Commit Graph

3338 Commits

Author SHA1 Message Date
vis2k
a643cf7045 syntax 2021-03-13 13:52:32 +08:00
vis2k
89df32563b syntax 2021-03-13 13:52:14 +08:00
vis2k
b2892e7e1a add TODO 2021-03-13 13:51:20 +08:00
vis2k
0949c9d875 NetworkClient.HandleClientDisconnect removed. set .ready=false directly instead. way easier to understand. 2021-03-13 13:48:29 +08:00
vis2k
d7ee25e589 NetworkClient.HandleClientDisconnect: remove unnecessary connection parameter. it wasn't even used. 2021-03-13 13:44:34 +08:00
vis2k
4a47b1c7d2 NetworkClient.Ready: easier syntax 2021-03-13 13:34:58 +08:00
vis2k
f38af96202
NetworkClient.Ready: remove unnecessary NetworkConnection parameter (#2634) 2021-03-13 13:33:02 +08:00
vis2k
4daf0e439f add TODOs 2021-03-13 13:17:17 +08:00
vis2k
5e7c873af9 comment formatting 2021-03-13 13:15:00 +08:00
vis2k
a5224ecd10 syntax 2021-03-13 13:11:13 +08:00
vis2k
4ce55f585c NetworkClient.Ready: improve error message 2021-03-13 13:10:39 +08:00
vis2k
10aca712c2 add TODO 2021-03-13 13:08:20 +08:00
vis2k
a2dc9e6283 add TODO 2021-03-13 13:07:15 +08:00
vis2k
87c2f982cd NetworkClient.AddPlayer: remove unnecessary ready line. we don't even get there if we aren't already ready. 2021-03-13 13:04:24 +08:00
vis2k
d118de81db NetworkClient.AddPlayer: check if ready again. UNET checked if it has a readyConnection before too. 2021-03-13 13:01:21 +08:00
vis2k
c3f27f0fa1 NetworkClient.AddPlayer: simplify syntax, add TODO 2021-03-13 12:53:36 +08:00
vis2k
dc181ffe08 NetworkClient.AddPlayer: remove unnecessary NetworkConnection parameter 2021-03-13 12:44:54 +08:00
vis2k
0d5df4842f obsolete NetworkClient.readyConnection redundant state 2021-03-13 12:36:54 +08:00
vis2k
dd5c137c7b Tests: remove last dependencies on .readyConnection 2021-03-13 12:35:45 +08:00
vis2k
13b4f7d5e7 old Logging files moved into Old folder 2021-03-13 12:22:56 +08:00
MrGadget1024
c7c43da3ad fix: NetworkLoop compiler definition wrong version 2021-03-12 09:04:44 -05:00
vis2k
c39a35077e SendCommandInternal: use NetworkClient.connection instead of NetworkClient.readyConnection to remove dependency on .readyConnection 2021-03-12 16:37:36 +08:00
vis2k
cf08822f00 test for #2629 [Command(requiresAuthority=false)] to make sure it never happens again 2021-03-12 15:32:10 +08:00
vis2k
9d38188d6e fix: NetworkClient.Ready(): set .connection to connection parameter like UNET did.
this was changed in 89cdec3075 because it's unnecessary.
but NetworkBehaviourTests.SendCommandInternal depends on it.
so let's keep feature parity for now.
2021-03-12 15:26:56 +08:00
vis2k
67d24ee2ca forgot to revert test too 2021-03-12 15:07:47 +08:00
vis2k
c749c84ee4 forgot to fix log 2021-03-12 15:06:03 +08:00
vis2k
73cd1ac72a fix: #2629 - Revert "NetworkBehaviour.SendCommandInternal: use connectionToServer instead of NetworkClient.readyConnection. reduces dependencies on NetworkClient.readyConnection (which is redundant) and reduces static states. (#2620)"
This reverts commit 64f247fb32.
=> also adding a comment for next time
2021-03-12 14:54:09 +08:00
vis2k
413291a857 add TODO 2021-03-12 14:28:02 +08:00
MrGadget1024
5d00885564 perf: NetworkTransform - Removed redundant .transform 2021-03-11 08:49:24 -05:00
vis2k
2d004609c4 add comment 2021-03-11 14:23:18 +08:00
Coyote-A
038a1e3fd2
fix: networkloop breaks other libraries that use playerloop (#2627)
* use GetCurentPlayerLoop in unity 2019.3 or newer

* Update NetworkLoop.cs

Co-authored-by: vis2k <info@noobtuts.com>
2021-03-11 14:15:03 +08:00
vis2k
48a55ab487 remove old comment 2021-03-11 11:27:37 +08:00
vis2k
0992d71fe3 NetworkClient.CheckForLocalPlayer: remove dependency on readyConnection 2021-03-11 11:25:25 +08:00
MrGadget1024
540af6a9d5 fix: fix broken summary comments 2021-03-10 22:22:20 -05:00
vis2k
4c7a5d64a5 NetworkClient.AddPlayer: remove dependency on .readyConnection. the code has a '!ready' check before. so by definition, .readyConnection == .connection here. 2021-03-11 11:14:21 +08:00
vis2k
d299d607eb NetworkClient.InternalAddPlayer: remove dependency on readyConnection 2021-03-11 11:09:54 +08:00
vis2k
9ee2bc5893 NetworkClient.HandleClientDisconnect: remove unnecessary readyConnection comparison 2021-03-11 11:09:54 +08:00
MrGadget
1042a39d85
fix: Added PersistNetworkManagerToOfflineScene (#2625)
* Added PersistNetworkManagerToOfflineScene
- Fixes #2624

* Added pragma suppression

* Fixed bool check

* More comments

Co-authored-by: MrGadget1024 <chris@clevertech.net>
2021-03-10 22:08:29 -05:00
vis2k
171b674a0f comment 2021-03-11 10:48:20 +08:00
vis2k
89cdec3075 NetworkClient.readyConnection state removed. points to .connection if .ready instead. 2021-03-11 10:36:11 +08:00
vis2k
5a1a67298b update comment 2021-03-11 10:21:29 +08:00
vis2k
816c8885de wat 2021-03-11 10:19:51 +08:00
vis2k
c5d1af2287 fix tests that started failing after isLocalPlayer fixes commit (a6f6f80f65) because it assumed ApplySpawPayload would set isLocalPlayer=true. but now it's only set true in OnStartLocalPlayer, which is only called in ApplySpawnPayload if spawnFinished is true. which it isn't. so we set it manually instead. 2021-03-11 00:09:16 +08:00
vis2k
accf843283 fix: NetworkIdentity.Reset resets isLocalPlayer AFTER the isLocalPlayer ClearLocalPlayer check. fixes a runtime UnSpawn test. 2021-03-10 23:45:29 +08:00
vis2k
a23c01aa24 add OnStartLocalPlayer comment from paul 2021-03-10 23:28:11 +08:00
vis2k
956bfff3ad wat 2021-03-10 21:08:40 +08:00
vis2k
be2369f4a1 forgot one 2021-03-10 20:58:35 +08:00
vis2k
388b6bab71 NetworkAnimator: replace UNET's magic readyConnection check with isClient. this was from UNET and there was no comment, so nobody knew why it was used instead of isClient. 2021-03-10 20:55:21 +08:00
vis2k
97615b9491 syntax 2021-03-10 20:54:24 +08:00
vis2k
64f247fb32
NetworkBehaviour.SendCommandInternal: use connectionToServer instead of NetworkClient.readyConnection. reduces dependencies on NetworkClient.readyConnection (which is redundant) and reduces static states. (#2620) 2021-03-10 19:46:31 +08:00
vis2k
abbe34501d add TODOs 2021-03-10 19:31:54 +08:00
vis2k
a58cd37a36 [Command] tests: set up NetworkIdentity connectionToServer everywhere too, not just to client. prepares for making SendCommandInternal use connectionToServer instead of NetworkClient.readyConnection. 2021-03-10 19:04:08 +08:00
vis2k
b3c25d1094 add TODO 2021-03-10 18:46:41 +08:00
Coyote-A
29590401bc
add missing virtual update methods in MultiplexTransport (#2618) 2021-03-10 17:34:25 +08:00
vis2k
f239ee678a cleanup 2021-03-10 17:25:53 +08:00
vis2k
15d595fe41 SyncObject cleanup 2021-03-10 17:25:26 +08:00
vis2k
debcb400fe syntax 2021-03-10 17:23:29 +08:00
vis2k
ba9b9ec85b RemoteCallHelper cleanup 2021-03-10 17:22:57 +08:00
vis2k
0b9539b8de NetworkWriterPool cleanup 2021-03-10 17:20:37 +08:00
vis2k
055ff8dae4 NetworkWriter cleanup 2021-03-10 17:19:12 +08:00
vis2k
5dd37b5c09 cleanup 2021-03-10 16:31:13 +08:00
vis2k
459d5e203e NetworkTime: add TODOs 2021-03-10 16:31:13 +08:00
vis2k
b596294917 NetworkTime.rttSd was renamed to rttStandardDeviation 2021-03-10 16:31:13 +08:00
vis2k
46f4079856 NetworkTime.rttVar was renamed to rttVariance 2021-03-10 16:31:13 +08:00
vis2k
8a7fd39cf0 NetworkTime.timeSd was renamed to timeStandardDeviation 2021-03-10 16:31:13 +08:00
vis2k
b8b72d4482 NetworkTime.timeVar renamed to timeVariance to not confuse it with 'timeVariable' etc. 2021-03-10 16:31:13 +08:00
vis2k
fef1184404 NetworkTime cleanup 2021-03-10 16:18:11 +08:00
vis2k
a079f2a412 typo 2021-03-10 16:10:04 +08:00
vis2k
6ad3b5a6b7 previous syntax 2021-03-10 16:09:50 +08:00
vis2k
efc303ceb8 NetworkStartPosition cleanup 2021-03-10 16:09:14 +08:00
vis2k
5a6db1e4b7 NetworkReaderPool cleanup 2021-03-10 16:00:48 +08:00
vis2k
1358ab643f cleanup 2021-03-10 15:57:39 +08:00
vis2k
b2d9279e76 NetworkReader cleanup 2021-03-10 15:53:13 +08:00
vis2k
f7c6d09b44 empty files moved into Empty folder 2021-03-09 19:20:10 +08:00
vis2k
078a0c4aec NetworkManager comments cleaned up 2021-03-09 19:07:21 +08:00
vis2k
4962cee248 feat: NetworkManager.OnServerAddPlayer instantiates with name "Player [connId=42]" instead of "Player (clone)" for easier debugging 2021-03-09 18:58:20 +08:00
vis2k
fc92a28715 cleanup 2021-03-09 18:56:27 +08:00
vis2k
5e2f3c239f syntax 2021-03-09 18:54:00 +08:00
vis2k
46c9bddb6c cleanup 2021-03-09 18:53:24 +08:00
vis2k
64b436445f cleanup 2021-03-09 18:49:58 +08:00
vis2k
a4e237d307 cleanup 2021-03-09 18:41:42 +08:00
vis2k
9f68d269cc NetworkManagerHUD doesn't need xml comments except one 2021-03-09 18:25:35 +08:00
vis2k
ea141c30d6 syntax 2021-03-09 18:24:28 +08:00
vis2k
1f550b8289 cleanup 2021-03-09 18:22:36 +08:00
vis2k
22384458bd cleanup 2021-03-09 18:07:29 +08:00
vis2k
013a748da6 cleanup 2021-03-09 18:03:16 +08:00
vis2k
6926bad7d6 cleanup 2021-03-09 17:55:19 +08:00
vis2k
25e9904fa8 add TODO 2021-03-09 17:54:43 +08:00
vis2k
0291d0a402 cleanup 2021-03-09 17:53:46 +08:00
vis2k
e79dd1e443 cleanup 2021-03-09 17:52:41 +08:00
vis2k
f02c163232 add comment about static state 2021-03-09 17:48:15 +08:00
vis2k
71e7393278 syntax 2021-03-09 16:17:07 +08:00
vis2k
fe3e365c7d cleanu 2021-03-09 16:16:55 +08:00
vis2k
7ae1496b88 update url 2021-03-09 16:16:08 +08:00
vis2k
294fd46146 syntax 2021-03-09 16:12:40 +08:00
vis2k
94707b2554 add TODO 2021-03-09 16:07:55 +08:00
vis2k
2cf41cf835 syntax 2021-03-09 15:53:20 +08:00
vis2k
c4d217af2f syntax 2021-03-09 15:50:27 +08:00
vis2k
b0ccb28f18 add comment 2021-03-09 15:50:22 +08:00
vis2k
c47a6b0085 NetworkIdentity.ThisIsASceneObjectWithPrefabParent moved to Utils 2021-03-09 15:47:46 +08:00
vis2k
04b3e34593 syntax 2021-03-09 15:40:33 +08:00
vis2k
6b9acacaf0 cleanup 2021-03-09 15:40:12 +08:00
vis2k
dd2b4f8736 syntax 2021-03-09 15:38:01 +08:00
vis2k
7d3666a121 syntax 2021-03-09 15:37:41 +08:00
vis2k
ad40b260d1 syntax 2021-03-09 15:35:02 +08:00
vis2k
7fc91537ed remove unused NetworkBehavioursCache 2021-03-09 15:34:47 +08:00
vis2k
a21344196e cleanup 2021-03-09 15:32:48 +08:00
vis2k
4a1f4115d5 cleanup 2021-03-09 15:30:30 +08:00
vis2k
15aa2e091e cleanup 2021-03-09 15:23:48 +08:00
vis2k
4e7c49ee50 syntax 2021-03-09 15:21:11 +08:00
vis2k
d131367245 syntax 2021-03-09 15:19:40 +08:00
vis2k
665b1c2156 perf: batching is now enabled by default 2021-03-09 15:17:29 +08:00
vis2k
1b6f898a5a update batching comment 2021-03-09 15:16:08 +08:00
vis2k
fbe378a069 cleanup 2021-03-09 15:15:11 +08:00
vis2k
7cc3e166c4 cleanup 2021-03-09 15:02:02 +08:00
vis2k
c4cf8c263d syntax: avoid hiding property 2021-03-09 14:59:40 +08:00
vis2k
1bf08bbf89 syntax: avoid hiding property 2021-03-09 14:59:29 +08:00
vis2k
fc6ada4ab9 syntax: avoid hiding property 2021-03-09 14:59:15 +08:00
vis2k
8bcc8d29ef syntax 2021-03-09 14:57:41 +08:00
vis2k
4e71f324c6 cleanup 2021-03-09 14:56:54 +08:00
vis2k
387571722b cleanup 2021-03-09 14:55:03 +08:00
vis2k
5118f43a83 cleanup 2021-03-09 14:51:50 +08:00
vis2k
57432d94c9 NetworkVisibility: improve obsolete message 2021-03-09 14:05:11 +08:00
vis2k
d8e2f1650f cleanup 2021-03-09 11:27:09 +08:00
vis2k
c2af82f897 cleanup 2021-03-09 11:18:15 +08:00
vis2k
2be35efbad cleanup 2021-03-09 11:16:30 +08:00
vis2k
2d46c13ef5 syntax 2021-03-09 11:09:35 +08:00
vis2k
f1f51ce213 cleanup 2021-03-09 11:09:17 +08:00
vis2k
2f77fec632 cleanup 2021-03-09 10:57:42 +08:00
vis2k
e8e5f30fd6 cleanup 2021-03-08 22:50:24 +08:00
vis2k
86c0abd2b9 remove unused 2021-03-08 22:41:01 +08:00
vis2k
488d67de85 add TODO 2021-03-08 22:39:15 +08:00
vis2k
ecf6a42a2d syntax 2021-03-08 22:36:20 +08:00
vis2k
bb5513338c syntax 2021-03-08 22:34:30 +08:00
vis2k
9932b56b65 cleanup 2021-03-08 22:33:42 +08:00
vis2k
77ed0055a8 add comments 2021-03-08 22:31:03 +08:00
vis2k
4eed0ff7f1 cleanup 2021-03-08 22:29:54 +08:00
vis2k
36e7ebd50e cleanup 2021-03-08 22:19:45 +08:00
vis2k
f53ee6583c cleanup 2021-03-08 22:13:53 +08:00
vis2k
6045736266 clean up 2021-03-08 22:11:22 +08:00
vis2k
3fa8eb727c remove unused LogFilter and NetworkManager.showDebugMessages 2021-03-08 22:09:37 +08:00
vis2k
925c9d749f xml cleanup 2021-03-08 22:06:29 +08:00
vis2k
8bba4300a6 xml one liner 2021-03-08 22:02:31 +08:00
vis2k
a1381741d5 remove old batching comment 2021-03-08 11:50:14 +08:00
vis2k
92c9522388 move all the things 2021-03-07 19:57:46 +08:00
vis2k
0bc2a5573f tests 2021-03-07 19:52:38 +08:00
vis2k
396fc4542b ClientScene: move the rest to NetworkClient 2021-03-07 19:52:23 +08:00
vis2k
477d009f97 ClientScene.DestroyAllClientObjects moved into NetworkClient 2021-03-07 19:28:25 +08:00
vis2k
27ac635931 ClientScene: spawning moved into NetworkClient 2021-03-07 19:28:02 +08:00
vis2k
03f6ae59d3 ClientScene: internal Shutdown moved to NetworkClient 2021-03-07 19:15:51 +08:00
vis2k
ab1218fe17 ClientScene: internal hide & destroy moved into NetworkClient 2021-03-07 19:08:01 +08:00
vis2k
ae50ec751e ClientScene: internal callbacks moved to NetworkClient 2021-03-07 19:04:31 +08:00
vis2k
5650d952c8 remove obsolete comment 2021-03-07 18:59:59 +08:00
vis2k
12ac3613ad moved comment 2021-03-07 18:58:40 +08:00
vis2k
f20d30d4bb ClientScene: prefab spawning and spawn handlers obsoleted and moved to NetworkClient 2021-03-07 18:57:17 +08:00
vis2k
13c5a409e5 add TODO 2021-03-07 18:23:55 +08:00
vis2k
d71c6e943a internal function doesn't need summary 2021-03-07 18:22:26 +08:00
vis2k
c20de093ec syntax 2021-03-07 18:19:46 +08:00
vis2k
95e0545759 cleanup and sorting 2021-03-07 18:18:04 +08:00
vis2k
e7dab8bd49 cleanup 2021-03-07 18:11:52 +08:00
vis2k
ead0d351c9 cleanup 2021-03-07 18:10:51 +08:00
vis2k
82b8f650fb cleanup 2021-03-07 18:10:11 +08:00
vis2k
980c8a8b64 syntax 2021-03-07 18:09:12 +08:00
vis2k
9abc60c62b cleanup 2021-03-07 18:08:37 +08:00
vis2k
5a9d7921c5 cleanup 2021-03-07 18:07:43 +08:00
vis2k
f7c6eb84e8 cleanup 2021-03-07 18:06:17 +08:00
vis2k
061d1c77ba cleanup 2021-03-07 18:04:03 +08:00
vis2k
d3e3ada5c6 cleanup 2021-03-07 16:51:33 +08:00
vis2k
8ce209ac69 cleanup 2021-03-07 16:43:59 +08:00
vis2k
f06e6f0509 cleanup 2021-03-07 16:41:27 +08:00
vis2k
3667f76703 cleanup 2021-03-07 16:37:36 +08:00
vis2k
707c20c6d6 syntax 2021-03-07 16:34:04 +08:00
vis2k
5c9962100e more sorting 2021-03-07 16:29:53 +08:00
vis2k
200bde6852 NetworkClient sorting 2021-03-07 16:25:56 +08:00
vis2k
51f5dd52a9 cleanup 2021-03-07 16:22:50 +08:00
vis2k
7d397d9172 cleanup 2021-03-07 16:06:40 +08:00
vis2k
19d848feec cleanup 2021-03-07 16:03:28 +08:00
vis2k
159a35dbb4 feat: NetworkClient.isConnecting added 2021-03-07 16:01:17 +08:00
vis2k
9579789da3 NetworkClient cleanup 2021-03-07 16:00:16 +08:00
vis2k
191c1124b4 NetworkServer.VerifyCanSpawn moved into SpawnObject 2021-03-07 15:42:22 +08:00
vis2k
b7e21d9a44 NetworkServer: VerifyCanSpawn moved into SpawnObject 2021-03-07 15:41:28 +08:00
vis2k
10be9eada1 more sorting 2021-03-07 15:41:02 +08:00
vis2k
0fe5d30c00 more sorting 2021-03-07 15:37:32 +08:00
vis2k
632a4a8cc2 syntax 2021-03-07 15:34:58 +08:00
vis2k
f94091b585 more sorting 2021-03-07 15:34:12 +08:00
vis2k
0cef4d78a5 more sorting 2021-03-07 15:32:36 +08:00
vis2k
f54f9c3599 DisconnectAllConnections was renamed to DisconnectAllExternalConnections because that's what it does. 2021-03-07 15:29:20 +08:00
vis2k
207501de4e NetworkServer.InternalReplacePlayerForConnection moved into ReplacePlayerForConnection 2021-03-07 15:25:50 +08:00
vis2k
330036f1a9 more sorting 2021-03-07 15:24:11 +08:00
vis2k
e4729c2608 more sorting 2021-03-07 15:23:22 +08:00
vis2k
5a23cd056e more sorting 2021-03-07 15:22:22 +08:00
vis2k
688ec28d5d more sorting 2021-03-07 15:22:00 +08:00
vis2k
84f5ea61cc more sorting 2021-03-07 15:19:33 +08:00
vis2k
2f90fca1d5 more sorting 2021-03-07 15:18:00 +08:00
vis2k
bf804a93c2 more sorting 2021-03-07 15:17:01 +08:00
vis2k
c5947b92e2 more sorting 2021-03-07 15:12:54 +08:00
vis2k
c47f64908d NetworkServer: more sorting 2021-03-07 15:11:37 +08:00
vis2k
6dc0b42d89 NetworkServer: more sorting 2021-03-07 15:09:04 +08:00
vis2k
7daab9dd40 NetworkServer: sort similar functions together 2021-03-07 15:04:13 +08:00
vis2k
cf7de49def cleanup 2021-03-07 14:57:04 +08:00