:57:13 -04:00
MrGadget
a154804c1a chore(CI): RunUnityTests - updated unityVersion 2024-09-13 13:00:14 -04:00
mischa
6da8ec80a3 fix: NetworkIdentity.OnDestroy cyclic memory leak 2024-09-11 22:22:46 +02:00
MrGadget
d0f7dbdb20 chore(CI): RunUnityTests - updated unityVersion 2024-09-07 16:34:03 -04:00
MrGadget
e4bf022656 fix(Examples): Scenes and Prefabs updated
NT Base SendIntervalMultiplier removed
2024-09-07 16:29:00 -04:00
MrGadget
2efec23ffa chore(CI): RunUnityTests - updated unityVersion 2024-09-07 11:20:23 -04:00
mischa
194fd65b51 remove old comment 2024-09-05 12:13:07 +02:00
mischa
18fadbf15b update comment 2024-09-04 10:14:30 +02:00
MrGadget
7966d60812 chore(CI): RunUnityTests - updated unityVersion 2024-09-03 18:11:07 -04:00
mischa
016b611b2b
breaking: NetworkTransform sendIntervalMultiplier replaced by syncInterval math (#3895)
* repro

* force sendIntervalMultiplier based on syncInterval!

* Revert "repro"

This reverts commit e51c996fa6.

* cleanup

* fix

* hide

* property

* rmv

---------

Co-authored-by: mischa <info@noobtuts.com>
2024-09-02 22:03:38 +02:00
DANILIAMMO
99ba539e04
style(ConnectionQuality): Fix indention (#3896) 2024-09-02 07:30:25 -04:00
mischa
5f0fee0a67 resave scripting define symbols 2024-08-31 21:35:16 +02:00
mischa
b1cbab8621
Edgegap Plugin: update to latest version to remove more MIRROR CHANGEs; also supports moving the folder better (#3891)
* Edgegap Plugin: non-breaking updates first

* Edgegap Plugin: update to latest version to remove more MIRROR CHANGEs; also supports moving the folder better

* 2021+

---------

Co-authored-by: mischa <info@noobtuts.com>
Co-authored-by: mischa <16416509+vis2k@users.noreply.github.com>
2024-08-22 09:09:58 +02:00
MrGadget
dd4dd78013 chore(CI): RunUnityTests - updated unityVersion 2024-08-18 10:54:15 -04:00
MrGadget
cb9e0fe3c0
feat(Examples): PlayerControllerBase with Reliable / Unreliable Derived Classes (#3889)
* Base Controllers and Reliable / Unreliable versions

* Check Application.isFocused

* Replaced PlayerController

* TankTheftAuto - Use one of each Tank Prefab
- Added Label for Reliable / Unreliable

* TankControllerBase: Require TankHealth

* TankHealth: Ensure finding correct TextMesh
2024-08-17 21:00:47 +02:00
mischa
9c966fc534
Update README.md 2024-08-15 21:04:32 +02:00
mischa
b02c9420f2
Update README.md 2024-08-15 21:04:02 +02:00
MrGadget
b00d2816cf chore(CI): RunUnityTests - updated unityVersion 2024-08-14 16:52:38 -04:00
MrGadget
8df5ec087f CharacterSelection: Removed PlayerControllerScript
- No longer used
2024-08-10 14:55:17 -04:00
MrGadget
fb50bf252b CharactrerSelection: Use Common PlayerController 2024-08-10 14:49:54 -04:00
MrGadget
e4845f000d PlayerController: Don't require PlayerCamera 2024-08-10 14:49:10 -04:00
MrGadget
9064dab293
fix(CharacterSelection Example): Separate SceneCamera script (#3888)
* CharSelection: Separate SceneCamera script

* SceneCamera: SetPositionAndRotation

* Code Cleanup
2024-08-10 14:43:29 -04:00
MrGadget
6f28f716d5 fix(Extensions): UNITY_2021_3_OR_NEWER 2024-08-10 14:04:46 -04:00
MrGadget
e8ebfa150b
fix(Extensions): Added SetPositionAndRotation (#3887) 2024-08-10 20:02:29 +02:00