Commit Graph

3888 Commits

Author SHA1 Message Date
Chris Langsenkamp
797c693fe8 doc: Updated Deprecations 2020-06-09 09:27:33 -04:00
James Frowen
dfa2e7aff6
fixing typo (#1976) 2020-06-09 12:26:27 +01:00
James Frowen
e39b91efca
removing extra null check (#1974)
if transform is not null then gameObject will also be not null
2020-06-09 11:32:50 +02:00
Chris Langsenkamp
986975d65e Set Tanks example to Round Robin 2020-06-08 10:02:19 -04:00
James Frowen
69e58cc870
checking this instead of this.gameobject (#1973) 2020-06-08 08:54:34 +02:00
James Frowen
927c4dede5
fix: Replacing ClearDelegates with RemoveDelegates for test (#1971)
* making ClearDelegates Obsolete

* returning hash from Registering function

* fixing tests
2020-06-08 08:54:00 +02:00
Chris Langsenkamp
14a851fde1 Removed unused variable 2020-06-07 20:12:31 -04:00
Chris Langsenkamp
745741e000 Refinements to player controllers in examples 2020-06-07 20:12:11 -04:00
Chris Langsenkamp
198b2bd605 Refined playercontroller in MultipleAdditiveScenes example 2020-06-07 14:27:38 -04:00
James Frowen
55736eba5e
breaking: adding option to receive NetworkConnectionToClient in Comand (#1970)
* moving exists check to its own function

* moving order and adding whitespace

* adding SenderConnection Attribute

* adding weaver tests for SenderConnection Attribute

* tests for sender connection

* updating valid method to work with sender connection

* using RemoteCallType in read write calls

* adding sender connection to CallCmd

* updating CmdDelegate

* adding NetworkConnection to invokeFunction

* updating old tests

* removing SenderConnectionAttribute

* typo

* adding version 14 defines
2020-06-07 11:25:21 +01:00
James Frowen
822b04155d
fix: Better errors when trying to replace existing assetid (#1827)
* allowing assetId to be set at runtime

* removing ignore from tests

* adding errors and warning for settings assetId

* adding tests for settings assetId

* not allowing assetId to be replaced

* fixing test

* giving error when old assetId was not empty

* moving test to runtime
moving base classes to common

* moving more tests to runtime

* changing tests to give error when assetid is changed

* removing un-needed check

* removing NewAssetId tests
2020-06-06 23:09:46 +02:00
James Frowen
fee522b1cf
making log warning (#1969) 2020-06-06 22:56:52 +02:00
vis2k
67c604959c 2k Demo: enable GPU Instancing for Monster & Player materials to reduce batches from 8k to 26 when drawing all 2k monsters 2020-06-06 11:06:11 +02:00
MrGadget
864fdd5fdc
feat: Add excludeOwner option to ClientRpc (#1954)
* WIP

* WIP

* WIP

* WIP

* feat: Add excludeOwner option to ClientRpc

* removed default value

* Fixed tests

* Update Assets/Mirror/Editor/Weaver/Processors/RpcProcessor.cs

Co-authored-by: James Frowen <jamesfrowendev@gmail.com>

* adding weaver test for exlude owner

* adding test for call to exclude owner

* adding comment back

* removing ClientRpcInfo

we don't need ClientRpcInfo as client rpc is only called server side
so we don't need to double check exlucde owner, weaver can handle it

* removing extra register

* fixing test compile errors

* Update Assets/Mirror/Tests/Editor/Weaver/WeaverClientRpcTests~/ClientRpcThatExcludesOwner.cs

* doc: fixed typos in readme

* doc: Updated ChangeLog

* doc: Updated docs for Command ignoreAuthority option

* doc: Updated ChangeLog

* fixing typo in comment (#1963)

* Removed YouTube link. Link is changing soon. (#1962)

* Removed YouTube link. Link is changing soon. (#1961)

* Removed YouTube link. Link is changing soon. (#1960)

* Removed YouTube link. Link is changing soon. (#1959)

* Removed YouTube link. Links are changing. (#1958)

* Removed YouTube link. Links are changing. (#1957)

* Update NetworkBehavior.md (#1956)

* fixed comment typo

* doc: Updated Migration guide example

Co-authored-by: James Frowen <jamesfrowendev@gmail.com>
Co-authored-by: FirstGearGames <firstgeargames@gmail.com>
2020-06-05 21:49:36 +02:00
Chris Langsenkamp
b4d0296434 Removed stray // 2020-06-05 02:24:56 -04:00
Chris Langsenkamp
e601cb99ff doc: Updated Migration guide example 2020-06-04 08:32:00 -04:00
Chris Langsenkamp
1a1eec9c14 fixed comment typo 2020-06-03 10:34:51 -04:00
FirstGearGames
27ffb4d946
Update NetworkBehavior.md (#1956) 2020-06-03 10:29:11 -04:00
FirstGearGames
09e01fa818
Removed YouTube link. Links are changing. (#1957) 2020-06-03 10:28:52 -04:00
FirstGearGames
6f6c8b9d7e
Removed YouTube link. Links are changing. (#1958) 2020-06-03 10:28:27 -04:00
FirstGearGames
5c0cc561b0
Removed YouTube link. Link is changing soon. (#1959) 2020-06-03 10:28:06 -04:00
FirstGearGames
f83f87fc12
Removed YouTube link. Link is changing soon. (#1960) 2020-06-03 10:27:50 -04:00
FirstGearGames
95baa53b4f
Removed YouTube link. Link is changing soon. (#1961) 2020-06-03 10:27:35 -04:00
FirstGearGames
ab21af4db1
Removed YouTube link. Link is changing soon. (#1962) 2020-06-03 10:27:21 -04:00
James Frowen
2444275401
fixing typo in comment (#1963) 2020-06-03 15:11:57 +01:00
Chris Langsenkamp
bc9659a148 doc: Updated ChangeLog 2020-06-02 13:09:18 -04:00
Chris Langsenkamp
a389a74175 doc: Updated docs for Command ignoreAuthority option 2020-06-02 11:09:15 -04:00
Chris Langsenkamp
a1c8338485 doc: Updated ChangeLog 2020-06-02 11:08:28 -04:00
Chris Langsenkamp
3a4ea4645d doc: fixed typos in readme 2020-06-02 10:42:50 -04:00
James Frowen
e6311ecb37
adding better error message for ResolveMethod (#1950) 2020-05-31 19:35:22 +02:00
James Frowen
e736f41470
moving exists check to its own function (#1948)
* moving exists check to its own function

* moving order and adding whitespace
2020-05-31 19:35:06 +02:00
James Frowen
62257d8c4f
fix: better error for Command, ClientRpc and TargetRpc marked as abstract (#1947)
* weaver test for virtual and abstract commands

* adding error for abstract methods

* adding base class for command tests and renaming file

* adding tests for virutal commands

* renaming classes to make more sense

* removing whitespace

* adding tests for Client Target Rpc too

* fixing compile error

* fixing message and typo

* removing line

* renaming namespace and base class to be used by Rpc

* tests for calling Rpc

* tests for virtual rpc

* fixing typo
2020-05-30 19:17:29 +02:00
James Frowen
cace9ab840
Refactor weaver 4 (#1946)
* white space

* renaming parameter name

* renaming parameter name

* making comment look the same as the one in writeArguments

* removing NetworkBehaviourType2 to make code simplier

* whitesapce
2020-05-30 17:38:34 +02:00
James Frowen
b4acf7d9a2
feat: Adding onLocalPlayerChanged to ClientScene for when localPlayer is changed (#1920)
* adding onLocalPlayerChanged event

* Update Assets/Mirror/Runtime/ClientScene.cs

Co-authored-by: MrGadget <chris@clevertech.net>

Co-authored-by: MrGadget <chris@clevertech.net>
2020-05-30 15:45:49 +02:00
James Frowen
3a35b0e9de
adding extension methods (#1938) 2020-05-30 15:43:32 +02:00
James Frowen
26c02199ba
renaming function (#1937)
* renaming function

* adding more comments
2020-05-30 15:43:14 +02:00
James Frowen
b1e47d5b6a
adding RemoteCallType (#1936)
* adding RemoteCallType

* Update Assets/Mirror/Editor/Weaver/Processors/NetworkBehaviourProcessor.cs
2020-05-30 15:42:34 +02:00
James Frowen
7205d3a705
Clean up test scripts (#1942)
* fixing white space
* sorting using statements
2020-05-29 18:55:12 -04:00
James Frowen
3f9f3c8298
Clean up scripts (#1941)
* fixing white space
* sorting using statements
2020-05-29 18:54:56 -04:00
Chris Langsenkamp
e49313bfd2 Lowered Tanks example Projectile destroyAfter to 1 2020-05-29 13:58:34 -04:00
Chris Langsenkamp
d5a0bc740f Added Projectile to NetworkManager's Spawnables list in Tanks example 2020-05-29 13:57:59 -04:00
Chris Langsenkamp
bf624fa917 Reset Tanks Projectile Prefab 2020-05-29 13:56:52 -04:00
MrGadget
3ace2c6eb6
feat: Adding ignoreAuthority Option to Command (#1918)
* Add ignoreAuthority to weaver

* Add ignoreAuthority to CommandAttribute

* Add NetworkConnection to handlers

* Pass conn parameter from OnCommandMessage

* Add ignoreAuthority to SendCommandInternal
Add NetworkConnection param to CmdDelegate
Add NetworkConnection param to InvokeCommand
Pass conn to InvokeHandlerDelegate
Pass conn to invoker.invokeFunction

* Update tests with optional NetworkConnection param

* adding commandInfo

* fixing test calls

* renaming arguments

* adding ignoreAuthority to register call

* weaver tests for ignore authority

* tests for command ignoreAuthority

* adding debug assert to make sure tests is running correct

* moving variables up

* removing un-needed code

* updating tests

Co-authored-by: James Frowen <jamesfrowendev@gmail.com>
2020-05-28 11:54:12 +02:00
Chris Langsenkamp
8721d05fff Moved FinishLoadSceneServerOnly up to match call order 2020-05-27 22:57:41 -04:00
Chris Langsenkamp
7d9175dfc7 Moved GetStartPosition to correct region 2020-05-27 22:51:26 -04:00
James Frowen
9ae7fa2a8c
feat: adding OnRoomServerPlayersNotReady to NetworkRoomManager that is called when player ready changes and atleast 1 player is not ready (#1921)
* adding virtual function for Players not ready

* moving function calls to property

* making if check easier to read

* setting field

* making field private

* removed blank line

* Added override to template

* doc: Updated ChangeLog

Co-authored-by: Chris Langsenkamp <chris@clevertech.net>
2020-05-27 15:42:18 -04:00
James Frowen
64533ca4da
Fixing optional network connection (#1934)
* adding tests for optional NetworkConnection

* fixing validate to allow optional NetworkConnection

* fixing error message in test
2020-05-27 18:09:35 +01:00
Chris Langsenkamp
3d04f97c8d doc: Updated ChangeLog 2020-05-27 12:24:06 -04:00
Chris Langsenkamp
d9b7bb7357 fix: OnClientEnterRoom should only fire on clients 2020-05-27 12:15:52 -04:00
Chris Langsenkamp
cfea4d3ac9 doc: Updated ChangeLog 2020-05-27 12:00:11 -04:00