Commit Graph

517 Commits

Author SHA1 Message Date
MrGadget
2d1b142276
fix: Prevent Double Call of NetworkServer.Destroy (#1554)
* fix: Prevent Double Call of NetworkServer.Destroy

* doc: Updated ChangeLog

* Extended comments and added LogWarning
2020-03-18 17:25:22 +01:00
Chris Langsenkamp
b32f0850d9 docs: Updated ChangeLog 2020-03-17 19:43:10 -04:00
Chris Langsenkamp
a4ffcbe280 fix: Updated NetworkRoomPlayer inspector and doc and image 2020-03-17 19:22:53 -04:00
Chris Langsenkamp
fe358f7120 docs: Updated ChangeLog 2020-03-17 18:58:14 -04:00
Chris Langsenkamp
a358e7d52a docs: Updated ChangeLog 2020-03-17 18:53:57 -04:00
Paul Pacheco
e133adf3ae docs: fix reference to .net classes 2020-03-01 14:04:53 -06:00
Paul Pacheco
00b923fedf docs: allow references to .net classes 2020-03-01 12:23:15 -06:00
Chris Langsenkamp
8040ebb5cf Updated Network Manager doc 2020-02-24 10:13:14 -05:00
Chris Langsenkamp
caab56d2fb docs: Updated ChangeLog 2020-02-23 11:38:30 -05:00
Chris Langsenkamp
25edcf0d41 docs: Updated SyncVar docs 2020-02-23 02:48:21 -05:00
Chris Langsenkamp
ce25eb5335 Updated Authentication doc 2020-02-23 00:32:24 -05:00
Chris Langsenkamp
b33311cabf docs: fixed typo 2020-02-23 00:31:46 -05:00
Chris Langsenkamp
487ac284c8 docs: Updated doc images 2020-02-22 22:01:44 -05:00
Chris Langsenkamp
245a428ba0 Updated Deprecations doc 2020-02-22 19:30:18 -05:00
Chris Langsenkamp
bb981ee940 Updated ChangeLog and Deprecations docs 2020-02-22 19:28:02 -05:00
Chris Langsenkamp
95051f47ba Updated Deprecations doc 2020-02-22 18:25:04 -05:00
Chris Langsenkamp
84c81b664c Updated Deprecations doc 2020-02-22 17:55:14 -05:00
Chris Langsenkamp
50828eda9c Updated Deprecations doc 2020-02-22 17:45:28 -05:00
MrGadget
b8bcd9ad25
fix: Add missing channelId to NetworkConnectionToClient.Send calls (#1509)
* fix: Add missing channelId to NetworkConnectionToClient.Send calls

* Updated ChangeLog

* Added braces

* Found one more
2020-02-20 09:51:03 +01:00
Chris Langsenkamp
bf47ae4cf1 removed blank line in doc 2020-02-18 12:11:55 -05:00
Sebastian König
c0feee8845
Changed namespace in code snippet. (#1505)
Added "using Mirror;" instead of "using UnityEngine.Networking;"
2020-02-18 12:10:04 -05:00
Chris Langsenkamp
3a0c7fb1ec fix: Fixed toc link 2020-02-18 11:34:07 -05:00
vis2k
d47a881f86 removed previous guide 2020-02-18 11:24:12 +01:00
Chris Langsenkamp
e5dec90499 docs: Updated various documents 2020-02-17 23:10:47 -05:00
vis2k
f4677ff627 docs: add links 2020-02-17 23:16:47 +01:00
vis2k
6ac804107f docs: add header 2020-02-17 22:43:08 +01:00
vis2k
6f91cf49c2 docs: added 'Cheat safe, local player movement beyond NetworkTransform' based on https://forum.unity.com/threads/making-player-movement-secure-with-mirror.829683/ 2020-02-17 22:41:33 +01:00
Chris Langsenkamp
c70a43b431 Removed ClientServers doc 2020-02-16 18:07:25 -05:00
Chris Langsenkamp
c0e4c033e9 Replaced RoomManager image 2020-02-15 16:25:42 -05:00
Chris Langsenkamp
da79d69ea6 Updated Authentication doc 2020-02-14 18:26:23 -05:00
Chris Langsenkamp
03ce7031ee Replaced Steam Transport Image 2020-02-14 10:16:22 -05:00
Chris Langsenkamp
01b2ed9d6e Updated NetworkSceneChecker doc 2020-02-12 14:18:56 -05:00
Paul Pacheco
6aa2d001e2
docs: document scriptable objects (#1494) 2020-02-12 08:39:38 -06:00
Chris Langsenkamp
22c8d3da5f Updated Transport docs 2020-02-11 19:16:29 -05:00
Derek S
3277fce728
Updated Discord-Mirror docs (#1493)
* Updated Discord-Mirror docs

* Update doc/Transports/DiscordMirror.md

Co-Authored-By: MrGadget <chris@clevertech.net>

Co-authored-by: MrGadget <chris@clevertech.net>
2020-02-11 19:09:23 -05:00
Chris Langsenkamp
2a9934f879 Tranports doc update 2020-02-11 18:28:31 -05:00
Chris Langsenkamp
5c8bf26a9f Updated ChangeLog 2020-02-10 18:00:05 -05:00
Chris Langsenkamp
67deaeaa76 Updated Chnagelog 2020-02-10 08:14:20 -05:00
Bug
64a59407ef Update ClientsServers.md (#1489)
NetworkServer.Listen(int) receives a maximum number of connections, not a port.
ref: https://mirror-networking.com/docs/api/Mirror.NetworkServer.html?q=NetworkServer
2020-02-08 14:49:41 -05:00
FirstGearGames
f5a7c6aa9f
Fixed missing video link image. (#1487) 2020-02-07 17:50:22 -05:00
FirstGearGames
d05a46101e
Added video tutorial link. (#1488) 2020-02-07 17:50:05 -05:00
Chris Langsenkamp
82a4af9a62 updated ChangeLog 2020-02-06 20:19:12 -05:00
Chris Langsenkamp
626f084a87 updated example code 2020-02-06 19:32:18 -05:00
Chris Langsenkamp
e3b299fec4 Updated ScriptTemplates doc
Removed zip file
2020-02-04 19:45:00 -05:00
Chris Langsenkamp
ed44c1b77d Updated ChangeLog 2020-02-04 12:42:27 -05:00
Chris Langsenkamp
f523fca10c Updated ChangeLog 2020-02-04 12:41:39 -05:00
Chris Langsenkamp
7c5d368ce8 Updated ChangeLog 2020-02-04 12:24:04 -05:00
Chris Langsenkamp
8bcc826ec6 Updated ChangeLog 2020-02-04 12:09:56 -05:00
Chris Langsenkamp
a5a9c7e7bc Updated ChangeLog 2020-02-03 13:59:19 -05:00
Chris Langsenkamp
b4a0830e3c Updated ChangeLog 2020-02-03 12:05:08 -05:00
Chris Langsenkamp
eeca74f93b Updated ChangeLog 2020-02-03 12:04:11 -05:00
Chris Langsenkamp
d07f847e28 Update ChangeLog 2020-02-02 15:19:10 -05:00
Chris Langsenkamp
a2c88d787d Updated ChangeLog 2020-02-01 13:08:44 -05:00
Chris Langsenkamp
abb570b309 Updated RemoteActions Doc 2020-01-31 22:04:51 -05:00
Chris Langsenkamp
d0e493ac92 Updated ScriptTemplates 2020-01-31 21:25:38 -05:00
FirstGearGames
dc0e47269c
Updated video, updated video link. (#1461) 2020-01-29 15:56:22 -05:00
Chris Langsenkamp
d8d1f48fe2 Updated NetworkDiscovery doc 2020-01-29 13:23:12 -05:00
Chris Langsenkamp
a52d58a18b Update RemoteActions doc 2020-01-29 12:34:20 -05:00
Paul Pacheco
e75b45f888
feat: LAN Network discovery (#1453)
* Fix typo

* Updated Changelog

* first commit

* Add example for discovery

* NetworkDiscovery component should be added

* fixed UI

* Fix some warnings

* refactor: network discovery reimplemented

* Remove unused GUIstyle

* Fix namespaces

* Just send to the broadcast address

* Fix indentation

* Log errors in ClientListen

* Code formatting cleanup, HelpURL's fixed, comments revised. (#38)

* Transport can now provide server uri

* work with any transport by passing uri

* Move discovery initialization to start

* feat: Discovery can now be easily customized per game

* Use generics to simplify api

* Renamed ServerInfo -> ServerResponse

* Rename method

* Moved up one folder

* Move ServerId to NetworkDiscovery

* tests now reference Mirror.Discovery

* Cleaned up blank space

* Disable GUID apparently fixes it

* Use UnityEvents for ease of use

* Remove noisy log

* remove blank spaces

* Process request receives the client endpoint

* use consistent name for parameters

* Remove white space

* Keep it minimalistic,  we don't need age or totalPlayers

* Comment non obvious property

* Don't break transports

* Documentation and image

* Code formatting

* removed privates

* Added Range attribute

* Rename ActiveDiscoverySecondInterval

* Revised NetworkDiscovery doc

* Swapped field order (Cosmetics)

* Added ScriptTemplate

* Update ProjectSettings/ProjectVersion.txt

* Updated ScriptTemplate

* Updated xml comment and ScriptTemplate

* Updated ScriptTemplate

* Improve xmldocs

* Improve xmldocs

* Remove leftover comment

* Renamed event

* Moved discovery inside components

* Keep parameter names consistent

* Provide a guide for network discovery

* XML Comments and ScriptTemplate

* Moved Credits

* fixed template

* Removed comment

* removed comment

* xml comments and template

* fixed method name

* fixed method and template

* removed semicolon

* fixed template

* fixed method and template

* fixed template

* fixed template

* Fix copypasta error

* Show error if no url is available

Network Discovery now shows an error if the transport does not support
providing Url

* Grammar fix

* Extended Template

* fixed template

* Added guide link to template

* New image

* Update NetworkDiscovery.md

* Updated Guid Doc and Template

* fixed bullets

* Remove unnecessary using

* Make it like Mirror's

* Update ScriptTemplates Image & Zip

* Removed from Deprecations

* Updated ChangeLog

* Updated ChangeLog

* Update NetworkDiscovery.md

Remove last line...this was copied to the paragraph above the code block

Co-authored-by: MrGadget <chris@clevertech.net>
2020-01-29 09:56:29 +01:00
Chris Langsenkamp
b003804ee9 Updated ChangeLog 2020-01-28 17:51:59 -05:00
Chris Langsenkamp
bfaef963e1 Updated ChangeLog 2020-01-28 17:51:14 -05:00
Chris Langsenkamp
cad02a2b1d Added note to SyncVarHooks doc 2020-01-28 02:48:21 -05:00
Chris Langsenkamp
6dd0f3590c Added Fallback to left nav 2020-01-27 14:56:30 -05:00
MrGadget
a7efb13e29 feat: Mirror Icon for all components (#1452)
* Apply Icon

* Assigned Icons

* Assigned Icons

* Updated ChangeLog
2020-01-27 18:00:27 +01:00
Chris Langsenkamp
5ffa4f0f2c Updated ChangeLog & DataTypes 2020-01-26 18:16:08 -05:00
Chris Langsenkamp
1946dd7491 Updated ChangeLog 2020-01-25 15:53:28 -05:00
MrGadget
71c0d3b2ee
feat: Network Scene Checker Component (#1271)
* Create Network Scene Checker Component

* Move objects to subscene in client

* Remove OnStartClient

* Rewritten with static dictionary

* Updated doc

* renamed image

* Replaced image

* fixed image name

* Changed to short-circuit return in Update

* Changed to using string for key since additive scenes may be unloaded

* Added null check

* Removed commented line

* Update Assets/Mirror/Components/NetworkSceneChecker.cs

Co-Authored-By: vis2k <info@noobtuts.com>

* Moved initializer to declaration

* Removed [Scene, SerializeField]

Co-authored-by: vis2k <info@noobtuts.com>
2020-01-25 15:48:47 -05:00
Chris Langsenkamp
16b4818f9e Updated ChangeLog 2020-01-25 04:25:46 -05:00
Chris Langsenkamp
f2f573d24c Updated ChangeLog 2020-01-23 14:44:22 -05:00
Chris Langsenkamp
be29857237 Updated ChangeLog 2020-01-23 14:38:46 -05:00
shulinnn
60a2595093 Update SyncLists.md (#1445)
OP_DIRTY & OP_REMOVE are obsolete.
2020-01-21 05:00:25 -05:00
Chris Langsenkamp
522655d1ad Updated ScriptTemplates doc image 2020-01-19 16:49:08 -05:00
Chris Langsenkamp
c57c01a47a Updated Script Templates 2020-01-19 16:45:12 -05:00
FirstGearGames
a738ca9f3a Updated video tutorial link. (#1443)
Corrected information in video tutorial with a new release. Link updated to new video.
2020-01-19 14:33:18 -05:00
Paul Pacheco
58bd292d52 Document serializing scriptable object (#1438)
* Document serializing scriptable object

* typos and grammar

* Make more readable
2020-01-19 12:10:12 +01:00
Chris Langsenkamp
11a6fa0d82 Updated Network Transform Doc and Image 2020-01-16 19:47:52 -05:00
Chris Langsenkamp
d1074ac43d Updated ChangeLog 2020-01-16 11:06:23 -05:00
MrGadget
0a49b435cc
Added Serializable and SerializeField 2020-01-14 19:42:04 -05:00
MrGadget
f621a4aaf1
Added Serializable and SerializeField 2020-01-14 19:36:53 -05:00
MrGadget
98652e708f
Added Serializable and SerializeField 2020-01-14 19:32:39 -05:00
MrGadget
7011fade2d
Added public 2020-01-14 19:23:46 -05:00
MrGadget
503c722eb0
Added [System.Serializable] 2020-01-14 19:20:33 -05:00
Chris Langsenkamp
bc40d871b8 Updated ChangeLog 2020-01-11 18:22:12 -05:00
Chris Langsenkamp
58d398257e Updated Integrations doc 2020-01-11 14:52:36 -05:00
MrGadget
c30e4a9f83 feat: NetworkAnimator warns if you use it incorrectly (#1424)
* Added warnings to NetworkAnimator

* Updated ChangeLog

* pauls suggestions
2020-01-11 10:35:58 -06:00
Chris Langsenkamp
2c9d22f781 Updated ChangeLog 2020-01-10 19:53:21 -05:00
vis2k
b9f52fdb46
breaking: fix: #1151 - assign SyncVars before calling the Hook. Hook now passes old and new value instead of changing it from new value to old value, as this would break all SyncVar Hook projects silently. (#1416)
* test

* new docs

* adjust CheckForHookFunction to expect two hooks

* update example

* update example

* update example

* update test

* update example

* SyncVar.set: store value in oldValue variable

* SyncVar.set: pass old value to hook too

* TODO

* SyncVar deserialize store value in oldValue variable (for simple types)

* SyncVar deserialize: pass old value to hook too (for simple types)

* add test for GameObject type

* fix comment

* SyncVar deserialize: set value before calling hook

* add TODO

* SyncVar.set: set value before calling hook

* replace tests

* GO test

* SyncVar deserialize: move oldvalue code higher up so it applies to GO/NI too

* syntax

* SyncVar deserialize: pass oldValue to hook (GO/NI types)

* SyncVar deserialize: set netid before calling hook (GO/NI types)

* update comment

* update comment

* update comment

* shorter

* comment, TODO

* put oldValue code into separate cases again

* fix SyncVarEqual comparing the same two __goNetId values

* get rid of tmpValue

* fix weaver tests

* remove TODO

* SyncVar deserialize simple types: get rid of tmpValue here too

* remove tests
2020-01-10 16:17:13 +01:00
Chris Langsenkamp
b581e896fc Updated Changelog 2020-01-07 10:59:07 -05:00
Chris Langsenkamp
6d77f00ad0 Updated ChangeLog 2020-01-06 04:53:38 -05:00
Chris Langsenkamp
379e4c38cc Updated Dev Server docs and TOC 2020-01-06 04:23:57 -05:00
FirstGearGames
b31f885421
- Added video tutorials for built-in data types and custom data types.
- Added video tutorials for built-in data types and custom data types.
2020-01-03 12:06:32 -05:00
Paul Pacheco
c3ffb50722
docs: explain limitations a little better 2019-12-30 12:15:32 -06:00
Chris Langsenkamp
53b160e480 Update NetworkBehaviour Template 2019-12-30 09:47:44 -05:00
Chris Langsenkamp
952855ef64 Restore Overview entries in TOC's 2019-12-30 04:35:18 -05:00
Icezman001
11b5a6639e Update index.md (#1367)
Forgot a %20 in the last picture. it didn't show. Is fixed
2019-12-29 13:21:21 -06:00
Icezman001
9421696447 Update toc.yml (#1366)
Stop showing overview on the left. It's the same as the title so doesn't need to be shown
2019-12-29 13:02:03 -06:00
Icezman001
19321d575f docs: Explain how to set a server in AWS (#1365)
* Create DevelopmentServer.md

This guide focuses on helping people try out their projects on a dedicated server so a more realistic test can be performed to see if everything works correctly.
This focuses on the free/trial aspect from the chosen providers and tries to make it very clear to readers that "free" is relative and Mirror can not be held responsible if they go above the providers limits.
It is mainly a guide on setting up the dedicated server through different providers to test your Mirror project.

Question:
Should I put it all under each other or should each provider/possibility be a different page like synchronization/GameObjects?
For example:
Overview
AWS
Azure
Google

* Make dedicated servers a submenu

* Add files via upload

* Move AWS inside it's own folder

* Update index.md

Changed the imgur links to the github images in the AWS folder so offline access is possible

* Update index.md

As suggestion from SoftwareGuy from suggestion: https://github.com/vis2k/Mirror/pull/1365#discussion_r361819820
I have made this in a bullet point so it's more clearly visible

* Update index.md

* Update index.md

* Update index.md

Added the changes as SoftwareGuy mentioned

* Update index.md

Another update to the formatting.
Changed some parts to titles so it's easier to navigate through the right hand side on github pages.
Some more formatting done

* Update index.md

Changed the titles from the 7 steps to include the step number for easier following

* Update index.md

Forgot this one: https://github.com/vis2k/Mirror/pull/1365#discussion_r361819874

Co-authored-by: Paul Pacheco <paulpach@gmail.com>
2019-12-29 11:44:26 -06:00
Icezman001
ad7e7e58a3 Update Profiler.md (#1364)
Changed patreon mentions to github supporter mentions
2019-12-28 16:56:21 +01:00
Chris Langsenkamp
8d8cb7eba0 Change link to Sponsor 2019-12-26 19:19:34 -05:00
Chris Langsenkamp
fc9f61af49 Cropped image 2019-12-22 17:58:10 -05:00
Chris Langsenkamp
5363770f5b Changed link to zip 2019-12-22 17:35:31 -05:00
Chris Langsenkamp
7a138b9926 Updated NetworkBehaviour doc 2019-12-22 17:30:14 -05:00
Chris Langsenkamp
92d19cf6ef Added ScriptTemplates to TOC 2019-12-22 17:19:49 -05:00
Chris Langsenkamp
74aab9e633 Added Script Templates doc 2019-12-22 17:09:51 -05:00
Chris Langsenkamp
4179338d27 Update ChangeLog 2019-12-22 15:16:32 -05:00
Paul Pacheco
68a004a63b
improve authentication doc
just make text a little easier to read
2019-12-22 10:26:23 -06:00
FirstGearGames
62050666b9
Added video tutorial link. 2019-12-22 08:54:04 -05:00
rxmarccall
5658b0695d
Update NetworkBehaviour.md
Simple typo for `ClientRPC` attribute that should be `ClientRpc`
2019-12-20 15:42:16 -07:00
MrGadget
c51b8c7508
Merge pull request #1320 from rxmarccall/patch-1
Update SceneObjects.md
2019-12-19 10:18:18 -05:00
Icezman001
a21ab8934b
Update SyncVarHook.md
In the example while reading the guides it just seemed easier to put the variables at the top (as you read the OnStartServer method you see a variable and try to find what it is, but it's further down.
Easier to understand in my mind. Not sure if it's a huge issue for others
2019-12-19 15:54:35 +01:00
MrGadget
f521f1b06e
Update Conversion.md 2019-12-19 09:41:58 -05:00
rxmarccall
e49456da5f
Update doc/Guides/GameObjects/SceneObjects.md
Looks great!

Co-Authored-By: MrGadget <chris@clevertech.net>
2019-12-18 17:10:28 -07:00
rxmarccall
11df4dd2f8
Update SceneObjects.md
Clarification that networked scene objects will not enable until an actual Player Object has been created
2019-12-18 15:46:31 -07:00
MrGadget
2b5370f129
Merge pull request #1311 from FirstGearGames/patch-5
Added missing field setter on Item ReadItem() for ARMOR.
2019-12-16 17:31:21 -05:00
MrGadget
16fe7d3643
Merge pull request #1312 from FirstGearGames/patch-6
Added video tutorial.
2019-12-16 17:30:57 -05:00
MrGadget
f09b06584e
Merge pull request #1313 from FirstGearGames/patch-7
Changedvideo link to video within playlist.
2019-12-16 17:30:43 -05:00
MrGadget
4d906fbe44
Merge pull request #1314 from FirstGearGames/patch-8
Added SyncVar hook video link.
2019-12-16 17:30:32 -05:00
MrGadget
ebe4b557e8
Merge pull request #1315 from FirstGearGames/patch-9
Added video tutorial link.
2019-12-16 17:30:23 -05:00
FirstGearGames
5dbb1709a8
Added video tutorial link. 2019-12-16 16:56:44 -05:00
FirstGearGames
193c1068bd
Added video tutorial link. 2019-12-16 16:55:54 -05:00
FirstGearGames
beca3dfd20
Added SyncVar hook video link. 2019-12-16 16:51:53 -05:00
FirstGearGames
0cabfff9c8
Changedvideo link to video within playlist. 2019-12-16 16:49:34 -05:00
FirstGearGames
c51b27eb2f
Added video tutorial. 2019-12-16 16:48:10 -05:00
FirstGearGames
3cb4f93790
Added missing field setter on Item ReadItem() for ARMOR. 2019-12-16 15:33:12 -05:00
MrGadget
3b1e6dcc6f
Update SpawnPlayerCustom.md 2019-12-15 18:56:38 -05:00
Paul Pacheco
3e1d0bd147 doc: Improved alt for video tutorial 2019-12-14 14:16:07 -06:00
Paul Pacheco
39c934af54 docs:Use video tutorial image 2019-12-14 13:50:35 -06:00
FirstGearGames
3033ed7541 docs: Added video tutorial URL (#1308)
* Update SyncVars.md

* Update doc/Guides/Sync/SyncVars.md

Co-Authored-By: Paul Pacheco <paulpach@gmail.com>

* Update SyncVars.md

- Removed starting time from video URL.

* Resize image and move to the top

* Make video bigger
2019-12-14 10:23:52 -06:00
MrGadget
f21dbfee01
Update Migration.md 2019-12-14 01:02:33 -05:00
MrGadget
6eb88a9c2c
Update ChangeLog.md 2019-12-12 23:10:19 -05:00
Paul Pacheco
15185de56f docs: include Components in the generated docs
fixes #1218
2019-12-12 20:36:08 -06:00
MrGadget
c2d8cdfbcd
Update ChangeLog.md 2019-12-09 20:59:02 -05:00
MrGadget
d4ac60fcfd
Update ChangeLog.md 2019-12-09 20:58:16 -05:00
Robin Gustafsson
a8795b3449 Fix spelling mistakes 2019-12-07 23:31:48 +01:00
MrGadget
424a417e35
Update ChangeLog.md 2019-12-05 21:17:29 -05:00
MrGadget
9855c1dbdb
Update ChangeLog.md 2019-12-05 21:17:13 -05:00
Chris Langsenkamp
05dd3b6660 Updated DataTypes doc 2019-12-04 16:07:28 -05:00
Chris Langsenkamp
9852fef846 Doc updates 2019-12-03 14:42:38 -05:00
vis2k
13e2dcccd9
breaking: SyncList.Callback passes old and new entries instead of only passing one entry which is sometimes the old, sometimes the new entry. This is more consistent and it's very useful to know the previous value in a hook for OP_SET and OP_DIRTY. (#1273)
* feature: SyncList.Callback passes old and new entries instead of only passing one entry which is sometimes the old, sometimes the new entry. This is more consistent and it's very useful to know the previous value in a hook for OP_SET and OP_DIRTY.

* update tests

* update docs
2019-12-03 08:35:41 +01:00
Paul Pacheco
706fc23127 docs: explain what sync to owner does 2019-11-28 10:20:29 -06:00
Paul Pacheco
f5e2fd49ff docs: suggest custom data types instead of overriding OnSerialize 2019-11-28 10:01:44 -06:00
Paul Pacheco
2bb65a6f64 add link to video tutorial in Getting started 2019-11-28 09:29:29 -06:00
Chris Langsenkamp
ca0ec5e36c Doc formatting 2019-11-27 21:48:41 -05:00
Paul Pacheco
f24c4deb74 docs: document how inheritance works with data types 2019-11-27 20:01:06 -06:00
Paul Pacheco
e02200c5fa docs: document how inheritance works with syncvars 2019-11-27 19:30:43 -06:00
gestewa
2f1458f3ff
Update index.md
Typo found in documentation, OnDeSerialize -> OnDeserialize
2019-11-24 13:59:17 -08:00
Paul Pacheco
aa9e9efa67 docs: fix changelog link 2019-11-23 11:03:24 +09:00
Paul Pacheco
3a72507878 docs: Enable global search 2019-11-23 11:03:21 +09:00
MrGadget
d85ae85ddf Update index.md 2019-11-23 11:03:05 +09:00
MrGadget
76bdbc88e7 Update index.md 2019-11-23 11:03:00 +09:00
MrGadget
24037b8803 Update Migration.md 2019-11-23 11:02:58 +09:00
MrGadget
e7b6a52cbb Update ChangeLog.md 2019-11-23 11:02:55 +09:00
MrGadget
0f49883874 Update ChangeLog.md 2019-11-23 11:02:11 +09:00
MrGadget
d829a0be3b Update ChangeLog.md 2019-11-23 11:01:13 +09:00
MrGadget
5c050aff8e Update ChangeLog.md 2019-11-23 10:59:46 +09:00
Chris Langsenkamp
a19b5d5a58 Replaced doc images 2019-11-23 10:58:08 +09:00
Chris Langsenkamp
6d9a12a026 Updated doc images 2019-11-23 10:58:06 +09:00
Chris Langsenkamp
1ca8bcea54 Updated NetworkIdentity doc 2019-11-23 10:58:02 +09:00
Chris Langsenkamp
2fdc224f43 update code example 2019-11-23 10:57:22 +09:00
Paul Pacheco
31ea2345cc doc: clarify ownership as seen in NetworkBehaviours 2019-11-23 10:56:34 +09:00
Chris Langsenkamp
890676fd84 Updated ChangeLog 2019-11-23 10:56:17 +09:00
vis2k
589f62dee3 Doc favicon file 2019-11-23 10:54:01 +09:00
vis2k
3735ea5e8c Doc color consistency 2019-11-23 10:53:59 +09:00
Chris Langsenkamp
033e7972f9 Doc Update 2019-11-23 10:53:56 +09:00
Paul Pacheco
a2f98d03b0 Improve authority docs (#1207) 2019-11-23 10:53:52 +09:00
Chris Langsenkamp
6551332e1b Updated changelog 2019-11-23 10:52:34 +09:00
MrGadget
b9653f3f19
Update ChangeLog.md 2019-11-03 10:52:58 -05:00
vis2k
188b74edd6
Fallback Transport (#1198)
* Fallback Transport

* doc

* doc

* help URL

* exception

* fixed help url
2019-11-03 00:04:59 +01:00
MrGadget
2795b81e97
Moved enum 2019-11-02 01:49:46 -04:00
Paul Pacheco
d6f07cd8ac docs: it is safe to update a syncvar inside it's hook 2019-10-27 10:18:15 -05:00
vis2k
12c5a8fdc3 Revert "feat: Add Timeout to NetworkAuthenticator (#1091)"
This reverts commit e8cc9ba27b.
2019-10-20 20:12:14 +02:00
MrGadget
e8cc9ba27b feat: Add Timeout to NetworkAuthenticator (#1091)
* Add timeout to NetworkAuthenticator

* Added back the using Vis removed

* updated doc

* Typo
2019-10-20 11:23:34 -05:00
Chris Langsenkamp
9806e77718 Fixed typo 2019-10-19 23:45:52 -04:00
Chris Langsenkamp
0024353d44 Merge branch 'master' of https://github.com/vis2k/Mirror 2019-10-13 13:41:53 -04:00
Chris Langsenkamp
caa9a4db95 Updated doc code sample 2019-10-13 13:41:46 -04:00
Paul Pacheco
0466bc5c81 Update profiler screenshot for version 1.4 2019-10-13 12:07:28 -05:00
Chris Langsenkamp
bb48c50caa Merge branch 'master' of https://github.com/vis2k/Mirror 2019-10-13 12:35:00 -04:00
Chris Langsenkamp
248d042360 updated doc code sample 2019-10-13 12:34:46 -04:00
Paul Pacheco
64b7597aec Update docs for profiler version 1.3 2019-10-12 17:09:32 -05:00
Chris Langsenkamp
edbc2dc847 Fixed typo and formatting 2019-10-11 18:10:13 -04:00
MichalPetryka
2337cb2037 Data types documentatation recommends structs to be readonly and implement IEquatable. (#1138) 2019-10-06 14:45:17 -05:00
Chris Langsenkamp
8aebfdec1a Added Basic image 2019-10-04 04:49:28 -04:00
Chris Langsenkamp
26c23f7115 Restructured Examples docs with images 2019-10-04 04:21:02 -04:00
Chris Langsenkamp
5de4e4bf30 Updated Changelog 2019-10-03 09:05:16 -04:00
Chris Langsenkamp
c6251bc15b SyncVar Limit is 64 per NetworkBehaviour 2019-10-03 08:13:39 -04:00
Chris Langsenkamp
02f4eebfce updated code snip 2019-10-02 14:17:52 -04:00
Chris Langsenkamp
9d7960b842 updated code snip 2019-10-02 14:04:52 -04:00
Chris Langsenkamp
4306e08eb5 updated code snip 2019-10-02 13:48:58 -04:00
MrGadget
48bb788deb
Update ChangeLog.md 2019-10-01 13:08:23 -04:00
Paul Pacheco
07ee9ccb58 docs: move custom player docs to correct place 2019-10-01 11:27:00 -05:00
MrGadget
6cfb5c15ae
Update ChangeLog.md 2019-10-01 11:10:24 -04:00
Chris Langsenkamp
cec96677b2 Fixed link 2019-09-30 08:29:20 -04:00
Chris Langsenkamp
3579d484b2 Updated CustomPlayer doc 2019-09-29 19:51:09 -04:00
Chris Langsenkamp
f42c852127 updated CustomPlayer 2019-09-29 17:53:49 -04:00
Chris Langsenkamp
a499febe4d Changed title 2019-09-29 16:26:47 -04:00
Paul Pacheco
32c75fe14c Describe cleaner way to add customizable character (#1090)
* Describe cleaner way to add custom characters

* Update doc/articles/Guides/CustomPlayer.md

* Update doc/articles/Guides/CustomPlayer.md

* make example code clearer

* Update doc/articles/Guides/CustomPlayer.md

Co-Authored-By: MrGadget <chris@clevertech.net>

* Update doc/articles/Guides/CustomPlayer.md

Co-Authored-By: MrGadget <chris@clevertech.net>

* Update doc/articles/Guides/CustomPlayer.md

Co-Authored-By: MrGadget <chris@clevertech.net>

* Update doc/articles/Guides/CustomPlayer.md

* Update doc/articles/Guides/CustomPlayer.md

* Apply suggestions from code review
2019-09-29 14:28:18 +02:00
Chris Langsenkamp
65551a3465 Fixed title 2019-09-28 23:43:53 -04:00
Chris Langsenkamp
8538b53dea Fixed link 2019-09-28 20:57:57 -04:00
Chris Langsenkamp
268a2ccb03 Added Steamworks Networking 2019-09-28 11:07:19 -04:00
Chris Langsenkamp
44991c231c Added Master Audio Multiplayer 2019-09-28 10:15:41 -04:00
Paul Pacheco
9096eafd2f Document profiler 2019-09-28 08:09:32 -05:00
Chris Langsenkamp
a5e2cf063b Added Profiler and cleaned up 2019-09-27 12:22:24 -04:00
Chris Langsenkamp
6dcea5ffd5 Updated Changelog 2019-09-25 21:53:38 -04:00
Chris Langsenkamp
e71dd77f80 fixed code sample 2019-09-25 20:12:59 -04:00
Paul Pacheco
db2e1488c1 fix #1096 move xmldocs to docs 2019-09-24 22:42:02 -05:00
Chris Langsenkamp
747fba0dba Replaced images 2019-09-24 00:21:06 -04:00
MrGadget
f4721bba65
Update docfx.json
lower case the file name
2019-09-23 21:41:06 -04:00
Chris Langsenkamp
7c341e4e89 removed redundant bullet point 2019-09-23 00:08:41 -04:00
Chris Langsenkamp
600d11f5dd formatting 2019-09-23 00:06:36 -04:00
Chris Langsenkamp
b26ca4ad83 removed blank line 2019-09-23 00:00:49 -04:00
Chris Langsenkamp
8e8788a666 Added section about RegisterHandler 2019-09-22 23:23:11 -04:00
Paul Pacheco
135caba5be Put mirror logo in docs 2019-09-21 12:43:56 -05:00
Chris Langsenkamp
31c2ecc517 fixed PlayFab case 2019-09-21 13:18:10 -04:00
Chris Langsenkamp
28f30bd850 Made sentence clear 2019-09-21 10:23:00 -04:00
Chris Langsenkamp
6d8282e9d1 fixed API nav link 2019-09-21 01:06:20 -04:00
Chris Langsenkamp
2c41ad95e4 Added bullet for Authenticators 2019-09-21 00:38:27 -04:00
Chris Langsenkamp
535251b1e8 removed blank lines 2019-09-21 00:31:36 -04:00
Chris Langsenkamp
74fd94c327 Added Authenticators section 2019-09-21 00:28:30 -04:00
Chris Langsenkamp
9c0ce5d075 Fixed TOC files 2019-09-20 23:50:38 -04:00
Chris Langsenkamp
964c88e4be Eliminated Classes section 2019-09-20 23:34:03 -04:00
Paul Pacheco
8d6029df79 Logo now points to mirror's homepage 2019-09-20 21:22:37 -05:00
Chris Langsenkamp
c8652fa347 Eliminated articles folder and moved all up to /doc 2019-09-20 22:19:58 -04:00
Chris Langsenkamp
06ed307217 now links work with docgen 2019-09-20 21:08:56 -04:00
Chris Langsenkamp
9fcbfc5857 doc links as they should be 2019-09-20 20:55:52 -04:00
Chris Langsenkamp
d1942de744 Fixed doc links 2019-09-20 20:28:05 -04:00
Chris Langsenkamp
d635a3cec9 Culled some docs in favor of API, moved a few, navigation. 2019-09-19 07:00:50 -04:00
Chris Langsenkamp
82c647bd82 page formatting 2019-09-18 10:02:39 -04:00
Chris Langsenkamp
6a78ca0854 fixed link 2019-09-18 09:54:17 -04:00
Chris Langsenkamp
5cc505475e Updated ChangeLog and Deprecations 2019-09-18 08:52:30 -04:00
Chris Langsenkamp
8db08002d5 Doc for replacing playerController with identity 2019-09-17 21:32:34 -04:00
Chris Langsenkamp
6e4409b786 Fixed double-spaced bullets in docs 2019-09-17 20:34:26 -04:00
Chris Langsenkamp
0827e98166 Updated ChangeLog 2019-09-17 20:26:06 -04:00
Chris Langsenkamp
830850266a Merge branch 'master' of https://github.com/vis2k/Mirror 2019-09-17 11:42:58 -04:00
Chris Langsenkamp
43ca454323 Culling docs in favor of API 2019-09-17 11:42:25 -04:00
MrGadget
56bcb02c15 feat: Authentication Framework (#1057)
* Component-based Authentication

* Capitalized IsAuthenticated

* Added isAuthenticated to NetworkConnection

* Removed activeAuthenticator as unnecessary

* Removed unnecessary using

* Added more comments

* Documentation

* Added cs to code blocks in doc

* fixed typo in doc

* Doc improvements

* Fixed another typo in doc

* Removed HideInInspector

* Updated doc and image

* Fixed comment

* Added inspector header and tooltips

* Fixed typo

* Add AuthenticationData object

* Add a bullet point in the doc about AuthenticationData

* Updated screenshot image

* Added HelpURL attribute

* Added Initializers for both Server and Client

* Fixed doc grammar and phrasing

* Forgot to add the ClientInitialize in StartHost

* Updated doc with info about the initializers

* Changed initializers from bool to void.

* Eliminated the abstract model and renamed to NetworkAuthenticator and made all methods virtual

* Fixed comment

* Fixed typo

* Doc cleanup

* Doc Cleanup

* authenticator RemoveAllListeners in StopServer and StopClient

* Update Assets/Mirror/Runtime/NetworkManager.cs

Co-Authored-By: vis2k <info@noobtuts.com>

* Changes requested by Vis

* reverted conflicting change

* Revert "reverted conflicting change"

This reverts commit f65870e073.

* UnityEditor.Undo.RecordObject

* made the name camelCase

* Added internal methods and On prefix to methods

* Reverted this change so it can be done in a separate PR

* Moved authenticator calls to after runInBackground

* Add built-in timeout feature

* Changed UnityEditor.Undo.RecordObject to use gameobject

* Convert to Abstract, add Basic Authenticator, update docs.

* Removed timeout, against my better judgement.

* Removed the rest of timeout, still against my better judgement

* Fixed event listener mappings

* Renamed and consolidated methods

* updated doc and image

* made OnClientAuthenticate and OnServerAuthenticate abstract

* Updated Debug log msgs

* changed to authenticator != null

* Renamed to NetworkAuthenticator
2019-09-17 10:41:04 +02:00
Coburn
898ee1bece
Update Ignorance.md
17 Sep 2019 update
2019-09-17 15:39:31 +10:00
MrGadget
968c130b0f
Update ChangeLog.md 2019-09-16 18:18:35 -04:00
MrGadget
40dcdc8e7d
Update ChangeLog.md 2019-09-12 06:40:49 -04:00
MrGadget
dc9ed8b976
Update ChangeLog.md 2019-09-12 05:02:20 -04:00
MrGadget
58be4d44fd
Update SyncVars.md 2019-09-11 15:07:08 -04:00
MrGadget
414831d210
Update SyncVars.md 2019-09-11 14:49:34 -04:00
MrGadget
645fe58ea2
Update ChangeLog.md 2019-09-11 12:25:33 -04:00
Chris Langsenkamp
8821216b6f Renamed doc files 2019-09-11 11:16:22 -04:00
MrGadget
0e95016e95 Lobby to Room (#1065)
* Change Lobby to Room with Obsoletes

* Changed folder from Lobby to Room

* Updated docs

* reverted leftover debu.log line

* Fixed OfflineGUI

* Changed the obsolete classes to inherit from the new ones.

* Fixed SyncVar hook
2019-09-11 10:06:25 +02:00
MrGadget
d2c80d6fd3
Update index.md 2019-09-05 13:16:12 -04:00
Paul Pacheco
fc0e6f3abb
document mirror data types (#1059)
* document mirror data types

* Fix syncvar docs

* Update doc/articles/Concepts/Communications/RemoteActions.md

Co-Authored-By: MrGadget <chris@clevertech.net>

* Update doc/articles/Concepts/Communications/NetworkMessages.md

Co-Authored-By: MrGadget <chris@clevertech.net>

* Update doc/articles/Classes/SyncLists.md

Co-Authored-By: MrGadget <chris@clevertech.net>
2019-09-05 11:03:42 -05:00
Paul Pacheco
bc445e4ea1 Renamed concepts to guides 2019-09-05 09:58:27 -05:00
MrGadget
6e92cba906
Update ChangeLog.md 2019-09-04 23:44:36 -04:00
MrGadget
9332f88761
Update ChangeLog.md 2019-09-04 23:43:06 -04:00
Chris Langsenkamp
b04b740649 Updated PickupDropChild Doc 2019-08-29 10:26:14 -04:00
Chris Langsenkamp
8ff560fedf Updated PickupDropChild doc 2019-08-29 02:33:26 -04:00
Chris Langsenkamp
d9256228bf Updated PickupDropChild doc 2019-08-29 02:05:20 -04:00
Chris Langsenkamp
78f307de5c Merge master 2019-08-29 01:27:58 -04:00
Chris Langsenkamp
981ac8fa05 Replaced childObject Doc 2019-08-29 01:23:03 -04:00
MrGadget
6568bc4fa9
Update ChildObjects.md
updated code example
2019-08-28 00:46:40 -04:00
MrGadget
d578e720a4
Update SyncDictionary.md
Fixed code example
2019-08-27 09:05:52 -04:00
Chris Langsenkamp
52d5d806ff Changed to relative links 2019-08-27 08:26:41 -04:00
Chris Langsenkamp
608980424f Updated cross links 2019-08-27 07:41:49 -04:00
Chris Langsenkamp
46e1cf9b60 Added notes to ChildObject Doc 2019-08-26 22:56:41 -04:00
Chris Langsenkamp
9c082c4c60 Fixed typo in ChildObject doc 2019-08-26 00:25:31 -04:00
Chris Langsenkamp
af28ab425a Updated ChildObjects doc 2019-08-25 23:10:04 -04:00
Paul Pacheco
b83e921c06 Remove ninja websockes from api docs 2019-08-25 08:36:41 -05:00
Chris Langsenkamp
13bc9ac945 Added missing attribute 2019-08-24 20:09:11 -04:00
Chris Langsenkamp
264fd706dd Caption and typos 2019-08-24 19:34:33 -04:00
Chris Langsenkamp
9071d613ca Child Objects Doc 2019-08-24 19:30:14 -04:00
Paul Pacheco
4730b137cf Fix issue doc.csproj conflicting with other assemblies 2019-08-24 15:04:40 -05:00
Paul Pacheco
35fee94d56
docs: switch to docfx for documentation (#1026)
* Moved doc files to docfx folder

* load csproj

* doc generation

* Run docfx

* Add docfx

* Deploy docs to mirror-networking.com

* use deploy phase

* deploy whole generated site

* Fixed the semantic release command

* Is last \ required?

* show debug log

* using lftp for site deploy

* Testing lftp

* Show current folder

* try -e command option

* Show me the files

* use plain ftp

* use choco install instead of cinst

* fix ssl certificate validation

* fix username

* Upload site to xmldocs folder

* no need to archive docs

* No need for debug output

* Fix file permissions

* show me .htaccess

* Show me contents

* Wipe out folder to fix permissions

* Set file permissions

* Fix file permissions

* complete toc list

* Migrated intro page

* Remove old docs

* Update link to docs

* Add link to github

* Only update docs for stuff in master

* This is a powershell command

* Update doc/articles/Concepts/Communications/RemoteActions.md

* Update doc/articles/Concepts/VisibilityCustom.md

* Update doc/articles/Concepts/Authority.md

* Update doc/articles/Concepts/GameObjects/SpawnObjectCustom.md

* Update doc/articles/Concepts/Authority.md

* Update doc/articles/Classes/SyncVars.md

* No need to run semver twice
2019-08-24 10:20:33 -05:00