Commit Graph

5513 Commits

Author SHA1 Message Date
MrGadget1024
d7896c2ec1 NetworkTime changes 2023-02-25 09:21:19 -05:00
JesusLuvsYooh
4603bb1a4d
Shortened PingWindowSize to get a faster more accurate result. (#3395)
* Shortened PingWindowSize to get a faster more accurate result.

Shortened PingWindowSize to get a faster more accurate result.
It taking too long to calculate the average may look bad to users

* Revert "Shortened PingWindowSize to get a faster more accurate result."

This reverts commit 0a5916b4dc.

* Revert "Shortened PingWindowSize to get a faster more accurate result."

This reverts commit 0a5916b4dc.

* Shortened PingWindowSize to get a faster more accurate result.

Shortened PingWindowSize to get a faster more accurate result.
It taking too long to calculate the average may look bad to users

* Shortened PingWindowSize to get a faster more accurate result.

Shortened PingWindowSize to get a faster more accurate result.
It taking too long to calculate the average may look bad to users, choosing 6 gives us an average of 3 results, where as the previous 10, would wait for 5, it should be a slight visual improvement.
2023-02-25 11:11:56 +01:00
MrGadget1024
4c329fc7ef clientMaxMessagesPerTick: 2000 2023-02-24 23:35:52 -05:00
MrGadget1024
0f08a2f45f Teleport by X 2023-02-24 22:53:10 -05:00
MrGadget1024
6aabc65d1d Offline scene updated 2023-02-24 22:52:34 -05:00
MrGadget1024
c352c354ec bufferTimeMultiplierForClamping cmd line arg 2023-02-24 22:52:18 -05:00
MrGadget1024
9b9fe83dc5 NTRCustomSendInterval override OnTeleport 2023-02-24 22:51:42 -05:00
MrGadget1024
92310b4c9e bufferTimeMultiplierForClamping = 1f 2023-02-24 22:51:14 -05:00
MrGadget1024
0d461a8836 only ninja NPCs 2023-02-24 22:50:34 -05:00
MrGadget1024
0d6868b693 useNinja = true 2023-02-24 22:50:16 -05:00
MrGadget1024
5b56a4ce22 updated NTReliableExt 2023-02-24 22:49:24 -05:00
MrGadget1024
95e189d197 Updated NTReliableExt 2023-02-24 22:49:04 -05:00
MrGadget1024
e242c5f965 Formatting 2023-02-24 03:38:32 -05:00
MrGadget1024
d92cc65315 Formatting 2023-02-24 03:38:18 -05:00
ninjakickja
a424ee87d1 Clamping time if the difference exceeds X times multiplier.
Added in NM to include settings for clamp multiplier.
Added clamp multiplier field in NetworkServer for use in snapshot interpolation, similar to send Interval.
Amended all the function call to InsertAndAdjust to include clamp multiplier.
2023-02-24 11:36:10 +08:00
mischa
228a577683
fix: kcp2p V1.30 (#3391)
- fix: set send/recv buffer sizes directly instead of iterating to find the limit.
  fixes: https://github.com/MirrorNetworking/Mirror/issues/3390
- fix: server & client sockets are now always non-blocking to ensure main thread never
  blocks on socket.recv/send. Send() now also handles WouldBlock.
- fix: socket.Receive/From directly with non-blocking sockets and handle WouldBlock,
  instead of socket.Poll. faster, more obvious, and fixes Poll() looping forever while
  socket is in error state. fixes: https://github.com/MirrorNetworking/Mirror/issues/2733
2023-02-23 03:14:31 +01:00
ninjakickja
46ec63dc51 Changing TimeOverride Method
If we want local timeline to be around bufferTime slower,
Then over her we want to clamp localTimeline to be:
target +- multiplierCheck * bufferTime.
2023-02-23 09:26:07 +08:00
MrGadget1024
192f79c92b Merged master 2023-02-22 17:48:39 -05:00
MrGadget1024
148b4e487c Console.WriteLine instead of Debug.Log 2023-02-22 01:35:44 -05:00
MrGadget
a1db764b7c
Organize WeaverTypes (#3393)
* Organize WeaverTypes
- Put all NetworkBehaviors together
- Put Writer with Reader
- Put Remote things together
- moved ScriptableObjectType down

* moved NetworkClientConnectionReference up
2023-02-22 07:07:45 +01:00
MrGadget1024
f87d5e4f9c UpdateClient change per Ninja 2023-02-21 02:14:21 -05:00
MrGadget1024
aa3c1b6bd4 Changes per Ninja 2023-02-21 01:29:23 -05:00
MrGadget1024
712b1c9120 fixed dumb mistake 2023-02-20 15:24:09 -05:00
MrGadget1024
dba4aa7f24 Added back PlayerBuffers to Ninja prefabs 2023-02-20 11:45:36 -05:00
MrGadget1024
51e47c733a PlayerName - removed commented code 2023-02-20 02:40:46 -05:00
MrGadget1024
7fb1d25e06 default multiplier 3 2023-02-20 02:40:26 -05:00
MrGadget1024
6a4dcf8d10 Hide snap UI elements 2023-02-20 02:40:06 -05:00
MrGadget1024
dc1c45a7b8 set multipler default back to 3 2023-02-20 02:15:23 -05:00
MrGadget1024
03c063e69e UI bug for multiplier, and default now 6 2023-02-20 02:09:37 -05:00
MrGadget1024
566c9eb29d TestNTNetworkManager OnClientDisconnect offline scene check 2023-02-20 00:56:36 -05:00
MrGadget1024
7fa5afcfce fixed TestNT.meta 2023-02-19 23:34:33 -05:00
MrGadget1024
94114a88b3 Deleted TMP folder 2023-02-19 23:13:49 -05:00
MrGadget1024
47c4285423 Merged Master 2023-02-19 23:12:48 -05:00
MrGadget1024
494f6b342c SWT ClientHandshake - fixed error 2023-02-19 23:07:05 -05:00
MrGadget
69d5cf3c8f
breaking: AsmDef Updates (#3388)
* breaking: AsmDef Updates
- KcpTransport moved up
- SimpleWeb moved into folder
- AsmDef chains updated and simplified

* Reverted accidental change

* reverted accidental change

* Mirror.Tests - reverted ref removal
- needed for 2019 and 2020
2023-02-20 04:56:52 +01:00
Robin Rolf
cfe27a179b
fix: never use custom NB writers for SyncVars (#3387)
We always use a specific reader for NB syncvars, so if a custom defined writer handles data differently this leads to data mismatches.
Supporting custom readers for NB syncvars will just lead to too many edge cases and unexpected behaviour, so dont do it (see https://github.com/MirrorNetworking/Mirror/issues/2680#issuecomment-1435093212 for rationale).

Fixes #2680
2023-02-20 04:29:48 +01:00
MrGadget1024
ce2f1206e4 NTRCustomSendInterval formatting 2023-02-19 22:01:32 -05:00
ninjakickja
913a29dc6d Update NT to fix desyncs
When a new client joins in between sending frames, server will serialize a current live position to the client. This may not be the last sent copy to everyone, so when the next send happens, the delta sent will be delta-ed against wrong data.

Other changes:
1) Removed CheckLastSendTime() in OnSerialize(), not needed.
2) Only checking sending/set dirty in LateUpdate(). Other users may require positions updated in
    update, and do something to it on LateUpdate().
3) Initialize last snapshot to zeroes in Reset(). For syncOnlyOnChange, sender will check against last sent
    snapshot for changes. This needs to be zero on a reset.
2023-02-20 10:36:14 +08:00
MrGadget1024
fbbb10be7f TestNTNetworkManager wrap using System 2023-02-19 16:42:20 -05:00
MrGadget1024
9877249130 Add back reference 2023-02-19 16:38:31 -05:00
MrGadget1024
e0aac07a30 resolved conflict 2023-02-19 10:28:48 -05:00
MrGadget1024
ccf6569dd3 Merged AsmDef-Sanity 2023-02-19 10:25:55 -05:00
MrGadget1024
fe03ba88d9 breaking: AsmDef Updates
- KcpTransport moved up
- SimpleWeb moved into folder
- AsmDef chains updated and simplified
2023-02-19 10:23:38 -05:00
MrGadget1024
346442efed Kcp compatibility 2023-02-19 10:08:18 -05:00
MrGadget1024
31203aabb1 TestNTNetworkManager overrides 2023-02-18 21:16:55 -05:00
MrGadget1024
44e7d76b08 UI updates 2023-02-18 21:00:35 -05:00
MrGadget1024
7f655d1899 Offline scenes updated 2023-02-18 20:27:51 -05:00
MrGadget1024
d9882e42f0 LoginUI prefab 2023-02-18 20:27:26 -05:00
MrGadget1024
5088ccde81 offline scenes updated - UI wireups 2023-02-18 20:08:45 -05:00
MrGadget1024
ba1d5e1b5f LoginUI Prefab updated 2023-02-18 20:08:25 -05:00
MrGadget1024
3bb3efbb62 LoginUI - removed unused field 2023-02-18 20:08:08 -05:00
MrGadget1024
fc951d84c2 unused usings 2023-02-18 14:52:00 -05:00
MrGadget1024
9ffd233958 OfflioneKcp updated 1K 2023-02-18 14:44:21 -05:00
MrGadget1024
add8fa42d1 OfflineKcp updated 2023-02-18 14:36:55 -05:00
MrGadget1024
2cac079138 LoginUI prefab 2023-02-18 14:36:46 -05:00
MrGadget1024
863ec8d0b8 1000 maxConn 2023-02-18 13:24:30 -05:00
MrGadget1024
699c9ac5c7 fixed client not getting multiplier 2023-02-18 11:44:08 -05:00
MrGadget1024
4536fb3dc8 sendIntervalMultiplier SyncVar 2023-02-18 10:15:54 -05:00
MrGadget1024
a4491057e3 fixed BotNinja prefab 2023-02-18 09:42:31 -05:00
MrGadget1024
346aaabc02 fixed /ninja switch 2023-02-18 09:31:26 -05:00
MrGadget1024
fbc00c1ee9 Bug fixes 2023-02-18 09:14:07 -05:00
MrGadget1024
ab8bdb6506 Added stresstest.idev.dl.je 2023-02-18 08:38:26 -05:00
MrGadget1024
feb5d5286e NTRCustomSendInterval LateUpdate 2023-02-17 22:03:08 -05:00
MrGadget1024
f2cc2ba9ca NTRCustomSendInterval formatting 2023-02-17 20:38:16 -05:00
MrGadget1024
b90c620b68 Default server port 27777 2023-02-17 18:02:39 -05:00
MrGadget1024
390318da95 ninja config options 2023-02-17 17:41:14 -05:00
MrGadget1024
b28cb90d11 prefab updates 2023-02-17 17:40:52 -05:00
MrGadget1024
fddcd76228 Ninja Material 2023-02-17 17:40:41 -05:00
MrGadget1024
994fe40d25 Ninja UI 2023-02-17 17:40:21 -05:00
MrGadget1024
7c211b19fc PlayerNinja Color 2023-02-17 17:11:34 -05:00
MrGadget1024
99c8ce16c8 Prefabs 2023-02-17 17:09:04 -05:00
MrGadget1024
545cefd1c2 Added Ninja options 2023-02-17 17:03:28 -05:00
MrGadget1024
c05e2d6991 Fixed Apply override 2023-02-17 16:16:52 -05:00
MrGadget1024
931ec63170 Merged master 2023-02-17 16:14:55 -05:00
Robin Rolf
94bb3690ae
fix: NetworkBehaviour SyncVar uses netId lookup (#3386)
* fix: NetworkBehaviour SyncVar uses netId lookup

Not only types derived from NetworkBehaviour
Fixes #2939

* Update Assets/Mirror/Editor/Weaver/Extensions.cs

* Update Assets/Mirror/Editor/Weaver/Processors/NetworkBehaviourProcessor.cs

* Update Assets/Mirror/Editor/Weaver/Processors/SyncVarAttributeProcessor.cs

* Update Assets/Mirror/Editor/Weaver/Processors/SyncVarAttributeProcessor.cs

* Update Assets/Mirror/Editor/Weaver/Processors/SyncVarAttributeProcessor.cs

* Update Assets/Mirror/Editor/Weaver/Readers.cs

* Update Assets/Mirror/Editor/Weaver/Writers.cs

---------

Co-authored-by: mischa <16416509+vis2k@users.noreply.github.com>
2023-02-17 12:09:53 +01:00
MrGadget1024
5784ff6d8a script icons 2023-02-16 21:55:50 -05:00
MrGadget1024
4f1a1899aa Extensions - updated comment 2023-02-16 09:07:55 -05:00
MrGadget1024
2f2a6907de Extenstions - Added comment to GetStableHashCode 2023-02-16 09:04:43 -05:00
MrGadget1024
adafd484d7 Fixed log msg 2023-02-16 08:27:11 -05:00
MrGadget1024
e4281fe5bf fix: fixed warning in test 2023-02-16 08:20:01 -05:00
MrGadget1024
9e0c59526c fix: Extensions - Remove static StableHashes dictionary
- Now that all callers to GetStableHashCode are either one-timers or design-time (weaver) the dictionary is no longer needed.
2023-02-16 08:19:48 -05:00
Robin Rolf
5d6022ff19
Remove outdated comment (#3385) 2023-02-16 13:21:01 +01:00
Robin Rolf
8b7bc6858f
perf: Weave in pre-computed function hash for RPCs (#3384)
* perf: Weave in pre-computed function hash for RPCs

Instead of computing it at runtime for every call
See #3381, #3377 and #3375

* Update Assets/Mirror/Editor/Weaver/Processors/CommandProcessor.cs

* Update Assets/Mirror/Editor/Weaver/Processors/RpcProcessor.cs

* Update Assets/Mirror/Editor/Weaver/Processors/TargetRpcProcessor.cs

---------

Co-authored-by: mischa <16416509+vis2k@users.noreply.github.com>
2023-02-16 13:01:03 +01:00
Robin Rolf
b933dcbe1a
feat: InterestManagementBase (#3379)
* feat: InterestManagementBase

A interest management base class that allows more advanced interest management by bypassing the built-in HashSet checks via Rebuild overriding

* Update Assets/Mirror/Core/InterestManagementBase.cs

---------

Co-authored-by: mischa <16416509+vis2k@users.noreply.github.com>
2023-02-16 12:57:31 +01:00
Robin Rolf
c2d834315c
cleanup: move observer HashSet rebuild logic to IM (#3383)
This cleanup step prepares for InterestManagement classes being able to customize the rebuild logic, but for that we should move it out of the NetworkServer class
2023-02-16 12:11:54 +01:00
JesusLuvsYooh
e0e262678b
feature: NetworkTransform interpolation can be disabled (#3378)
* Interpolation off bools for NetworkTransform.

Gives a snap-like effect to position, rotation and scaling.

* Update Assets/Mirror/Components/NetworkTransformBase.cs

* Update NetworkTransformBase.cs

---------

Co-authored-by: mischa <16416509+vis2k@users.noreply.github.com>
2023-02-16 04:19:02 +01:00
Robin Rolf
569938c8c7
perf: Use static generic class to cache message id (#3381)
* perf: Use static generic class to cache message id

we can (ab)use c# generics to cache the message id in a static field
this is significantly faster than doing a runtime Dictionary lookup in my testing (16% thread cpu-> ~0.22% for 121 moving nts)
generic classes have separate static fields per type specification, so we can store things per-type there, exactly what we need!

* Obsolete NetworkMessages.GetId

* Update Assets/Mirror/Core/NetworkMessages.cs

* Copy comment from GetId up to the Id field

* wording

---------

Co-authored-by: MrGadget <9826063+MrGadget1024@users.noreply.github.com>
2023-02-15 16:39:25 +01:00
Robin Rolf
1b4cc63c2e Correct send rate in bot name 2023-02-14 19:59:52 +01:00
Robin Rolf
dd2151b582 /ssl and /nossl args 2023-02-14 19:40:42 +01:00
Robin Rolf
39faecc911 /h: command line arg 2023-02-14 18:45:05 +01:00
MrGadget1024
7e693c93d1 bots setup 2023-02-14 07:10:24 -05:00
MrGadget1024
b53892e2de Latest 2023-02-14 06:52:58 -05:00
MrGadget1024
31349c708c Merged master 2023-02-14 03:51:38 -05:00
MrGadget
59dc88c981
perf: Cache Stable Hashes (#3377)
* perf: Cache Stable Hashes
- Static dictionary of message hashes
- ResetStatics

* Added debug log for future debugging.

* Update Extensions.cs

---------

Co-authored-by: mischa <16416509+vis2k@users.noreply.github.com>
2023-02-14 02:45:36 +01:00
MrGadget1024
d1e263acac Merged master 2023-02-13 04:35:50 -05:00
MrGadget1024
6a506b0abe WebGL 2023-02-13 04:34:39 -05:00
JesusLuvsYooh
adc28267f7 Updated function name in code summary. 2023-02-12 16:19:43 +00:00
MrGadget1024
456e7eefdd Latest 2023-02-12 07:52:50 -05:00
MrGadget1024
a0034fb01c Player prefab 2023-02-11 20:48:53 -05:00
MrGadget1024
f41f03833b Bot Test 2023-02-11 19:31:03 -05:00