Commit Graph

6359 Commits

Author SHA1 Message Date
Robin Rolf
671ac51bca simple repro for hooks leaking
They do not seem to though
2024-09-19 12:53:51 +00:00
MrGadget
072521727f fix(EdgegapLobby Example): Removed old navmesh 2024-09-18 09:40:34 -04:00
MrGadget
d822a21743 fix(EdgegapLobby Example): Fixed scene camera, ground, spawns, navmesh 2024-09-18 09:40:34 -04:00
Robin Rolf
2d9ee5646c
fix: Edgegap Lobby Error continues to Connecting (#3898)
Missing return, oops.
Also some minor readability cleanup
2024-09-18 15:36:12 +02:00
MrGadget
1cc18e67c5 TankTurretBase: fixed comment in HandleTurning 2024-09-17 22:36:59 -04:00
MrGadget
d67a087265 fix(TankControllerBase): Turning is now persisted when AutoRun is enabled. 2024-09-17 22:33:23 -04:00
MrGadget
e467be0d90 PlayerControllerBase: fixed comment in HandleTurning 2024-09-17 22:31:02 -04:00
MrGadget
4158a5e6fe fix(Examples): Updated Tank prefabs with Cooldown 2024-09-17 16:19:05 -04:00
MrGadget
7bdffa0be3 fix(TankTurretBase): Added Cooldown 2024-09-17 16:18:25 -04:00
MrGadget
56cc8fbd4e fix(PlayerTest Example): Changed Player Prefab 2024-09-17 15:58:23 -04:00
MrGadget
c8a2d3d2a8 fix(PlayerControllerBase): Turning is now persisted when AutoRun is enabled. 2024-09-17 15:57:13 -04:00
mischa
6da8ec80a3 fix: NetworkIdentity.OnDestroy cyclic memory leak 2024-09-11 22:22:46 +02:00
MrGadget
e4bf022656 fix(Examples): Scenes and Prefabs updated
NT Base SendIntervalMultiplier removed
2024-09-07 16:29:00 -04:00
mischa
194fd65b51 remove old comment 2024-09-05 12:13:07 +02:00
mischa
18fadbf15b update comment 2024-09-04 10:14:30 +02:00
mischa
016b611b2b
breaking: NetworkTransform sendIntervalMultiplier replaced by syncInterval math (#3895)
* repro

* force sendIntervalMultiplier based on syncInterval!

* Revert "repro"

This reverts commit e51c996fa6.

* cleanup

* fix

* hide

* property

* rmv

---------

Co-authored-by: mischa <info@noobtuts.com>
2024-09-02 22:03:38 +02:00
DANILIAMMO
99ba539e04
style(ConnectionQuality): Fix indention (#3896) 2024-09-02 07:30:25 -04:00
mischa
b1cbab8621
Edgegap Plugin: update to latest version to remove more MIRROR CHANGEs; also supports moving the folder better (#3891)
* Edgegap Plugin: non-breaking updates first

* Edgegap Plugin: update to latest version to remove more MIRROR CHANGEs; also supports moving the folder better

* 2021+

---------

Co-authored-by: mischa <info@noobtuts.com>
Co-authored-by: mischa <16416509+vis2k@users.noreply.github.com>
2024-08-22 09:09:58 +02:00
MrGadget
cb9e0fe3c0
feat(Examples): PlayerControllerBase with Reliable / Unreliable Derived Classes (#3889)
* Base Controllers and Reliable / Unreliable versions

* Check Application.isFocused

* Replaced PlayerController

* TankTheftAuto - Use one of each Tank Prefab
- Added Label for Reliable / Unreliable

* TankControllerBase: Require TankHealth

* TankHealth: Ensure finding correct TextMesh
2024-08-17 21:00:47 +02:00
MrGadget
8df5ec087f CharacterSelection: Removed PlayerControllerScript
- No longer used
2024-08-10 14:55:17 -04:00
MrGadget
fb50bf252b CharactrerSelection: Use Common PlayerController 2024-08-10 14:49:54 -04:00
MrGadget
e4845f000d PlayerController: Don't require PlayerCamera 2024-08-10 14:49:10 -04:00
MrGadget
9064dab293
fix(CharacterSelection Example): Separate SceneCamera script (#3888)
* CharSelection: Separate SceneCamera script

* SceneCamera: SetPositionAndRotation

* Code Cleanup
2024-08-10 14:43:29 -04:00
MrGadget
6f28f716d5 fix(Extensions): UNITY_2021_3_OR_NEWER 2024-08-10 14:04:46 -04:00
MrGadget
e8ebfa150b
fix(Extensions): Added SetPositionAndRotation (#3887) 2024-08-10 20:02:29 +02:00
JesusLuvsYooh
dfd69f79dd
Updated ReadMe for CharacterSelection example. (#3886)
Kudos to Gadget for seeing it.
2024-08-10 10:50:55 -04:00
MrGadget
8bdf29983a NetworkClient: Organize methods 2024-08-10 08:04:21 -04:00
mischa
de7ac40af9
perf: Weaver automatically uses VarInt compression for all integers in [SyncVar]/[Command]/[Rpc]/SyncList/NetworkMessage/etc. (#3870)
* perf: NetworkReader/Writer: read/write collection size headers as VarInt for significant bandwidth reduction!

* Weaver: when defining multiple Readers/Writers of same type, choose the one with priority suffix

* perf: NetworkReader/Writer: define weaver preferred VarInt compression for integers

* [WeaverPriority] attribute and more tests

* remove unused

---------

Co-authored-by: mischa <info@noobtuts.com>
2024-08-10 11:54:21 +02:00
MrGadget
d8c7c1e815
feat(NetworkServer): Improved ReplacePlayerForConnection (#3885)
- ReplacePlayerOptions: KeepAuthority, KeepActive, Unspawn, Destroy
- NetworkServer tests updated
- Examples updated and work correctly

Eliminates need to make a coroutine to replace & destroy player.
2024-08-10 11:40:52 +02:00
MrGadget
46010ca49c
fix(NetworkClient): InvokeIdentityCallbacks call OnStartClient first (#3884)
- This is for host client to match logical call order as remote client
2024-08-10 11:39:03 +02:00
mischa
c77d8459fb fix: NetworkServer.BroadcastToConnectio can now recover from null entries instead of slowing down perf with log messages forever [credits: BigBoxVR/CF] 2024-08-10 11:26:48 +02:00
MrGadget
6b3f70ab51 fix(TankAuthority): Player pos 1m up 2024-08-09 16:48:14 -04:00
mischa
2fe1b8fd38
perf: NetworkReader/Writer: read/write collection size headers as VarInt for significant bandwidth reduction! (#3868)
Co-authored-by: mischa <info@noobtuts.com>
2024-08-09 09:58:22 +02:00
MrGadget
96ba861e2c chore: Example Controllers Code Cleanup 2024-08-06 23:36:55 -04:00
MrGadget
f56528ffaa fixed platform collider 2024-08-03 14:22:01 -04:00
MrGadget
455bb7a97d release: Mirror 90.0.0 2024-08-02 15:10:06 -04:00
JesusLuvsYooh
5b7da43d5c
fix: Examples colliders and missing namespace. (#3881)
* fix: Example scene and prefab colliders fixed.

No idea what happened, but some box colliders seem to be double the default size.

* Namespace to couch coop scripts.
2024-08-02 06:57:56 -04:00
MrGadget
b409245946 TopDownShooterLighting 2024-07-31 08:28:47 -04:00
MrGadget
b5a3bd2f9f TopDownShooter 2019 Updates 2024-07-31 08:28:11 -04:00
MrGadget
7ada79e6a1 fix(TopDownShooter): simplify Flashlight code 2024-07-30 11:31:22 -04:00
mischa
87ca42eda9 fix: TimeSnapshotMessage doesn't require authority anymore to avoid disconnecting connections where the unreliable message arrived before the reliable authority message 2024-07-30 17:18:01 +02:00
MrGadget
810e5f55c5 Examples - Lighting 2024-07-29 22:56:44 -04:00
MrGadget
9e9cbdb2f5 Examples - Lighting 2024-07-29 21:14:16 -04:00
MrGadget
3c4f465a70 Examples - Lighting 2024-07-29 18:09:04 -04:00
MrGadget
302e2ae82b
fix(Example Prefabs): Reset for 2019 (#3880) 2024-07-29 08:59:54 -04:00
MrGadget
f3924c44f9
fix(PlayerTest Example): Compatible with 2019 (#3879)
* Terrain 2019

* Lighting

* Baked Lighting

* Lighting color

* Terrain Data
2024-07-29 01:12:28 -04:00
MrGadget
1d851719c2
fix(Examples): Restored example scenes to 2019 compatibility (#3878) 2024-07-28 20:55:20 -04:00
MrGadget
483fd28517 fix(Example Prefabs): Reset sendIntervalMultiplier to 1 2024-07-28 08:12:34 -04:00
mischa
9913194d06 Benchmarks: reset send interval multipliers back to 1, otherwise it'll give misleading results 2024-07-28 11:16:58 +02:00
mischa
6e82a47479 NetworkTransformReliable: remove unused 'lastClientCount' 2024-07-27 14:04:04 +02:00