MrGadget
7d9364908e
feat(Examples): Added RobotKyle
2024-09-30 11:51:54 -04:00
MrGadget
d76c1c8f64
fix(TankControllerBase): Removed unused horizontal code
2024-09-30 08:00:01 -04:00
MrGadget
98d192aa84
fix: Updated example scenes and prefabs
2024-09-30 04:13:14 -04:00
MrGadget
70351d96f4
feat: Updated example controllers
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RuntimeData struct for inspector folding
2024-09-30 03:49:43 -04:00
MrGadget
53d8812281
fix(ReadOnlyAttribute): Now supports properties too
2024-09-28 06:54:04 -04:00
MrGadget
9cace50233
fix(Telepathy Server): More robust error handling in GetClientAddress
2024-09-27 12:50:33 -04:00
mischa
38e2842abc
fix(Batching): add timestamp safety check to ensure all messages in the batch have the same timestamp ( #3902 )
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Co-authored-by: mischa <info@noobtuts.com>
2024-09-26 11:25:46 +02:00
mischa
2b0603f741
fix(ThreadedTransport): sleep detection ( #3901 )
2024-09-24 10:13:14 +02:00
MrGadget
a13a00215f
fix(BasicAuthenticator): Use correct type in HashSet
2024-09-24 02:55:55 -04:00
MrGadget
1a47714ea2
fix(ChatAuthenticator): Use correct type in HashSet
2024-09-24 02:55:01 -04:00
Robin Rolf
682bba2509
feat: Ping/Traffic/FPS Graphs ( #3897 )
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* wip shader
* line graph, abstract base + fps graph
* canvas scaler
* Network usage graph + line graph tweaks
* ping graph
* undo tank scene changes
* using cleanup
* unity 2019 prefabs
* code style
* naming & naming rule tweaks
* implicit private
* explicit type in new()
* No braces if not needed
* also for for-loops (and all other constructs)
* don't enforce blank lines, bit odd sometimes
* Naming/commenting/material diagnostic
* 2019 mats
* mirror icon on scripts
2024-09-23 19:47:20 +02:00
mischa
927bdccf6e
feature(WorkerThread): Tick() returns bool to allow the thread function to stop the thread gracefully
2024-09-23 11:14:15 +02:00
mischa
1e94e12150
feature(NetworkTransform): ServerTeleport() function ( #3899 )
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Co-authored-by: mischa <info@noobtuts.com>
2024-09-21 13:23:43 +02:00
MrGadget
a00db9fe85
breaking: Removed old obsoletes ( #3900 )
2024-09-21 13:23:23 +02:00
MrGadget
2f874d3dc4
fix(SWT): Improved logging
2024-09-20 12:47:20 -04:00
MrGadget
fdd097b778
fix(SWT): Improved logging
2024-09-20 10:59:55 -04:00
MrGadget
8e905d70ab
feat: Unity 6 Compatibility ( #3820 )
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* fix(Rigidbody): Unity 6 Updates
Unity 6 Preview auto-applies the following changes:
- velocity -> linearVelocity
- drag -> linearDamping
- angularDrag -> angularDamping
* Added Rigidbody Extensions for backwards compatibility
* Revert "Added Rigidbody Extensions for backwards compatibility"
This reverts commit 4f699be7d4
.
* Backwards Compatibility
* Backwards Compatibility
* velocity -> linearVelocity
* Backwards compatibility
* fix(NetworkRigidbody2D) isKinematic -> bodyType
2024-09-20 13:00:24 +02:00
MrGadget
20992a8629
fix(SWT): Reduced allocations in logging
2024-09-20 04:35:30 -04:00
MrGadget
0543e0abf3
fix(SWT): Reduced allocations in logging
2024-09-20 04:24:04 -04:00
MrGadget
8cf164055b
chore(Tests): Improved Sync Collection tests
2024-09-20 01:32:13 -04:00
mischa
43b4671ff1
Snapshot Interpolation: add comment for easier understanding
2024-09-19 23:08:35 +02:00
MrGadget
82129ce00d
fix(ControllerBase): Remove Application.isFocused check
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- AutoRun should work even if not focused
2024-09-18 21:54:03 -04:00
MrGadget
7faef65919
fix(NetworkTransformBase): timelineOffset default true
2024-09-18 19:40:50 -04:00
MrGadget
eed9259efe
fix(TankControllerBase): Reset move / turn speeds OnDisable
2024-09-18 19:39:40 -04:00
MrGadget
69c05f3ae7
fix(PlayerControllerBase): Reset move / turn speeds OnDisable
2024-09-18 19:39:17 -04:00
MrGadget
072521727f
fix(EdgegapLobby Example): Removed old navmesh
2024-09-18 09:40:34 -04:00
MrGadget
d822a21743
fix(EdgegapLobby Example): Fixed scene camera, ground, spawns, navmesh
2024-09-18 09:40:34 -04:00
Robin Rolf
2d9ee5646c
fix: Edgegap Lobby Error continues to Connecting ( #3898 )
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Missing return, oops.
Also some minor readability cleanup
2024-09-18 15:36:12 +02:00
MrGadget
1cc18e67c5
TankTurretBase: fixed comment in HandleTurning
2024-09-17 22:36:59 -04:00
MrGadget
d67a087265
fix(TankControllerBase): Turning is now persisted when AutoRun is enabled.
2024-09-17 22:33:23 -04:00
MrGadget
e467be0d90
PlayerControllerBase: fixed comment in HandleTurning
2024-09-17 22:31:02 -04:00
MrGadget
4158a5e6fe
fix(Examples): Updated Tank prefabs with Cooldown
2024-09-17 16:19:05 -04:00
MrGadget
7bdffa0be3
fix(TankTurretBase): Added Cooldown
2024-09-17 16:18:25 -04:00
MrGadget
56cc8fbd4e
fix(PlayerTest Example): Changed Player Prefab
2024-09-17 15:58:23 -04:00
MrGadget
c8a2d3d2a8
fix(PlayerControllerBase): Turning is now persisted when AutoRun is enabled.
2024-09-17 15:57:13 -04:00
mischa
6da8ec80a3
fix: NetworkIdentity.OnDestroy cyclic memory leak
2024-09-11 22:22:46 +02:00
MrGadget
e4bf022656
fix(Examples): Scenes and Prefabs updated
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NT Base SendIntervalMultiplier removed
2024-09-07 16:29:00 -04:00
mischa
194fd65b51
remove old comment
2024-09-05 12:13:07 +02:00
mischa
18fadbf15b
update comment
2024-09-04 10:14:30 +02:00
mischa
016b611b2b
breaking: NetworkTransform sendIntervalMultiplier replaced by syncInterval math ( #3895 )
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* repro
* force sendIntervalMultiplier based on syncInterval!
* Revert "repro"
This reverts commit e51c996fa6
.
* cleanup
* fix
* hide
* property
* rmv
---------
Co-authored-by: mischa <info@noobtuts.com>
2024-09-02 22:03:38 +02:00
DANILIAMMO
99ba539e04
style(ConnectionQuality): Fix indention ( #3896 )
2024-09-02 07:30:25 -04:00
mischa
b1cbab8621
Edgegap Plugin: update to latest version to remove more MIRROR CHANGEs; also supports moving the folder better ( #3891 )
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* Edgegap Plugin: non-breaking updates first
* Edgegap Plugin: update to latest version to remove more MIRROR CHANGEs; also supports moving the folder better
* 2021+
---------
Co-authored-by: mischa <info@noobtuts.com>
Co-authored-by: mischa <16416509+vis2k@users.noreply.github.com>
2024-08-22 09:09:58 +02:00
MrGadget
cb9e0fe3c0
feat(Examples): PlayerControllerBase with Reliable / Unreliable Derived Classes ( #3889 )
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* Base Controllers and Reliable / Unreliable versions
* Check Application.isFocused
* Replaced PlayerController
* TankTheftAuto - Use one of each Tank Prefab
- Added Label for Reliable / Unreliable
* TankControllerBase: Require TankHealth
* TankHealth: Ensure finding correct TextMesh
2024-08-17 21:00:47 +02:00
MrGadget
8df5ec087f
CharacterSelection: Removed PlayerControllerScript
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- No longer used
2024-08-10 14:55:17 -04:00
MrGadget
fb50bf252b
CharactrerSelection: Use Common PlayerController
2024-08-10 14:49:54 -04:00
MrGadget
e4845f000d
PlayerController: Don't require PlayerCamera
2024-08-10 14:49:10 -04:00
MrGadget
9064dab293
fix(CharacterSelection Example): Separate SceneCamera script ( #3888 )
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* CharSelection: Separate SceneCamera script
* SceneCamera: SetPositionAndRotation
* Code Cleanup
2024-08-10 14:43:29 -04:00
MrGadget
6f28f716d5
fix(Extensions): UNITY_2021_3_OR_NEWER
2024-08-10 14:04:46 -04:00
MrGadget
e8ebfa150b
fix(Extensions): Added SetPositionAndRotation ( #3887 )
2024-08-10 20:02:29 +02:00
JesusLuvsYooh
dfd69f79dd
Updated ReadMe for CharacterSelection example. ( #3886 )
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Kudos to Gadget for seeing it.
2024-08-10 10:50:55 -04:00
MrGadget
8bdf29983a
NetworkClient: Organize methods
2024-08-10 08:04:21 -04:00
mischa
de7ac40af9
perf: Weaver automatically uses VarInt compression for all integers in [SyncVar]/[Command]/[Rpc]/SyncList/NetworkMessage/etc. ( #3870 )
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* perf: NetworkReader/Writer: read/write collection size headers as VarInt for significant bandwidth reduction!
* Weaver: when defining multiple Readers/Writers of same type, choose the one with priority suffix
* perf: NetworkReader/Writer: define weaver preferred VarInt compression for integers
* [WeaverPriority] attribute and more tests
* remove unused
---------
Co-authored-by: mischa <info@noobtuts.com>
2024-08-10 11:54:21 +02:00
MrGadget
d8c7c1e815
feat(NetworkServer): Improved ReplacePlayerForConnection ( #3885 )
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- ReplacePlayerOptions: KeepAuthority, KeepActive, Unspawn, Destroy
- NetworkServer tests updated
- Examples updated and work correctly
Eliminates need to make a coroutine to replace & destroy player.
2024-08-10 11:40:52 +02:00
MrGadget
46010ca49c
fix(NetworkClient): InvokeIdentityCallbacks call OnStartClient first ( #3884 )
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- This is for host client to match logical call order as remote client
2024-08-10 11:39:03 +02:00
mischa
c77d8459fb
fix: NetworkServer.BroadcastToConnectio can now recover from null entries instead of slowing down perf with log messages forever [credits: BigBoxVR/CF]
2024-08-10 11:26:48 +02:00
MrGadget
6b3f70ab51
fix(TankAuthority): Player pos 1m up
2024-08-09 16:48:14 -04:00
mischa
2fe1b8fd38
perf: NetworkReader/Writer: read/write collection size headers as VarInt for significant bandwidth reduction! ( #3868 )
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Co-authored-by: mischa <info@noobtuts.com>
2024-08-09 09:58:22 +02:00
MrGadget
96ba861e2c
chore: Example Controllers Code Cleanup
2024-08-06 23:36:55 -04:00
MrGadget
f56528ffaa
fixed platform collider
2024-08-03 14:22:01 -04:00
MrGadget
455bb7a97d
release: Mirror 90.0.0
2024-08-02 15:10:06 -04:00
JesusLuvsYooh
5b7da43d5c
fix: Examples colliders and missing namespace. ( #3881 )
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* fix: Example scene and prefab colliders fixed.
No idea what happened, but some box colliders seem to be double the default size.
* Namespace to couch coop scripts.
2024-08-02 06:57:56 -04:00
MrGadget
b409245946
TopDownShooterLighting
2024-07-31 08:28:47 -04:00
MrGadget
b5a3bd2f9f
TopDownShooter 2019 Updates
2024-07-31 08:28:11 -04:00
MrGadget
7ada79e6a1
fix(TopDownShooter): simplify Flashlight code
2024-07-30 11:31:22 -04:00
mischa
87ca42eda9
fix: TimeSnapshotMessage doesn't require authority anymore to avoid disconnecting connections where the unreliable message arrived before the reliable authority message
2024-07-30 17:18:01 +02:00
MrGadget
810e5f55c5
Examples - Lighting
2024-07-29 22:56:44 -04:00
MrGadget
9e9cbdb2f5
Examples - Lighting
2024-07-29 21:14:16 -04:00
MrGadget
3c4f465a70
Examples - Lighting
2024-07-29 18:09:04 -04:00
MrGadget
302e2ae82b
fix(Example Prefabs): Reset for 2019 ( #3880 )
2024-07-29 08:59:54 -04:00
MrGadget
f3924c44f9
fix(PlayerTest Example): Compatible with 2019 ( #3879 )
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* Terrain 2019
* Lighting
* Baked Lighting
* Lighting color
* Terrain Data
2024-07-29 01:12:28 -04:00
MrGadget
1d851719c2
fix(Examples): Restored example scenes to 2019 compatibility ( #3878 )
2024-07-28 20:55:20 -04:00
MrGadget
483fd28517
fix(Example Prefabs): Reset sendIntervalMultiplier to 1
2024-07-28 08:12:34 -04:00
mischa
9913194d06
Benchmarks: reset send interval multipliers back to 1, otherwise it'll give misleading results
2024-07-28 11:16:58 +02:00
mischa
6e82a47479
NetworkTransformReliable: remove unused 'lastClientCount'
2024-07-27 14:04:04 +02:00
mischa
da12015aca
NetworkServer/Client Broadcast: consistent syntax
2024-07-27 10:10:38 +02:00
mischa
0c213fbce4
NetworkClient/Server Broadcast: make this easier to read
2024-07-27 10:03:20 +02:00
MrGadget
bb552f8a54
fix(NetworkManager): offlineSceneLoadDelaySeconds -> offlineSceneLoadDelay and Range 0-60
2024-07-26 16:21:41 -04:00
mischa
bc9329a825
feature: NetworkManager gentle offline scene transition after disconnect. allows studios to show a 'Connection Lost!' message for a few seconds before entering a potentially minute long black screen scene load ( #3875 )
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Co-authored-by: mischa <info@noobtuts.com>
2024-07-26 15:19:02 -04:00
mischa
d4ee07694b
Revert "Edgegap Plugin: switch to Package Manager dependency ( #3845 )"
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This reverts commit 890f4e6c0b
.
2024-07-25 21:12:36 +02:00
mischa
890f4e6c0b
Edgegap Plugin: switch to Package Manager dependency ( #3845 )
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* remove Hosting/Edgegap
* pull in the plugin via package manager
* 1.0.7
---------
Co-authored-by: mischa <info@noobtuts.com>
2024-07-25 10:52:53 +02:00
mischa
e9c3548124
Revert "Benchmark: visRange 999 + NT Reliable"
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This reverts commit 3f82e7cd11
.
2024-07-24 18:25:51 +02:00
MrGadget
e65c54ef91
fix: Tank Prefabs and Controllers restore compressRotation
2024-07-24 08:22:43 -04:00
MrGadget
7587423401
fix(TankTheftAuto): Removed old Canvas UI
2024-07-23 12:51:19 -04:00
mischa
3f82e7cd11
Benchmark: visRange 999 + NT Reliable
2024-07-23 17:18:12 +02:00
mischa
ff66acf6e4
NetworkReader/Writer: all types of collections are now encoded via count-offsetting (null=0, []=1) for consistency and to prepare for VarUInt compression (this way we won't need zig zag VarInt) ( #3869 )
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* better comments about count offsetting
* NetworkReader/Writer: all types of collections are now encoded via count-offsetting (null=0, []=1) for consistency and to prepare for VarUInt compression (this way we won't need zig zag VarInt)
---------
Co-authored-by: mischa <info@noobtuts.com>
2024-07-23 17:15:26 +02:00
MrGadget
9d9d294f5c
fixed broken tests
2024-07-21 19:52:09 -04:00
MrGadget
93b4820c03
fix(Tanks): NT bufferResetMultiplier 5 -> 3
2024-07-21 15:05:00 -04:00
JesusLuvsYooh
d1a4b33370
chore(CI): Old code removed from NetworkTransformUnreliable ( #3867 )
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* NetworkTransformUnreliable, removed old code.
* NetworkTransformUnreliable, removed old code.
Missed some, sneaky bugger.
* NetworkTransformUnreliable, tests updated (badly).
Needs looking over.
2024-07-21 18:51:27 +02:00
MrGadget
2bb1dc5792
fix(Tanks): Updated Tanks Example
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- Send Rate 30
- NT Multiplier 3
2024-07-21 11:30:44 -04:00
Richard Possnett
8e6a157560
feat(SimpleWebTransport): Allow https URI scheme ( #3850 )
2024-07-21 10:36:34 -04:00
mischa
3073b87e63
Examples/Benchmark: always show NetworkStatistics
2024-07-21 10:13:19 +02:00
mischa
796a5dce6d
Revert "Examples/Benchmark: always show bandwidth"
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This reverts commit 8144275ec6
.
2024-07-21 10:13:07 +02:00
mischa
8144275ec6
Examples/Benchmark: always show bandwidth
2024-07-21 10:11:17 +02:00
MrGadget
56d1575354
fix(MultiplexTransportTest): Can't use lambda discard parameters
2024-07-20 17:45:24 -04:00
MrGadget
bcd47d546e
fix(FadeInOut): Now based on duration and framerate independent
2024-07-20 17:27:24 -04:00
MrGadget
bd75cf0345
TurretUIPrefab -> turretUIPrefab
2024-07-20 14:23:24 -04:00
MrGadget
8b6bc74629
fix(MultiplexTransportTest): Update tests to use OnServerConnectedWithAddress
2024-07-20 13:07:35 -04:00
MrGadget
1968ef9f9b
fix(Transports): Suppress obsolete warnings
2024-07-20 13:05:53 -04:00
MrGadget
86d8bc912c
fix(NetworkServer): Suppress obsolete warnings
2024-07-20 12:45:21 -04:00
MrGadget
350d9cd5b2
feat(Transport): Obsoloete OnServerConnected
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Use OnServerConnectedWithAddress and pass the remote client address instead
- This allows Mirror to cache the remote client address to save round-trip calls to the transport
2024-07-20 11:17:02 -04:00