Chris Langsenkamp
006021eeb7
doc: Updated ChangeLog
2020-04-17 10:57:48 -04:00
MrGadget
21acf66190
feat: NetworkMatchChecker Component ( #1688 )
...
* feat: NetworkMatchChecker Component
* Added docs
* feat: Use logger framework for NetworkClient (#1685 )
* Use logger framework for NetworkClient
* Update Assets/Mirror/Runtime/NetworkClient.cs
Co-authored-by: vis2k <info@noobtuts.com>
* breaking: NetworkVisbility component (#1681 )
* backup
* breaking: NetworkProximityCheck abstract class. Simplifies code, reduces complexity, improves performance because if 10k identities have 10 components each, we don't have to iterate 100k components each time we rebuild observers.
* update tests and checkers
* DisallowMultipleComponents
* fix tests
* split OnCheckObserver check
* fix tests
* syntax
* update comment
* renamed to NetworkVisibility
* forgot to remove comment
* breaking: Network Visibility Component
* changing namespaces of performance tests (#1689 )
* Updated to use NetworkVisibility
* Updated comments
* Updated OnCheckObserver and removed OnSetHostVisibility
* tests for OnCheckObserver
* adding check for empty guid
* tests for changing matchId
* RebuildObservers if player left a match
* Refactored to make it simpler
Co-authored-by: Paul Pacheco <paulpach@gmail.com>
Co-authored-by: vis2k <info@noobtuts.com>
Co-authored-by: James Frowen <jamesfrowendev@gmail.com>
2020-04-17 10:35:08 +02:00
Chris Langsenkamp
654084bf89
Added Booster to transports list
2020-04-16 17:37:13 -04:00
Chris Langsenkamp
1369bcf620
doc: Updated NetTrans and NetAnim docs and images
2020-04-16 17:33:54 -04:00
Chris Langsenkamp
9c3f5710eb
Updated docs and comments re: Network Visibility
2020-04-12 07:54:28 -04:00
Chris Langsenkamp
54a365078b
Updated Components doc
2020-04-10 20:52:23 -04:00
Chris Langsenkamp
c1fe2124d8
Removed SpawnWithClientAuthority from comments and docs
2020-04-09 16:51:41 -04:00
Chris Langsenkamp
38acfb2e3c
Updated ChangeLog
2020-04-03 11:43:51 -04:00
Chris Langsenkamp
88f9bc16c8
Added Discord to transports list
2020-04-01 17:11:37 -04:00
Chris Langsenkamp
f33fd359cb
doc: Updated ChangeLog
2020-03-29 15:08:50 -04:00
Chris Langsenkamp
459b8bf8e9
doc: Updated Deprecations
2020-03-29 15:04:10 -04:00
Chris Langsenkamp
d4366ecd73
doc: Updated ChangeLog
2020-03-26 16:32:38 -04:00
Chris Langsenkamp
d034ef616f
feat: Added Virtual OnRoomStopServer to NetworkRoomManager and Script Template
2020-03-24 22:02:01 -04:00
MrGadget
c796116758
Remove Usage of LAN in HUD and Docs ( #1592 )
...
* Remove usage of LAN in HUD and docs
* Server + Client
* Host (Server + Client)
* HUD Image
2020-03-24 21:55:18 +01:00
Chris Langsenkamp
733bb92d37
doc: Updated SyncVar Hook doc
2020-03-24 08:39:08 -04:00
Chris Langsenkamp
e88249b972
doc: Updated ChangeLog
2020-03-24 08:31:31 -04:00
FirstGearGames
505b26fd17
Added video tutorial link ( #1586 )
2020-03-23 17:40:59 +01:00
Chris Langsenkamp
d040928948
doc: Updated ChangeLog
2020-03-21 14:38:38 -04:00
Chris Langsenkamp
04a8e86578
Updated SyncVarHook doc
2020-03-21 12:47:05 -04:00
Chris Langsenkamp
3f4f3c5c91
doc: Updated ChangeLog
2020-03-20 21:31:24 -04:00
Chris Langsenkamp
41e24420f6
doc: Updated ChangeLog
2020-03-20 20:40:35 -04:00
Chris Langsenkamp
5d5ee232d0
doc: Updated ChangeLog
2020-03-18 13:18:47 -04:00
Chris Langsenkamp
5cc77f21f6
doc: Updated ChangeLog
2020-03-18 12:54:52 -04:00
MrGadget
2d1b142276
fix: Prevent Double Call of NetworkServer.Destroy ( #1554 )
...
* fix: Prevent Double Call of NetworkServer.Destroy
* doc: Updated ChangeLog
* Extended comments and added LogWarning
2020-03-18 17:25:22 +01:00
Chris Langsenkamp
b32f0850d9
docs: Updated ChangeLog
2020-03-17 19:43:10 -04:00
Chris Langsenkamp
a4ffcbe280
fix: Updated NetworkRoomPlayer inspector and doc and image
2020-03-17 19:22:53 -04:00
Chris Langsenkamp
fe358f7120
docs: Updated ChangeLog
2020-03-17 18:58:14 -04:00
Chris Langsenkamp
a358e7d52a
docs: Updated ChangeLog
2020-03-17 18:53:57 -04:00
Paul Pacheco
e133adf3ae
docs: fix reference to .net classes
2020-03-01 14:04:53 -06:00
Paul Pacheco
00b923fedf
docs: allow references to .net classes
2020-03-01 12:23:15 -06:00
Chris Langsenkamp
8040ebb5cf
Updated Network Manager doc
2020-02-24 10:13:14 -05:00
Chris Langsenkamp
caab56d2fb
docs: Updated ChangeLog
2020-02-23 11:38:30 -05:00
Chris Langsenkamp
25edcf0d41
docs: Updated SyncVar docs
2020-02-23 02:48:21 -05:00
Chris Langsenkamp
ce25eb5335
Updated Authentication doc
2020-02-23 00:32:24 -05:00
Chris Langsenkamp
b33311cabf
docs: fixed typo
2020-02-23 00:31:46 -05:00
Chris Langsenkamp
487ac284c8
docs: Updated doc images
2020-02-22 22:01:44 -05:00
Chris Langsenkamp
245a428ba0
Updated Deprecations doc
2020-02-22 19:30:18 -05:00
Chris Langsenkamp
bb981ee940
Updated ChangeLog and Deprecations docs
2020-02-22 19:28:02 -05:00
Chris Langsenkamp
95051f47ba
Updated Deprecations doc
2020-02-22 18:25:04 -05:00
Chris Langsenkamp
84c81b664c
Updated Deprecations doc
2020-02-22 17:55:14 -05:00
Chris Langsenkamp
50828eda9c
Updated Deprecations doc
2020-02-22 17:45:28 -05:00
MrGadget
b8bcd9ad25
fix: Add missing channelId to NetworkConnectionToClient.Send calls ( #1509 )
...
* fix: Add missing channelId to NetworkConnectionToClient.Send calls
* Updated ChangeLog
* Added braces
* Found one more
2020-02-20 09:51:03 +01:00
Chris Langsenkamp
bf47ae4cf1
removed blank line in doc
2020-02-18 12:11:55 -05:00
Sebastian König
c0feee8845
Changed namespace in code snippet. ( #1505 )
...
Added "using Mirror;" instead of "using UnityEngine.Networking;"
2020-02-18 12:10:04 -05:00
Chris Langsenkamp
3a0c7fb1ec
fix: Fixed toc link
2020-02-18 11:34:07 -05:00
vis2k
d47a881f86
removed previous guide
2020-02-18 11:24:12 +01:00
Chris Langsenkamp
e5dec90499
docs: Updated various documents
2020-02-17 23:10:47 -05:00
vis2k
f4677ff627
docs: add links
2020-02-17 23:16:47 +01:00
vis2k
6ac804107f
docs: add header
2020-02-17 22:43:08 +01:00
vis2k
6f91cf49c2
docs: added 'Cheat safe, local player movement beyond NetworkTransform' based on https://forum.unity.com/threads/making-player-movement-secure-with-mirror.829683/
2020-02-17 22:41:33 +01:00
Chris Langsenkamp
c70a43b431
Removed ClientServers doc
2020-02-16 18:07:25 -05:00
Chris Langsenkamp
c0e4c033e9
Replaced RoomManager image
2020-02-15 16:25:42 -05:00
Chris Langsenkamp
da79d69ea6
Updated Authentication doc
2020-02-14 18:26:23 -05:00
Chris Langsenkamp
03ce7031ee
Replaced Steam Transport Image
2020-02-14 10:16:22 -05:00
Chris Langsenkamp
01b2ed9d6e
Updated NetworkSceneChecker doc
2020-02-12 14:18:56 -05:00
Paul Pacheco
6aa2d001e2
docs: document scriptable objects ( #1494 )
2020-02-12 08:39:38 -06:00
Chris Langsenkamp
22c8d3da5f
Updated Transport docs
2020-02-11 19:16:29 -05:00
Derek S
3277fce728
Updated Discord-Mirror docs ( #1493 )
...
* Updated Discord-Mirror docs
* Update doc/Transports/DiscordMirror.md
Co-Authored-By: MrGadget <chris@clevertech.net>
Co-authored-by: MrGadget <chris@clevertech.net>
2020-02-11 19:09:23 -05:00
Chris Langsenkamp
2a9934f879
Tranports doc update
2020-02-11 18:28:31 -05:00
Chris Langsenkamp
5c8bf26a9f
Updated ChangeLog
2020-02-10 18:00:05 -05:00
Chris Langsenkamp
67deaeaa76
Updated Chnagelog
2020-02-10 08:14:20 -05:00
Bug
64a59407ef
Update ClientsServers.md ( #1489 )
...
NetworkServer.Listen(int) receives a maximum number of connections, not a port.
ref: https://mirror-networking.com/docs/api/Mirror.NetworkServer.html?q=NetworkServer
2020-02-08 14:49:41 -05:00
FirstGearGames
f5a7c6aa9f
Fixed missing video link image. ( #1487 )
2020-02-07 17:50:22 -05:00
FirstGearGames
d05a46101e
Added video tutorial link. ( #1488 )
2020-02-07 17:50:05 -05:00
Chris Langsenkamp
82a4af9a62
updated ChangeLog
2020-02-06 20:19:12 -05:00
Chris Langsenkamp
626f084a87
updated example code
2020-02-06 19:32:18 -05:00
Chris Langsenkamp
e3b299fec4
Updated ScriptTemplates doc
...
Removed zip file
2020-02-04 19:45:00 -05:00
Chris Langsenkamp
ed44c1b77d
Updated ChangeLog
2020-02-04 12:42:27 -05:00
Chris Langsenkamp
f523fca10c
Updated ChangeLog
2020-02-04 12:41:39 -05:00
Chris Langsenkamp
7c5d368ce8
Updated ChangeLog
2020-02-04 12:24:04 -05:00
Chris Langsenkamp
8bcc826ec6
Updated ChangeLog
2020-02-04 12:09:56 -05:00
Chris Langsenkamp
a5a9c7e7bc
Updated ChangeLog
2020-02-03 13:59:19 -05:00
Chris Langsenkamp
b4a0830e3c
Updated ChangeLog
2020-02-03 12:05:08 -05:00
Chris Langsenkamp
eeca74f93b
Updated ChangeLog
2020-02-03 12:04:11 -05:00
Chris Langsenkamp
d07f847e28
Update ChangeLog
2020-02-02 15:19:10 -05:00
Chris Langsenkamp
a2c88d787d
Updated ChangeLog
2020-02-01 13:08:44 -05:00
Chris Langsenkamp
abb570b309
Updated RemoteActions Doc
2020-01-31 22:04:51 -05:00
Chris Langsenkamp
d0e493ac92
Updated ScriptTemplates
2020-01-31 21:25:38 -05:00
FirstGearGames
dc0e47269c
Updated video, updated video link. ( #1461 )
2020-01-29 15:56:22 -05:00
Chris Langsenkamp
d8d1f48fe2
Updated NetworkDiscovery doc
2020-01-29 13:23:12 -05:00
Chris Langsenkamp
a52d58a18b
Update RemoteActions doc
2020-01-29 12:34:20 -05:00
Paul Pacheco
e75b45f888
feat: LAN Network discovery ( #1453 )
...
* Fix typo
* Updated Changelog
* first commit
* Add example for discovery
* NetworkDiscovery component should be added
* fixed UI
* Fix some warnings
* refactor: network discovery reimplemented
* Remove unused GUIstyle
* Fix namespaces
* Just send to the broadcast address
* Fix indentation
* Log errors in ClientListen
* Code formatting cleanup, HelpURL's fixed, comments revised. (#38 )
* Transport can now provide server uri
* work with any transport by passing uri
* Move discovery initialization to start
* feat: Discovery can now be easily customized per game
* Use generics to simplify api
* Renamed ServerInfo -> ServerResponse
* Rename method
* Moved up one folder
* Move ServerId to NetworkDiscovery
* tests now reference Mirror.Discovery
* Cleaned up blank space
* Disable GUID apparently fixes it
* Use UnityEvents for ease of use
* Remove noisy log
* remove blank spaces
* Process request receives the client endpoint
* use consistent name for parameters
* Remove white space
* Keep it minimalistic, we don't need age or totalPlayers
* Comment non obvious property
* Don't break transports
* Documentation and image
* Code formatting
* removed privates
* Added Range attribute
* Rename ActiveDiscoverySecondInterval
* Revised NetworkDiscovery doc
* Swapped field order (Cosmetics)
* Added ScriptTemplate
* Update ProjectSettings/ProjectVersion.txt
* Updated ScriptTemplate
* Updated xml comment and ScriptTemplate
* Updated ScriptTemplate
* Improve xmldocs
* Improve xmldocs
* Remove leftover comment
* Renamed event
* Moved discovery inside components
* Keep parameter names consistent
* Provide a guide for network discovery
* XML Comments and ScriptTemplate
* Moved Credits
* fixed template
* Removed comment
* removed comment
* xml comments and template
* fixed method name
* fixed method and template
* removed semicolon
* fixed template
* fixed method and template
* fixed template
* fixed template
* Fix copypasta error
* Show error if no url is available
Network Discovery now shows an error if the transport does not support
providing Url
* Grammar fix
* Extended Template
* fixed template
* Added guide link to template
* New image
* Update NetworkDiscovery.md
* Updated Guid Doc and Template
* fixed bullets
* Remove unnecessary using
* Make it like Mirror's
* Update ScriptTemplates Image & Zip
* Removed from Deprecations
* Updated ChangeLog
* Updated ChangeLog
* Update NetworkDiscovery.md
Remove last line...this was copied to the paragraph above the code block
Co-authored-by: MrGadget <chris@clevertech.net>
2020-01-29 09:56:29 +01:00
Chris Langsenkamp
b003804ee9
Updated ChangeLog
2020-01-28 17:51:59 -05:00
Chris Langsenkamp
bfaef963e1
Updated ChangeLog
2020-01-28 17:51:14 -05:00
Chris Langsenkamp
cad02a2b1d
Added note to SyncVarHooks doc
2020-01-28 02:48:21 -05:00
Chris Langsenkamp
6dd0f3590c
Added Fallback to left nav
2020-01-27 14:56:30 -05:00
MrGadget
a7efb13e29
feat: Mirror Icon for all components ( #1452 )
...
* Apply Icon
* Assigned Icons
* Assigned Icons
* Updated ChangeLog
2020-01-27 18:00:27 +01:00
Chris Langsenkamp
5ffa4f0f2c
Updated ChangeLog & DataTypes
2020-01-26 18:16:08 -05:00
Chris Langsenkamp
1946dd7491
Updated ChangeLog
2020-01-25 15:53:28 -05:00
MrGadget
71c0d3b2ee
feat: Network Scene Checker Component ( #1271 )
...
* Create Network Scene Checker Component
* Move objects to subscene in client
* Remove OnStartClient
* Rewritten with static dictionary
* Updated doc
* renamed image
* Replaced image
* fixed image name
* Changed to short-circuit return in Update
* Changed to using string for key since additive scenes may be unloaded
* Added null check
* Removed commented line
* Update Assets/Mirror/Components/NetworkSceneChecker.cs
Co-Authored-By: vis2k <info@noobtuts.com>
* Moved initializer to declaration
* Removed [Scene, SerializeField]
Co-authored-by: vis2k <info@noobtuts.com>
2020-01-25 15:48:47 -05:00
Chris Langsenkamp
16b4818f9e
Updated ChangeLog
2020-01-25 04:25:46 -05:00
Chris Langsenkamp
f2f573d24c
Updated ChangeLog
2020-01-23 14:44:22 -05:00
Chris Langsenkamp
be29857237
Updated ChangeLog
2020-01-23 14:38:46 -05:00
shulinnn
60a2595093
Update SyncLists.md ( #1445 )
...
OP_DIRTY & OP_REMOVE are obsolete.
2020-01-21 05:00:25 -05:00
Chris Langsenkamp
522655d1ad
Updated ScriptTemplates doc image
2020-01-19 16:49:08 -05:00
Chris Langsenkamp
c57c01a47a
Updated Script Templates
2020-01-19 16:45:12 -05:00
FirstGearGames
a738ca9f3a
Updated video tutorial link. ( #1443 )
...
Corrected information in video tutorial with a new release. Link updated to new video.
2020-01-19 14:33:18 -05:00
Paul Pacheco
58bd292d52
Document serializing scriptable object ( #1438 )
...
* Document serializing scriptable object
* typos and grammar
* Make more readable
2020-01-19 12:10:12 +01:00
Chris Langsenkamp
11a6fa0d82
Updated Network Transform Doc and Image
2020-01-16 19:47:52 -05:00
Chris Langsenkamp
d1074ac43d
Updated ChangeLog
2020-01-16 11:06:23 -05:00
MrGadget
0a49b435cc
Added Serializable and SerializeField
2020-01-14 19:42:04 -05:00
MrGadget
f621a4aaf1
Added Serializable and SerializeField
2020-01-14 19:36:53 -05:00
MrGadget
98652e708f
Added Serializable and SerializeField
2020-01-14 19:32:39 -05:00
MrGadget
7011fade2d
Added public
2020-01-14 19:23:46 -05:00
MrGadget
503c722eb0
Added [System.Serializable]
2020-01-14 19:20:33 -05:00
Chris Langsenkamp
bc40d871b8
Updated ChangeLog
2020-01-11 18:22:12 -05:00
Chris Langsenkamp
58d398257e
Updated Integrations doc
2020-01-11 14:52:36 -05:00
MrGadget
c30e4a9f83
feat: NetworkAnimator warns if you use it incorrectly ( #1424 )
...
* Added warnings to NetworkAnimator
* Updated ChangeLog
* pauls suggestions
2020-01-11 10:35:58 -06:00
Chris Langsenkamp
2c9d22f781
Updated ChangeLog
2020-01-10 19:53:21 -05:00
vis2k
b9f52fdb46
breaking: fix : #1151 - assign SyncVars before calling the Hook. Hook now passes old and new value instead of changing it from new value to old value, as this would break all SyncVar Hook projects silently. ( #1416 )
...
* test
* new docs
* adjust CheckForHookFunction to expect two hooks
* update example
* update example
* update example
* update test
* update example
* SyncVar.set: store value in oldValue variable
* SyncVar.set: pass old value to hook too
* TODO
* SyncVar deserialize store value in oldValue variable (for simple types)
* SyncVar deserialize: pass old value to hook too (for simple types)
* add test for GameObject type
* fix comment
* SyncVar deserialize: set value before calling hook
* add TODO
* SyncVar.set: set value before calling hook
* replace tests
* GO test
* SyncVar deserialize: move oldvalue code higher up so it applies to GO/NI too
* syntax
* SyncVar deserialize: pass oldValue to hook (GO/NI types)
* SyncVar deserialize: set netid before calling hook (GO/NI types)
* update comment
* update comment
* update comment
* shorter
* comment, TODO
* put oldValue code into separate cases again
* fix SyncVarEqual comparing the same two __goNetId values
* get rid of tmpValue
* fix weaver tests
* remove TODO
* SyncVar deserialize simple types: get rid of tmpValue here too
* remove tests
2020-01-10 16:17:13 +01:00
Chris Langsenkamp
b581e896fc
Updated Changelog
2020-01-07 10:59:07 -05:00
Chris Langsenkamp
6d77f00ad0
Updated ChangeLog
2020-01-06 04:53:38 -05:00
Chris Langsenkamp
379e4c38cc
Updated Dev Server docs and TOC
2020-01-06 04:23:57 -05:00
FirstGearGames
b31f885421
- Added video tutorials for built-in data types and custom data types.
...
- Added video tutorials for built-in data types and custom data types.
2020-01-03 12:06:32 -05:00
Paul Pacheco
c3ffb50722
docs: explain limitations a little better
2019-12-30 12:15:32 -06:00
Chris Langsenkamp
53b160e480
Update NetworkBehaviour Template
2019-12-30 09:47:44 -05:00
Chris Langsenkamp
952855ef64
Restore Overview entries in TOC's
2019-12-30 04:35:18 -05:00
Icezman001
11b5a6639e
Update index.md ( #1367 )
...
Forgot a %20 in the last picture. it didn't show. Is fixed
2019-12-29 13:21:21 -06:00
Icezman001
9421696447
Update toc.yml ( #1366 )
...
Stop showing overview on the left. It's the same as the title so doesn't need to be shown
2019-12-29 13:02:03 -06:00
Icezman001
19321d575f
docs: Explain how to set a server in AWS ( #1365 )
...
* Create DevelopmentServer.md
This guide focuses on helping people try out their projects on a dedicated server so a more realistic test can be performed to see if everything works correctly.
This focuses on the free/trial aspect from the chosen providers and tries to make it very clear to readers that "free" is relative and Mirror can not be held responsible if they go above the providers limits.
It is mainly a guide on setting up the dedicated server through different providers to test your Mirror project.
Question:
Should I put it all under each other or should each provider/possibility be a different page like synchronization/GameObjects?
For example:
Overview
AWS
Azure
Google
* Make dedicated servers a submenu
* Add files via upload
* Move AWS inside it's own folder
* Update index.md
Changed the imgur links to the github images in the AWS folder so offline access is possible
* Update index.md
As suggestion from SoftwareGuy from suggestion: https://github.com/vis2k/Mirror/pull/1365#discussion_r361819820
I have made this in a bullet point so it's more clearly visible
* Update index.md
* Update index.md
* Update index.md
Added the changes as SoftwareGuy mentioned
* Update index.md
Another update to the formatting.
Changed some parts to titles so it's easier to navigate through the right hand side on github pages.
Some more formatting done
* Update index.md
Changed the titles from the 7 steps to include the step number for easier following
* Update index.md
Forgot this one: https://github.com/vis2k/Mirror/pull/1365#discussion_r361819874
Co-authored-by: Paul Pacheco <paulpach@gmail.com>
2019-12-29 11:44:26 -06:00
Icezman001
ad7e7e58a3
Update Profiler.md ( #1364 )
...
Changed patreon mentions to github supporter mentions
2019-12-28 16:56:21 +01:00
Chris Langsenkamp
8d8cb7eba0
Change link to Sponsor
2019-12-26 19:19:34 -05:00
Chris Langsenkamp
fc9f61af49
Cropped image
2019-12-22 17:58:10 -05:00
Chris Langsenkamp
5363770f5b
Changed link to zip
2019-12-22 17:35:31 -05:00
Chris Langsenkamp
7a138b9926
Updated NetworkBehaviour doc
2019-12-22 17:30:14 -05:00
Chris Langsenkamp
92d19cf6ef
Added ScriptTemplates to TOC
2019-12-22 17:19:49 -05:00
Chris Langsenkamp
74aab9e633
Added Script Templates doc
2019-12-22 17:09:51 -05:00
Chris Langsenkamp
4179338d27
Update ChangeLog
2019-12-22 15:16:32 -05:00
Paul Pacheco
68a004a63b
improve authentication doc
...
just make text a little easier to read
2019-12-22 10:26:23 -06:00
FirstGearGames
62050666b9
Added video tutorial link.
2019-12-22 08:54:04 -05:00
rxmarccall
5658b0695d
Update NetworkBehaviour.md
...
Simple typo for `ClientRPC` attribute that should be `ClientRpc`
2019-12-20 15:42:16 -07:00
MrGadget
c51b8c7508
Merge pull request #1320 from rxmarccall/patch-1
...
Update SceneObjects.md
2019-12-19 10:18:18 -05:00
Icezman001
a21ab8934b
Update SyncVarHook.md
...
In the example while reading the guides it just seemed easier to put the variables at the top (as you read the OnStartServer method you see a variable and try to find what it is, but it's further down.
Easier to understand in my mind. Not sure if it's a huge issue for others
2019-12-19 15:54:35 +01:00
MrGadget
f521f1b06e
Update Conversion.md
2019-12-19 09:41:58 -05:00
rxmarccall
e49456da5f
Update doc/Guides/GameObjects/SceneObjects.md
...
Looks great!
Co-Authored-By: MrGadget <chris@clevertech.net>
2019-12-18 17:10:28 -07:00
rxmarccall
11df4dd2f8
Update SceneObjects.md
...
Clarification that networked scene objects will not enable until an actual Player Object has been created
2019-12-18 15:46:31 -07:00
MrGadget
2b5370f129
Merge pull request #1311 from FirstGearGames/patch-5
...
Added missing field setter on Item ReadItem() for ARMOR.
2019-12-16 17:31:21 -05:00
MrGadget
16fe7d3643
Merge pull request #1312 from FirstGearGames/patch-6
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Added video tutorial.
2019-12-16 17:30:57 -05:00
MrGadget
f09b06584e
Merge pull request #1313 from FirstGearGames/patch-7
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Changedvideo link to video within playlist.
2019-12-16 17:30:43 -05:00
MrGadget
4d906fbe44
Merge pull request #1314 from FirstGearGames/patch-8
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Added SyncVar hook video link.
2019-12-16 17:30:32 -05:00
MrGadget
ebe4b557e8
Merge pull request #1315 from FirstGearGames/patch-9
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Added video tutorial link.
2019-12-16 17:30:23 -05:00
FirstGearGames
5dbb1709a8
Added video tutorial link.
2019-12-16 16:56:44 -05:00
FirstGearGames
193c1068bd
Added video tutorial link.
2019-12-16 16:55:54 -05:00
FirstGearGames
beca3dfd20
Added SyncVar hook video link.
2019-12-16 16:51:53 -05:00
FirstGearGames
0cabfff9c8
Changedvideo link to video within playlist.
2019-12-16 16:49:34 -05:00
FirstGearGames
c51b27eb2f
Added video tutorial.
2019-12-16 16:48:10 -05:00
FirstGearGames
3cb4f93790
Added missing field setter on Item ReadItem() for ARMOR.
2019-12-16 15:33:12 -05:00
MrGadget
3b1e6dcc6f
Update SpawnPlayerCustom.md
2019-12-15 18:56:38 -05:00
Paul Pacheco
3e1d0bd147
doc: Improved alt for video tutorial
2019-12-14 14:16:07 -06:00
Paul Pacheco
39c934af54
docs:Use video tutorial image
2019-12-14 13:50:35 -06:00
FirstGearGames
3033ed7541
docs: Added video tutorial URL ( #1308 )
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* Update SyncVars.md
* Update doc/Guides/Sync/SyncVars.md
Co-Authored-By: Paul Pacheco <paulpach@gmail.com>
* Update SyncVars.md
- Removed starting time from video URL.
* Resize image and move to the top
* Make video bigger
2019-12-14 10:23:52 -06:00
MrGadget
f21dbfee01
Update Migration.md
2019-12-14 01:02:33 -05:00
MrGadget
6eb88a9c2c
Update ChangeLog.md
2019-12-12 23:10:19 -05:00
Paul Pacheco
15185de56f
docs: include Components in the generated docs
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fixes #1218
2019-12-12 20:36:08 -06:00
MrGadget
c2d8cdfbcd
Update ChangeLog.md
2019-12-09 20:59:02 -05:00
MrGadget
d4ac60fcfd
Update ChangeLog.md
2019-12-09 20:58:16 -05:00
Robin Gustafsson
a8795b3449
Fix spelling mistakes
2019-12-07 23:31:48 +01:00
MrGadget
424a417e35
Update ChangeLog.md
2019-12-05 21:17:29 -05:00
MrGadget
9855c1dbdb
Update ChangeLog.md
2019-12-05 21:17:13 -05:00
Chris Langsenkamp
05dd3b6660
Updated DataTypes doc
2019-12-04 16:07:28 -05:00
Chris Langsenkamp
9852fef846
Doc updates
2019-12-03 14:42:38 -05:00
vis2k
13e2dcccd9
breaking: SyncList.Callback passes old and new entries instead of only passing one entry which is sometimes the old, sometimes the new entry. This is more consistent and it's very useful to know the previous value in a hook for OP_SET and OP_DIRTY. ( #1273 )
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* feature: SyncList.Callback passes old and new entries instead of only passing one entry which is sometimes the old, sometimes the new entry. This is more consistent and it's very useful to know the previous value in a hook for OP_SET and OP_DIRTY.
* update tests
* update docs
2019-12-03 08:35:41 +01:00
Paul Pacheco
706fc23127
docs: explain what sync to owner does
2019-11-28 10:20:29 -06:00
Paul Pacheco
f5e2fd49ff
docs: suggest custom data types instead of overriding OnSerialize
2019-11-28 10:01:44 -06:00
Paul Pacheco
2bb65a6f64
add link to video tutorial in Getting started
2019-11-28 09:29:29 -06:00
Chris Langsenkamp
ca0ec5e36c
Doc formatting
2019-11-27 21:48:41 -05:00
Paul Pacheco
f24c4deb74
docs: document how inheritance works with data types
2019-11-27 20:01:06 -06:00
Paul Pacheco
e02200c5fa
docs: document how inheritance works with syncvars
2019-11-27 19:30:43 -06:00
gestewa
2f1458f3ff
Update index.md
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Typo found in documentation, OnDeSerialize -> OnDeserialize
2019-11-24 13:59:17 -08:00
Paul Pacheco
aa9e9efa67
docs: fix changelog link
2019-11-23 11:03:24 +09:00
Paul Pacheco
3a72507878
docs: Enable global search
2019-11-23 11:03:21 +09:00
MrGadget
d85ae85ddf
Update index.md
2019-11-23 11:03:05 +09:00
MrGadget
76bdbc88e7
Update index.md
2019-11-23 11:03:00 +09:00
MrGadget
24037b8803
Update Migration.md
2019-11-23 11:02:58 +09:00
MrGadget
e7b6a52cbb
Update ChangeLog.md
2019-11-23 11:02:55 +09:00
MrGadget
0f49883874
Update ChangeLog.md
2019-11-23 11:02:11 +09:00
MrGadget
d829a0be3b
Update ChangeLog.md
2019-11-23 11:01:13 +09:00
MrGadget
5c050aff8e
Update ChangeLog.md
2019-11-23 10:59:46 +09:00
Chris Langsenkamp
a19b5d5a58
Replaced doc images
2019-11-23 10:58:08 +09:00
Chris Langsenkamp
6d9a12a026
Updated doc images
2019-11-23 10:58:06 +09:00
Chris Langsenkamp
1ca8bcea54
Updated NetworkIdentity doc
2019-11-23 10:58:02 +09:00
Chris Langsenkamp
2fdc224f43
update code example
2019-11-23 10:57:22 +09:00
Paul Pacheco
31ea2345cc
doc: clarify ownership as seen in NetworkBehaviours
2019-11-23 10:56:34 +09:00
Chris Langsenkamp
890676fd84
Updated ChangeLog
2019-11-23 10:56:17 +09:00
vis2k
589f62dee3
Doc favicon file
2019-11-23 10:54:01 +09:00
vis2k
3735ea5e8c
Doc color consistency
2019-11-23 10:53:59 +09:00
Chris Langsenkamp
033e7972f9
Doc Update
2019-11-23 10:53:56 +09:00
Paul Pacheco
a2f98d03b0
Improve authority docs ( #1207 )
2019-11-23 10:53:52 +09:00
Chris Langsenkamp
6551332e1b
Updated changelog
2019-11-23 10:52:34 +09:00
MrGadget
b9653f3f19
Update ChangeLog.md
2019-11-03 10:52:58 -05:00
vis2k
188b74edd6
Fallback Transport ( #1198 )
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* Fallback Transport
* doc
* doc
* help URL
* exception
* fixed help url
2019-11-03 00:04:59 +01:00
MrGadget
2795b81e97
Moved enum
2019-11-02 01:49:46 -04:00
Paul Pacheco
d6f07cd8ac
docs: it is safe to update a syncvar inside it's hook
2019-10-27 10:18:15 -05:00
vis2k
12c5a8fdc3
Revert "feat: Add Timeout to NetworkAuthenticator ( #1091 )"
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This reverts commit e8cc9ba27b
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2019-10-20 20:12:14 +02:00
MrGadget
e8cc9ba27b
feat: Add Timeout to NetworkAuthenticator ( #1091 )
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* Add timeout to NetworkAuthenticator
* Added back the using Vis removed
* updated doc
* Typo
2019-10-20 11:23:34 -05:00
Chris Langsenkamp
9806e77718
Fixed typo
2019-10-19 23:45:52 -04:00
Chris Langsenkamp
0024353d44
Merge branch 'master' of https://github.com/vis2k/Mirror
2019-10-13 13:41:53 -04:00
Chris Langsenkamp
caa9a4db95
Updated doc code sample
2019-10-13 13:41:46 -04:00
Paul Pacheco
0466bc5c81
Update profiler screenshot for version 1.4
2019-10-13 12:07:28 -05:00
Chris Langsenkamp
bb48c50caa
Merge branch 'master' of https://github.com/vis2k/Mirror
2019-10-13 12:35:00 -04:00
Chris Langsenkamp
248d042360
updated doc code sample
2019-10-13 12:34:46 -04:00
Paul Pacheco
64b7597aec
Update docs for profiler version 1.3
2019-10-12 17:09:32 -05:00
Chris Langsenkamp
edbc2dc847
Fixed typo and formatting
2019-10-11 18:10:13 -04:00
MichalPetryka
2337cb2037
Data types documentatation recommends structs to be readonly and implement IEquatable. ( #1138 )
2019-10-06 14:45:17 -05:00
Chris Langsenkamp
8aebfdec1a
Added Basic image
2019-10-04 04:49:28 -04:00
Chris Langsenkamp
26c23f7115
Restructured Examples docs with images
2019-10-04 04:21:02 -04:00
Chris Langsenkamp
5de4e4bf30
Updated Changelog
2019-10-03 09:05:16 -04:00
Chris Langsenkamp
c6251bc15b
SyncVar Limit is 64 per NetworkBehaviour
2019-10-03 08:13:39 -04:00
Chris Langsenkamp
02f4eebfce
updated code snip
2019-10-02 14:17:52 -04:00
Chris Langsenkamp
9d7960b842
updated code snip
2019-10-02 14:04:52 -04:00
Chris Langsenkamp
4306e08eb5
updated code snip
2019-10-02 13:48:58 -04:00
MrGadget
48bb788deb
Update ChangeLog.md
2019-10-01 13:08:23 -04:00
Paul Pacheco
07ee9ccb58
docs: move custom player docs to correct place
2019-10-01 11:27:00 -05:00
MrGadget
6cfb5c15ae
Update ChangeLog.md
2019-10-01 11:10:24 -04:00
Chris Langsenkamp
cec96677b2
Fixed link
2019-09-30 08:29:20 -04:00
Chris Langsenkamp
3579d484b2
Updated CustomPlayer doc
2019-09-29 19:51:09 -04:00
Chris Langsenkamp
f42c852127
updated CustomPlayer
2019-09-29 17:53:49 -04:00
Chris Langsenkamp
a499febe4d
Changed title
2019-09-29 16:26:47 -04:00
Paul Pacheco
32c75fe14c
Describe cleaner way to add customizable character ( #1090 )
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* Describe cleaner way to add custom characters
* Update doc/articles/Guides/CustomPlayer.md
* Update doc/articles/Guides/CustomPlayer.md
* make example code clearer
* Update doc/articles/Guides/CustomPlayer.md
Co-Authored-By: MrGadget <chris@clevertech.net>
* Update doc/articles/Guides/CustomPlayer.md
Co-Authored-By: MrGadget <chris@clevertech.net>
* Update doc/articles/Guides/CustomPlayer.md
Co-Authored-By: MrGadget <chris@clevertech.net>
* Update doc/articles/Guides/CustomPlayer.md
* Update doc/articles/Guides/CustomPlayer.md
* Apply suggestions from code review
2019-09-29 14:28:18 +02:00
Chris Langsenkamp
65551a3465
Fixed title
2019-09-28 23:43:53 -04:00
Chris Langsenkamp
8538b53dea
Fixed link
2019-09-28 20:57:57 -04:00
Chris Langsenkamp
268a2ccb03
Added Steamworks Networking
2019-09-28 11:07:19 -04:00
Chris Langsenkamp
44991c231c
Added Master Audio Multiplayer
2019-09-28 10:15:41 -04:00
Paul Pacheco
9096eafd2f
Document profiler
2019-09-28 08:09:32 -05:00
Chris Langsenkamp
a5e2cf063b
Added Profiler and cleaned up
2019-09-27 12:22:24 -04:00
Chris Langsenkamp
6dcea5ffd5
Updated Changelog
2019-09-25 21:53:38 -04:00
Chris Langsenkamp
e71dd77f80
fixed code sample
2019-09-25 20:12:59 -04:00
Paul Pacheco
db2e1488c1
fix #1096 move xmldocs to docs
2019-09-24 22:42:02 -05:00
Chris Langsenkamp
747fba0dba
Replaced images
2019-09-24 00:21:06 -04:00
MrGadget
f4721bba65
Update docfx.json
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lower case the file name
2019-09-23 21:41:06 -04:00
Chris Langsenkamp
7c341e4e89
removed redundant bullet point
2019-09-23 00:08:41 -04:00
Chris Langsenkamp
600d11f5dd
formatting
2019-09-23 00:06:36 -04:00
Chris Langsenkamp
b26ca4ad83
removed blank line
2019-09-23 00:00:49 -04:00
Chris Langsenkamp
8e8788a666
Added section about RegisterHandler
2019-09-22 23:23:11 -04:00
Paul Pacheco
135caba5be
Put mirror logo in docs
2019-09-21 12:43:56 -05:00
Chris Langsenkamp
31c2ecc517
fixed PlayFab case
2019-09-21 13:18:10 -04:00
Chris Langsenkamp
28f30bd850
Made sentence clear
2019-09-21 10:23:00 -04:00
Chris Langsenkamp
6d8282e9d1
fixed API nav link
2019-09-21 01:06:20 -04:00
Chris Langsenkamp
2c41ad95e4
Added bullet for Authenticators
2019-09-21 00:38:27 -04:00
Chris Langsenkamp
535251b1e8
removed blank lines
2019-09-21 00:31:36 -04:00
Chris Langsenkamp
74fd94c327
Added Authenticators section
2019-09-21 00:28:30 -04:00
Chris Langsenkamp
9c0ce5d075
Fixed TOC files
2019-09-20 23:50:38 -04:00
Chris Langsenkamp
964c88e4be
Eliminated Classes section
2019-09-20 23:34:03 -04:00
Paul Pacheco
8d6029df79
Logo now points to mirror's homepage
2019-09-20 21:22:37 -05:00
Chris Langsenkamp
c8652fa347
Eliminated articles folder and moved all up to /doc
2019-09-20 22:19:58 -04:00
Chris Langsenkamp
06ed307217
now links work with docgen
2019-09-20 21:08:56 -04:00
Chris Langsenkamp
9fcbfc5857
doc links as they should be
2019-09-20 20:55:52 -04:00
Chris Langsenkamp
d1942de744
Fixed doc links
2019-09-20 20:28:05 -04:00
Chris Langsenkamp
d635a3cec9
Culled some docs in favor of API, moved a few, navigation.
2019-09-19 07:00:50 -04:00
Chris Langsenkamp
82c647bd82
page formatting
2019-09-18 10:02:39 -04:00